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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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util.cpp
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Author
2010-08-30
I18N: Add "lowres" context for several GUI strings when in 1x mode.
Thierry Crozat
2010-08-11
Use tabs instead of spaces for indentation.
Eugene Sandulenko
2010-08-11
GUI: add music devices for c64, amiga and apple II gs
Florian Kagerer
2010-07-21
Strip trailing whitespaces in our common code base.
Johannes Schickel
2010-07-05
Fix update of GUI options, which only differ in the language setting.
Johannes Schickel
2010-07-05
Formatting fixes.
Johannes Schickel
2010-06-26
GUI: Add and improve some messages to translate
Jordi Vilalta Prat
2010-06-25
AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)
Florian Kagerer
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-15
GUI: Implemented Languages as GUI options.
Eugene Sandulenko
2010-06-15
GUI: Implement MIDI drivers as GUI options.
Eugene Sandulenko
2010-04-12
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...
Ori Avtalion
2010-04-06
COMMON: Add Common::parseBool
Max Horn
2010-03-20
Remove unused stdarg.h include.
Johannes Schickel
2010-03-20
Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
Johannes Schickel
2010-03-18
COMMON: Move tag2str from util.h to str.h
Max Horn
2010-03-18
COMMON: Move port specific '#define fputs' from util.cpp to textconsole.cpp
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-01-04
Implemented the same fix for tag2string() as in commit #44920, thereby fixing...
Filippos Karapetis
2010-01-03
Sort language list (and showing that Lure is really broken).
Eugene Sandulenko
2009-12-31
Add support for Chinese translated games.
Eugene Sandulenko
2009-12-30
remove bad hackery caused by n64 port and avoid polluting StdioStream using a...
Fabio Battaglia
2009-12-30
Add Nintendo 64 port to trunk.
Fabio Battaglia
2009-11-24
COMMON: Remove dependency on engines code (by using the inversion principle).
Max Horn
2009-11-23
PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu...
Max Horn
2009-11-09
added support for samsung tv
Paweł Kołodziejski
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-15
Give Gob1 CD-i its own platform.
Matthew Hoops
2009-07-13
Refactor GUI options update into a function in Common: updateGameGUIOptions.
Johannes Schickel
2009-07-13
Reverted my previous change (fprintf vs fputs),
Max Lingua
2009-07-12
Remove double endline
Willem Jan Palenstijn
2009-07-12
On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,
Max Lingua
2009-06-23
Added support for Hungarian
Sven Hesse
2009-06-06
Added CoCo3 version of SQ1
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-06-05
Make the PlayStation's abbreviation to all lower-case for consistency and cha...
Matthew Hoops
2009-05-12
Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)
Filippos Karapetis
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-01-30
Moved debug() etc. and special debug flag handling code to common/debug.*; al...
Max Horn
2009-01-29
Be paranoid about g_system being set
Max Horn
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-23
Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to creat...
Max Horn
2008-11-15
Little fix for my last commit.
Johannes Schickel
2008-11-15
Yet another buffer safetyness fix. (strcpy -> strncpy)
Johannes Schickel
2008-11-15
Paranoia: Add destination buffer size to Engine::errorString to help avoiding...
Johannes Schickel
2008-11-13
* got rid of CDECL
Max Horn
2008-09-05
Moved matchString from util.* to str.*; added new String::matchString method;...
Max Horn
2008-09-03
Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.
Travis Howell
2008-08-27
Removed various uses of scumm_stricmp by the more readable String::equalsIgno...
Max Horn
2008-05-20
Cleaned up engine debug level code.
Johannes Schickel
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