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path: root/common/util.cpp
AgeCommit message (Expand)Author
2010-08-30I18N: Add "lowres" context for several GUI strings when in 1x mode.Thierry Crozat
2010-08-11Use tabs instead of spaces for indentation.Eugene Sandulenko
2010-08-11GUI: add music devices for c64, amiga and apple II gsFlorian Kagerer
2010-07-21Strip trailing whitespaces in our common code base.Johannes Schickel
2010-07-05Fix update of GUI options, which only differ in the language setting.Johannes Schickel
2010-07-05Formatting fixes.Johannes Schickel
2010-06-26GUI: Add and improve some messages to translateJordi Vilalta Prat
2010-06-25AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)Florian Kagerer
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
2010-06-15GUI: Implemented Languages as GUI options.Eugene Sandulenko
2010-06-15GUI: Implement MIDI drivers as GUI options.Eugene Sandulenko
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...Ori Avtalion
2010-04-06COMMON: Add Common::parseBoolMax Horn
2010-03-20Remove unused stdarg.h include.Johannes Schickel
2010-03-20Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).Johannes Schickel
2010-03-18COMMON: Move tag2str from util.h to str.hMax Horn
2010-03-18COMMON: Move port specific '#define fputs' from util.cpp to textconsole.cppMax Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-01-04Implemented the same fix for tag2string() as in commit #44920, thereby fixing...Filippos Karapetis
2010-01-03Sort language list (and showing that Lure is really broken).Eugene Sandulenko
2009-12-31Add support for Chinese translated games.Eugene Sandulenko
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using a...Fabio Battaglia
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-11-23PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu...Max Horn
2009-11-09added support for samsung tvPaweł Kołodziejski
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-15Give Gob1 CD-i its own platform.Matthew Hoops
2009-07-13Refactor GUI options update into a function in Common: updateGameGUIOptions.Johannes Schickel
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
2009-07-12Remove double endlineWillem Jan Palenstijn
2009-07-12On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,Max Lingua
2009-06-23Added support for HungarianSven Hesse
2009-06-06Added CoCo3 version of SQ1Eugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-05Make the PlayStation's abbreviation to all lower-case for consistency and cha...Matthew Hoops
2009-05-12Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)Filippos Karapetis
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; al...Max Horn
2009-01-29Be paranoid about g_system being setMax Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-23Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to creat...Max Horn
2008-11-15Little fix for my last commit.Johannes Schickel
2008-11-15Yet another buffer safetyness fix. (strcpy -> strncpy)Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-13* got rid of CDECLMax Horn
2008-09-05Moved matchString from util.* to str.*; added new String::matchString method;...Max Horn
2008-09-03Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.Travis Howell
2008-08-27Removed various uses of scumm_stricmp by the more readable String::equalsIgno...Max Horn
2008-05-20Cleaned up engine debug level code.Johannes Schickel