Age | Commit message (Expand) | Author |
2007-07-27 | Early in the morning, strrev() looks like a more difficult problem than it | Torbjörn Andersson |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-24 | Patch #1706179: "GUI: Sort languages list" | Eugene Sandulenko |
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell |
2007-02-04 | Added Common::getEnabledSpecialDebugLevels | Max Horn |
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko |
2007-01-27 | Fix typo spotted by clone2727 | Eugene Sandulenko |
2006-12-19 | Added Apple IIgs as machine type for AGI engine | Stuart George |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-04-22 | Implement CLIP() routine used to put arbitrary value in specified range. | Eugene Sandulenko |
2006-04-11 | Don't hardcode specific values for our language enums, as nothing should depe... | Max Horn |
2006-04-08 | Add comments explaining what does EN_ANY mean | Eugene Sandulenko |
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko |
2006-04-08 | Change check for MIN/MAX macros: Always undef those so that our templates are... | Max Horn |
2006-04-08 | AmigaOS4 changes from tracker #1416370 | Max Horn |
2006-04-02 | Moved all debug functions to from main.cpp to util.cpp | Max Horn |
2006-03-08 | Check format string in calls of debug/error (adapted from patch #1445422) | Max Horn |
2006-02-16 | Add 3DO platform for HE games | Travis Howell |
2006-02-14 | Made the kyra debug extensions more generic, i.e. scumm engine could replace | Johannes Schickel |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-01-29 | Added new debugN() function which doesn't append newline. | Eugene Sandulenko |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-14 | Add SegaCD platform and remove SegaCD specific game Id. | Travis Howell |
2005-11-18 | Add Polish version of Simon the Sorcerer 2 (Windows). | Travis Howell |
2005-11-12 | Add acorn platform. | Travis Howell |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-14 | Added Linux platform. Now it is used by some ITE version and is required | Eugene Sandulenko |
2005-10-11 | Patch #1323715 "OS/2 Patches to ScummVM" and credited the author. | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell |
2005-05-17 | Initial support of C64 MM & Zak | Eugene Sandulenko |
2005-04-23 | Simplified debuglevel handling: | Max Horn |
2005-04-08 | Add NES platform | Eugene Sandulenko |
2005-03-07 | Add Amiga renderer mode for EGA games. | Travis Howell |
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko |
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko |
2005-01-01 | Updated copyright | Max Horn |
2004-09-28 | use MAXPATHLEN for path buffer size | Jonathan Gray |
2004-03-15 | fix circular header dependency, by moving StackLock class to common/system.h ... | Max Horn |
2004-03-02 | Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS | Eugene Sandulenko |
2004-02-14 | const correctness! | Max Horn |
2004-02-14 | Add mutex tracking to make it easier to debug imuse deadlocks | James Brown |
2004-02-10 | Correct hberew | Travis Howell |
2004-02-10 | NL = NetherLands, NederLanden, NiederLande - NO is Norway | Max Horn |
2004-02-10 | Add languages | Travis Howell |
2004-02-07 | Make g_platforms global, so that the alauncher can iterate over the list of s... | Max Horn |
2004-02-07 | Added FM-TOWNS to platforms list | Max Horn |
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |