aboutsummaryrefslogtreecommitdiff
path: root/common
AgeCommit message (Collapse)Author
2002-11-06use strcat instead of sprintf+strlenMax Horn
svn-id: r5446
2002-11-06moved some constants from scumm.h to gameDetector.h; this way, we don't have ↵Max Horn
to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more) svn-id: r5444
2002-11-06update formating of -z output to reflect long simon game namesJonathan Gray
svn-id: r5432
2002-11-05Add simon1talkie and simon2talkie targetsTravis Howell
svn-id: r5413
2002-11-02Added simon sound bugfix, patch #632518Travis Howell
Added fix for simon sound-related crash, patch #632517 svn-id: r5377
2002-10-28fixed shadow warningMax Horn
svn-id: r5346
2002-10-28Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.James Brown
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344
2002-10-28Add support for aliased scummvm config entries.James Brown
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341
2002-10-27patch #628997 support for ogg vorbis instead of cd tracks by Daniel ↵Jonathan Gray
Schepler. Uncomment the relevant lines in the makefile to use svn-id: r5320
2002-10-24Add simon1demoTravis Howell
svn-id: r5300
2002-10-23cleaning up scummsys.h a bit (in preparation of using configure eventually). ↵Max Horn
Most notable, uint32 etc. will be 'unsigned int' not 'unsigned long'. Except for 16 bit systems that should be right, and configure will replace this by a proper check for data type sizes anyway svn-id: r5290
2002-10-23don't use strdupMax Horn
svn-id: r5287
2002-10-23Correct volume limit listed under -m section of helpTravis Howell
svn-id: r5282
2002-10-23Add command line option for master volume, patch #591813Travis Howell
svn-id: r5280
2002-10-22fixed warnings (and simplified the code, gosh, aquadran, why so complicated? :-)Max Horn
svn-id: r5264
2002-10-22inline function instead of macro for SWAP, to make -Wshadow more usefulMax Horn
svn-id: r5263
2002-10-22cleanup arrayPaweł Kołodziejski
svn-id: r5250
2002-10-22don't shadow varsMax Horn
svn-id: r5237
2002-10-22don't shadow varsMax Horn
svn-id: r5236
2002-10-21Add fixmeJames Brown
svn-id: r5217
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are ↵Max Horn
systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious svn-id: r5216
2002-10-18cosmetic change, change the scumm version for the HE games to those reported ↵Jonathan Gray
by the executables. 6 months difference in build date but still the same minor version svn-id: r5184
2002-10-18add -z option to list gamesJonathan Gray
svn-id: r5182
2002-10-18Dreamcast port now wraps main() to avoid special kluges in the common main.Marcus Comstedt
svn-id: r5175
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-15added insert_at method to List templateMax Horn
svn-id: r5153
2002-10-14added new property to system interface, to be used by NewGuiMax Horn
svn-id: r5144
2002-10-08fix for bug #620361Max Horn
svn-id: r5113
2002-10-08added methods to String class that convert a string to upper/lower case; ↵Max Horn
changed config class to keep all domains as lower case (fixes bug #scummvm) svn-id: r5104
2002-10-02Renamed new AMidi to EtudeRuediger Hanke
svn-id: r5079
2002-10-01don't print usage information if no params are givenMax Horn
svn-id: r5067
2002-09-30oopsPaweł Kołodziejski
svn-id: r5050
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29cleanupMax Horn
svn-id: r5046
2002-09-29added Config::has_domain()Max Horn
svn-id: r5045
2002-09-29disable experimental launcher dialog by default (at least till it is usable)Max Horn
svn-id: r5044
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
svn-id: r5023
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24fix for bug #613369; added some files to .cvsignoreMax Horn
svn-id: r5015
2002-09-24Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga ↵Travis Howell
works again. svn-id: r5012
2002-09-22Remove mention of Windows GDI buildTravis Howell
svn-id: r5005
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-19based on my findings for guifont, I changed string.cpp to read the char ↵Max Horn
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978