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authorJames Brown2002-10-28 12:56:42 +0000
committerJames Brown2002-10-28 12:56:42 +0000
commit63ee97b1ee6af5db94603b4971329c8f34346f39 (patch)
tree166de04aed932a3e7000d39db86aea782e27a12c /common
parent0e0701ade40f3e61a4e4d7a2bc2db4f62e709819 (diff)
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Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to 'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else' condition. svn-id: r5344
Diffstat (limited to 'common')
-rw-r--r--common/engine.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/common/engine.h b/common/engine.h
index 08874ec5c5..27a6845c00 100644
--- a/common/engine.h
+++ b/common/engine.h
@@ -24,8 +24,8 @@
#include "scummsys.h"
#include "system.h"
-#define SCUMMVM_VERSION "0.2.2 CVS"
-#define SCUMMVM_CVS "2002-09-06"
+#define SCUMMVM_VERSION "0.2.7 CVS"
+#define SCUMMVM_CVS "2002-10-28+"
class SoundMixer;
class GameDetector;