Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-12-14 | fixed VC++ compile | Max Horn | |
svn-id: r5950 | |||
2002-12-14 | explicitly init all fields of version_settings | Max Horn | |
svn-id: r5945 | |||
2002-12-14 | removed unused field | Max Horn | |
svn-id: r5944 | |||
2002-12-13 | added an API to query the list of available music drivers; cleanup | Max Horn | |
svn-id: r5942 | |||
2002-12-13 | changed OSystem to allow RBG<->16bit color conversion to be done in the ↵ | Max Horn | |
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931 | |||
2002-12-12 | Tidy one or two things up for future V1/V2/V8 SCUMM support. | James Brown | |
svn-id: r5915 | |||
2002-12-08 | Gui now detects simon games with trailing periods | Oliver Kiehl | |
svn-id: r5892 | |||
2002-12-08 | removed obsolete stuff | Max Horn | |
svn-id: r5888 | |||
2002-12-08 | Give _debuglevel a default value | Travis Howell | |
svn-id: r5876 | |||
2002-12-06 | Add debug levels for simon games | Travis Howell | |
svn-id: r5860 | |||
2002-12-06 | add mi2demo to gamelist, fails to play back recorded sequence currently. Get ↵ | Jonathan Gray | |
it here http://www.scummbar.com/resources/downloads/demos/mi2demo.zip svn-id: r5859 | |||
2002-12-04 | even more cleanup | Max Horn | |
svn-id: r5839 | |||
2002-12-04 | updated version on trunk to 0.3.1cvs | Max Horn | |
svn-id: r5828 | |||
2002-12-01 | OS X app bundle should contain static linked executable; 'bool' is part of ↵ | Max Horn | |
the C++ standard svn-id: r5795 | |||
2002-12-01 | getting ready for 0.3.0 | Max Horn | |
svn-id: r5788 | |||
2002-12-01 | moved RNG to common/util.cpp | Oliver Kiehl | |
svn-id: r5778 | |||
2002-11-30 | Fix compile | Travis Howell | |
svn-id: r5762 | |||
2002-11-30 | gp32 port stuff | Peter Moraliyski | |
svn-id: r5761 | |||
2002-11-29 | Fix warnings | Travis Howell | |
svn-id: r5744 | |||
2002-11-25 | Moved config file to a more Macish location on OS X | Max Horn | |
svn-id: r5716 | |||
2002-11-23 | Simon stuff | Travis Howell | |
svn-id: r5700 | |||
2002-11-21 | Revamped Adlib functionality. | Jamieson Christian | |
IMuseAdlib is defunct. New MidiDriver_ADLIB device. Simon 1/2 now supports Adlib. svn-id: r5677 | |||
2002-11-21 | enhanced Config::rename_domain; added the ability to change the domain name ↵ | Max Horn | |
in EditGameDialog svn-id: r5673 | |||
2002-11-21 | cleanup | Max Horn | |
svn-id: r5669 | |||
2002-11-21 | now this was an *EVIL* typo | Max Horn | |
svn-id: r5668 | |||
2002-11-21 | gotta love creating objects on the stack :-) | Max Horn | |
svn-id: r5666 | |||
2002-11-21 | Now only have to choose betwene simon 1/2 talkie/win versions | Travis Howell | |
svn-id: r5662 | |||
2002-11-21 | Fix Simon games detection | Travis Howell | |
svn-id: r5659 | |||
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 | |||
2002-11-21 | consistently ignore case of the domain name | Max Horn | |
svn-id: r5650 | |||
2002-11-21 | operator < and > for String now ignore case | Max Horn | |
svn-id: r5649 | |||
2002-11-21 | added and corrected some detectNames; it is vital that only names of files ↵ | Max Horn | |
that are *always* present for the game in quesion are used svn-id: r5645 | |||
2002-11-19 | revert adlib change for now (not happy with the whole adlib/midi situation, ↵ | Max Horn | |
though) svn-id: r5621 | |||
2002-11-19 | fixed default midi driver selection on Mac OS X; enforce adlib for ↵ | Max Horn | |
Indy3/MonkeyVGA for now; don't default to adlib in any other game svn-id: r5617 | |||
2002-11-19 | Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change ↵ | Nicolas Bacca | |
__cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz svn-id: r5604 | |||
2002-11-19 | added some preliminary game auto detect code to the launcher; this required ↵ | Max Horn | |
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600 | |||
2002-11-18 | touch up games list | Jonathan Gray | |
svn-id: r5595 | |||
2002-11-15 | fix operator == and != | Max Horn | |
svn-id: r5570 | |||
2002-11-15 | More tempo updates, news update, bump version number | James Brown | |
svn-id: r5557 | |||
2002-11-14 | cleanup | Max Horn | |
svn-id: r5552 | |||
2002-11-14 | set default window title 'ScummVM' while launcher is up | Max Horn | |
svn-id: r5549 | |||
2002-11-14 | added missing #include | Max Horn | |
svn-id: r5545 | |||
2002-11-13 | cleaned up Config::get_domain; fixed sorting in launcher | Max Horn | |
svn-id: r5541 | |||
2002-11-13 | #include headers for strlen & assert | Max Horn | |
svn-id: r5536 | |||
2002-11-13 | properly init all datacd Projekte/scummvm | Max Horn | |
svn-id: r5529 | |||
2002-11-12 | first of a few more s/readme.txt/README/ changes | Jonathan Gray | |
svn-id: r5519 | |||
2002-11-10 | completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵ | Max Horn | |
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506 | |||
2002-11-10 | Update internal version number | James Brown | |
svn-id: r5498 | |||
2002-11-10 | indention fix :-) | Max Horn | |
svn-id: r5492 | |||
2002-11-10 | added FIXME comment | Max Horn | |
svn-id: r5486 |