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2006-02-11This seems to definitively fix my compilation problemChris Apers
svn-id: r20554
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20510
2006-02-07Removed .cvsignore filesMax Horn
svn-id: r20424
2006-02-02Fixed PalmOS backend compilationChris Apers
svn-id: r20352
2006-02-02TypoChris Apers
svn-id: r20351
2006-01-30Fixed assert conditions.Gregory Montoir
svn-id: r20317
2006-01-30Fixes a bug when loading the theme config file from a directory instead of ↵Johannes Schickel
the zip file. svn-id: r20310
2006-01-29cyx's gcc 2.95 fix makes things compile with gcc 2.95 again.Jonathan Gray
svn-id: r20288
2006-01-29Added new debugN() function which doesn't append newline.Eugene Sandulenko
svn-id: r20285
2006-01-27Proper RCS IDsEugene Sandulenko
svn-id: r20236
2006-01-27turn off warning #4351 with msvc8Paweł Kołodziejski
svn-id: r20232
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
2006-01-21Clarified comment, cleanupMax Horn
svn-id: r20111
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-15Leave as warning.Travis Howell
svn-id: r20043
2006-01-15Update confusing warning.Travis Howell
Check that config file location is writable. svn-id: r20034
2006-01-14Restore the alphabetical order of the platforms (this should really be done ↵Max Horn
by the GUI automatically, but for not it is simpler to fix it here) svn-id: r20022
2006-01-14Add SegaCD platform and remove SegaCD specific game Id.Travis Howell
svn-id: r20015
2005-12-02Updated so ScummVM also builds for Symbian WINS emulator builds (!defined added)Lars Persson
svn-id: r19729
2005-11-27Patch #1341626: "New GP32 port"Eugene Sandulenko
svn-id: r19710
2005-11-18Add Polish version of Simon the Sorcerer 2 (Windows).Travis Howell
svn-id: r19634
2005-11-12Add acorn platform.Travis Howell
svn-id: r19564
2005-11-08Augmented OSystem docsMax Horn
svn-id: r19522
2005-11-05Prevent conflic with Sky defChris Apers
svn-id: r19470
2005-10-31Fix another HOME buffer overflow attack vectorMax Horn
svn-id: r19376
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-14cleanup (really would like to unify all those typedef's eventually; maybe we ↵Max Horn
can use inttypes.h on some systems?) svn-id: r19077
2005-10-14Added Linux platform. Now it is used by some ITE version and is requiredEugene Sandulenko
for proper game identification (21 subtle distinct versions of same game which still require individual flags is not a joke) cvs: ---------------------------------------------------------------------- svn-id: r19073
2005-10-13Improved savefile error handling:Marcus Comstedt
* New flush() method in WriteStream class to flush pending I/O, in order to detect any I/O errors * Use of flush() and ioFailed() added to scumm engine save function * Dreamcast backend extended to support the new checks svn-id: r19066
2005-10-13Set _HEAPOK to correct value,if using earlier mingw-runtime.Travis Howell
svn-id: r19059
2005-10-11Added WRITE_UINT16() and WRITE_UINT32() as well.Torbjörn Andersson
svn-id: r19019
2005-10-11Added READ_UINT16(). It looks like SAGA will need it.Torbjörn Andersson
svn-id: r19018
2005-10-11Patch #1323715 "OS/2 Patches to ScummVM" and credited the author.Eugene Sandulenko
svn-id: r19016
2005-10-08PalmOS:Chris Apers
- fix crash trying to use emptyString - debug option svn-id: r18963
2005-10-08PalmOS: cannot use global objects in ARMChris Apers
svn-id: r18962
2005-09-30Fix compilationEugene Sandulenko
svn-id: r18910
2005-09-301.Removed warning from symbian portdefsLars Persson
2.Made thumbnail.cpp compile for VC6 (Symbian Emulator environment). Order of template declaration and includes causing the problems 3.Moved int i declaration from for;loop into local variable 4.Updated stdafx uio.h is not part of the Symbian build chain. svn-id: r18909
2005-09-20Normalize use of DISABLE_SCALERS. Now it really disables all scalersEugene Sandulenko
except essential Normal1x. Also thumbnails get compiled unconditionally so we get them on all platforms, even those which never display them. Sorted out mess brought to sdl backend by epoc maintainer. He misused __SYMBIAN32__ where DISABLE_SCALERS is more appropriate. svn-id: r18850
2005-09-03Avoid putting non-ASCII chars into source filesMax Horn
svn-id: r18761
2005-09-03Prepare new backends and potential native versionChris Apers
svn-id: r18747
2005-09-03Change PalmOS identChris Apers
svn-id: r18746
2005-09-03Fixed compilationChris Apers
svn-id: r18745
2005-09-03Change PalmOS ident and fix ARM bug using global initializersChris Apers
svn-id: r18744
2005-09-02Add debuggins method. Whitespace fixes.Eugene Sandulenko
svn-id: r18729
2005-08-28mingw can handle heap checking now.Travis Howell
NOTE: Requires mingw-runtime-3.8 svn-id: r18714
2005-08-16Added: PSP backendJoost Peters
svn-id: r18696
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
2005-06-25Fix postfix inc/decrement operators of List::IteratorMax Horn
svn-id: r18465
2005-06-24Whitespace changes.Torbjörn Andersson
svn-id: r18449