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AgeCommit message (Expand)Author
2003-09-29templatized more of the scalers; also introduced template struct ColorMasks (...Max Horn
2003-09-29split out scalers into separate source files in common/scaler; some optimizat...Max Horn
2003-09-28removed duplicate g_timer object (one was global, one was static to timer.cpp...Max Horn
2003-09-28Slightly more sensible hotkeys for the scalers. Hq2x is now number 8, rightTorbjörn Andersson
2003-09-28don't try to pass NULL when there is an int argumentJonathan Gray
2003-09-27get rid of explicit redMask/blueMask and use redBlueMask instead (this will b...Max Horn
2003-09-27cheak doxygen commentsMax Horn
2003-09-27Fixed template function compile quirks under MSVC6.Jamieson Christian
2003-09-27added hq2x scaler (no, I am not going to add hq4x anytime soon. It would be a...Max Horn
2003-09-27added a FIXME (regarding optimization) to INTERPOLATE; added new template fun...Max Horn
2003-09-27OSystem changes: removed create_thread() method (not needed anymore; 'pure' t...Max Horn
2003-09-24Add Acorn version of Simon the Sorcerer 1 TalkieTravis Howell
2003-09-22use our own ABS instead of the math.h abs(); some tweaksMax Horn
2003-09-21added WRITE_LE/BE_16/32 functions to match our current READ_ funcs - useful i...Max Horn
2003-09-21fixed InitLUTs for 555 mode; some tweaksMax Horn
2003-09-21Made Ctrl-Alt 9 the hotkey for the new hq3x scaler, and moved the scanlinesTorbjörn Andersson
2003-09-21Applied ScummVM formatting conventionsTorbjörn Andersson
2003-09-21added HQ3x filterMax Horn
2003-09-20added explicit virtual destructor; added API which makes it potentially possi...Max Horn
2003-09-18disable the custom operator 'new' on Mac OS X, as it cause multiple definitio...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17cleanupMax Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-09-17some tweaks to the build system (work toward plugin support)Max Horn
2003-09-17added a static method setDefaultDirectory to class File; used this to simplif...Max Horn
2003-09-17delete name only after closing the fileMax Horn
2003-09-11added time.h and math.h to default/precompiled headersMax Horn
2003-09-10added refCon parameter to timer classMax Horn
2003-09-10moved declaration of error/warning/debug from engine.h to util.hMax Horn
2003-09-08fixed circular dependency; moved version string to main.cpp (seems more logic...Max Horn
2003-09-08changes to get a better link order, and to allow building a 'bare bone' scumm...Max Horn
2003-09-08fixed disabling of modulesMax Horn
2003-09-08got rid of version_settingsMax Horn
2003-09-08more plugin related workMax Horn
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its member...Max Horn
2003-09-08Some files are located in a different folder in Atari-ST version of ZakChris Apers
2003-09-06removed superfluous newlineMax Horn
2003-09-06added EVENT_SCREEN_CHANGED; small tweak to the way quit is handled in NewGuiMax Horn
2003-09-06avoid accidental copying of MapMax Horn
2003-09-06Fix debug level, only > 1 should be valid.Travis Howell
2003-09-06Game failure message shouldn't be a debug either.Travis Howell
2003-09-06Actually make these game version message shown by default, so users can bette...Travis Howell
2003-09-06Default debug level should be zero.Travis Howell
2003-09-05init value of _amiga to falseMax Horn
2003-09-05Add to config as int for now.Travis Howell
2003-09-05Fix platform command line and add to readmeTravis Howell
2003-09-05Use --platform option, instead of system specific options.Travis Howell
2003-09-05Update docs for new flagsTravis Howell
2003-09-05Add atarist and macintosh options, since there seem to be no way to detect ve...Travis Howell
2003-09-03prepare for larger target namesJonathan Gray