Age | Commit message (Collapse) | Author |
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This addresses bug #3539822 - "TEENAGENT: Not working without zlib"
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This removes the hardcoded address/offsets from the callback functions.
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This removes the extended data segment blob and replaces it with a set
of dialog string tables. Have checked that the teenagent.dat output
file produced is identical.
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This converts the eseg data to a readable string structure and outputs
the result as C header code to stdout. Committing this for reference.
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and Luther's Maze Madness.
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Madness.
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This simplifies the tool code and removes the need to have a specific
executable version as an input file for this tool.
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Since the md5 class is now unused, it is removed as well.
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and add handle.
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This finally solves bug #3069981 DRASCULA: no subtitles in scene
with "von Braun". Thanks go to Tomás Maidagan for providing these
subtitles.
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License confirmed by personal email by littleboy.
This clarification was requested in bug #3527268.
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have differce in debugInput opcode too.
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The lite version contains the full game and we will not support it due to potential piracy.
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Edit and continue is not compatible with the coroutine code. Previously,
it was disabled in the tinsel project only, but now that the coroutine
code has been moved into common, we need to disable edit and continue
in the scummvm project instead
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compilation properly
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compilation properly
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Conflicts:
base/plugins.cpp
configure
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Refactor plugins
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SCUMM: Add another Dutch Balloon-O-Rama variant.
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The new file engines/configure.engines is currently manually created
and maintained, but could be regenerated by a script in the future.
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menus, in the English version
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DAT file needs to be rebuilt
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This will allow us to get an English version, and will help when we'll try to support Atari/Amiga version using hardcoded ingame texts
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routines to use it.
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