Age | Commit message (Collapse) | Author |
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Currently the ScummVM app will just exit in split-screen so that's not desireable
Disabled until we implement proper support, if deemed necessary
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Also added macros for the plain (non-SDL) Android port __ANDROID_PLAIN_PORT__ and ANDROID_PLAIN_PORT
The workaround of this commit uses the same logic as for the Nintendo Switch port and should suffice for testing purposes. It should be replaced by more elaborate code of installing and maintaining a certificates pem file.
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Also minor additions of tags in Manifest files
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files
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For an unknown reason, having a second activity for Android TV
(Leanback) caused ScummVM to be broken on some Android devices.
According to Android documentation, TV can be supported in the same
activity as everything else, so merge the two together.
Fixes Trac#10024.
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Keep uses-flags at the top to avoid them getting buried below
the activities, update target SDK to the minimum supported by
current Android SDKs, make Wi-Fi optional, and add screenSize
configuration change recommended by the Android documentation since
orientation is already supported.
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`false` everywhere by default, but works on Android (`true` if not
Wi-Fi).
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This is necessary to make the package installable via Google Play for
almost all modern devices.
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Android TV needs some modifications to the manifest and a new icon in order
for apps to appear in the launcher.
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Otherwise the plugins fail to run on modern Android because they're set
to run in-process but they're not allowed to do so.
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That's a flag valid only for apps build into the system image
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arm-*-linux-androideabi, since this is what the upcoming gcc-4.6
change uses.
Work around Android 2.0 and newer dynamic linker bug by explicitly
linking plugins against the core libscummvm.so.
Mark Android packages as preferring to be on external storage.
Move -lm from LDFLAGS to LIBS.
svn-id: r50665
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svn-id: r49594
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svn-id: r49502
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