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AgeCommit message (Collapse)Author
2019-07-05CRYOMNI3D: Add English version of VersaillesLe Philousophe
2019-07-05CRYOMNI3D: Add internationalization through external DAT fileLe Philousophe
2019-06-09XEEN: Fix mistakes in xeen.ccs datafile, bump up version numberPaul Gilbert
2019-05-29SUPERNOVA: Add English translation for Help screenThierry Crozat
2019-05-28SUPERNOVA: Grammar fixes in English newspaper imagesJennifer McMurray
2019-05-05GUI: Use a truetype font for the debug consoleBastien Bouclet
2019-04-13KYRA: (EOB2/Amiga) - add static resourcesathrxx
2019-03-06KYRA: (EOB1/Amiga) - add static resourcesathrxx
2019-03-06KYRA: (EOB) - fix unused stringathrxx
This fixes the "%s can not use this item" string. AFAIK this message never appears. It would require to place an item into a character's hand which he/she can't use and right-click use it. However, when you place such an unusable item in a character's hand the slot will be greyed out/disabled immediately and can no longer be clicked.
2019-01-29GLK: FROTZ: Add 6x8 font for Infocom v6 gamesPaul Gilbert
2018-12-26KYRA: (LOL) - fix #10764 (Cannot Use Vaelan's Cube)athrxx
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.)
2018-12-08GLK: Added a fonts.dat Zip archive containing the fontsPaul Gilbert
2018-11-14KYRA: (EOB) - add support for FM-Towns version of EOB IIathrxx
2018-10-28KYRA: (LOL) - clean up sound map data formattingathrxx
This is a followup to the fix for bug #10665 (Urbish mines lobster having an invalid sound track number and causing invalid memory access).
2018-07-20ACCESS: MM: Implement proper game data and fonts in access.datPaul Gilbert
2018-07-03XEEN: Fix crash using mirrors in standalone Clouds of XeenPaul Gilbert
Thanks to HenneNWH for identifying the problem
2018-05-27XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-15XEEN: Added differences introduced in Swords of XeenPaul Gilbert
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat
This updates the Englih translation of some strings and adds the bitmap for the English translation of the second newspaper article.
2018-04-07XEEN: Regenerate xeen.ccs datafilePaul Gilbert
2018-04-01XEEN: Fixes for full description of misc itemsPaul Gilbert
2018-03-28XEEN: Add data for Swords of Xeen to create_xeenPaul Gilbert
2018-03-24XEEN: Fix showing training costs for next levelPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Regenerate xeen.ccs and remove accidentally committed dark.ccPaul Gilbert
2018-02-24XEEN: Add difficulty selection dialog to WOX starting menuPaul Gilbert
2018-02-23XEEN: Added generated xeen.ccs data filePaul Gilbert
2018-02-21DRASCULA: Added support for Russian fan translationEugene Sandulenko
2018-01-23BUILD: Add supernova.dat to install rulesThierry Crozat
2018-01-23SUPERNOVA: Update engine data fileThierry Crozat
2018-01-23SUPERNOVA: Add engine data fileThierry Crozat
2017-11-20KYRA: Fix crash due to missing palette data for OldFloppy versionColin Snover
Thanks to sergesv for the patch. Fixes Trac#9733.
2017-11-14DRASCULA: Make remaining static texts translatableEugene Sandulenko
drascula.dat file version bumped
2017-10-15TITANIC: New titanic.dat with fixed German chevron stringsPaul Gilbert
2017-10-08TITANIC: Added latest titanic.datPaul Gilbert
2017-08-26TITANIC: Fix German strings in create_titanic, regenerate titanic.datPaul Gilbert
2017-08-12DEVTOOLS: Add compression for titanic.dat bitmapsPaul Gilbert
2017-07-02BUILD: Add titanic.dat files to the list of engines data filesThierry Crozat
2017-06-25TITANIC: Add titanic.dat to engine-dataPaul Gilbert
2017-02-11CRYO: Add cryo.dat to engine-dataFilippos Karapetis
2016-09-03DISTS: Generate proper macventure.datEugene Sandulenko
2016-09-03DISTS: Add placeholder for macventure.dat to make the buildbot happyEugene Sandulenko
2016-07-30KYRA: Regenerate kyra.datEugene Sandulenko
2016-07-21Verified the sky.cpt file that digitall provided in ↵lavosspawn
https://sourceforge.net/p/scummvm/bugs/2687/ The contained data corresponds to Revolution's original assembly sources, scummvm's initial file contained one incorrect reference. This will stop Officer Blunt from swimming in the lake without any further sideeffects.
2016-05-15KYRA: Simplify Kyra1 audio track filename handlingJohannes Schickel
2015-11-27ACCESS: Add TODO for access.datTorbjörn Andersson
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert