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AgeCommit message (Expand)Author
2020-01-11Add a special debugger file to act as a flag so that we can enable andcraigsc
2020-01-11Default gcw0 back to adlib emulator due to high CPU cost of fluidsynth.craigsc
2020-01-11Crank up debug logging level to 11craigsc
2020-01-05Reverted an old commit that disabled fluidsynth for gcw0craigsc
2020-01-04Configured OPK to sit under the emulators section instead of the games sectio...craigsc
2019-04-02BUILD: Update logos and icons on portsMatan Bareket
2016-06-06GCW0: Device needs downscalingEugene Sandulenko
2016-04-13GCW0: Redirect debug output to logEugene Sandulenko
2016-02-26GCW0: Update port building and provide port-specific READMEEugene Sandulenko
2016-02-24GCW0: Made fluidsynth default sound deviceEugene Sandulenko
2014-10-26GCW0: Fix default joystick numberEugene Sandulenko
2014-10-26GCW0: Remove absolute pathsEugene Sandulenko
2014-10-26GCW0: Create log file at game launchEugene Sandulenko
2014-10-26GCW0: Enable analog joystick by defaultEugene Sandulenko
2014-10-26GCW0: Correct launch optionsEugene Sandulenko
2014-10-26GCW0: Further work on the portEugene Sandulenko
2014-10-24GCW0: Initial code for GCW Zero portEugene Sandulenko