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2009-07-09- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that ↵Filippos Karapetis
they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically. - Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214
2009-07-05Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r42134
2009-06-25Fix compilation issue for MSVCArnaud Boutonné
svn-id: r41858
2009-06-22rename parse.h and .cpp to expression.h and .cppArnaud Boutonné
svn-id: r41778
2009-06-22Include recently added script.h and script.cppArnaud Boutonné
svn-id: r41766
2009-06-07Suppress use of parse_v1 and parse_v2 as DrMcCoy got rid of them.Arnaud Boutonné
svn-id: r41322
2009-05-31gob - Apply DrMcCoy modifications to the save system in the vcproj files. ↵Arnaud Boutonné
(still not compiling, though) svn-id: r41060
2009-05-21Updated the MSVC project files of the gob engine (added helper.h)Filippos Karapetis
svn-id: r40769
2009-05-21Updated the MSVC project files with the latest changes to file structureFilippos Karapetis
svn-id: r40756
2009-05-06- Updated the MSVC project files of ScummVM (added the new Adlib player, as ↵Filippos Karapetis
well as vkeyb and keymapper) - Synced the GOB project files - Synced the SCUMM project files svn-id: r40349
2009-05-02Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were ↵Arnaud Boutonné
teleported to a demos subdir by some evil entity) ;) svn-id: r40235
2009-04-29Gob - Add game_fascin.cpp fileArnaud Boutonné
svn-id: r40208
2009-04-25svn-id: r40138Arnaud Boutonné
2009-04-25MSVC project files for Gob : Add demoplayer and batplayer needed to compileArnaud Boutonné
svn-id: r40137
2009-04-24Updated the MSVC project files of the gob engine for commit #40122Filippos Karapetis
svn-id: r40125
2009-04-21Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r40061
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
svn-id: r39592
2009-02-22Updated and synced all MSVC project filesFilippos Karapetis
svn-id: r38771
2009-02-21update older msvcPaweł Kołodziejski
svn-id: r38739
2008-12-13Updated the MSVC project files of the gob engine (added game_v6.cpp)Filippos Karapetis
svn-id: r35346
2008-12-13Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r35339
2008-12-09Updated the MSVN project files of the gob engineFilippos Karapetis
svn-id: r35291
2008-09-08Some more unification of options:Filippos Karapetis
- AdditionalIncludeDirectories is set to "../../;../../engines" - InlineFunctionExpansion is set to "0" for debug and "2" for release builds - DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors) - Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer) svn-id: r34448
2008-09-03Updated gob MSVC project files for commit #34286Filippos Karapetis
svn-id: r34292
2008-09-02Enabled the new optimizations for older versions of MSVC as wellFilippos Karapetis
Also, included the tinsel engine library for the release version as well (fixes compilation of the release version) svn-id: r34274
2008-09-02Changed the MSVC optimization settings for the release version of all ↵Filippos Karapetis
current engines, according to the settings proposed in patch #1877032 - "better optimization settings for msvc9". SSE has NOT been enabled by default though, as it's not available under 64-bit platforms. Updated the MSVC 8 -> MSVC 7/7.1 batch file accordingly svn-id: r34270
2008-09-01Updated all MSVC project files with the latest changes to the code (gob and ↵Filippos Karapetis
parallaction engines and the file system) svn-id: r34235
2008-05-28Updated the MSVC project files of the gob engine for commit #32352Filippos Karapetis
svn-id: r32353
2008-05-11Update MSVC project files.Kari Salminen
svn-id: r32018
2008-05-08Updated the MSVC project files for the gob engineFilippos Karapetis
svn-id: r31951
2008-05-08Update Gob MSVC project files.Kari Salminen
svn-id: r31942
2008-05-02Update MSVC project files (For gob/goblin_v4.cpp and drascula/animation.cpp).Kari Salminen
svn-id: r31811
2008-04-01Updated MSVC71 project files using the new MSVC project file conversion toolFilippos Karapetis
svn-id: r31349
2007-12-30Updated all MSVC project files to use the standard windows-1252 codepage, ↵Filippos Karapetis
instead of windows-1250 and windows-1251 svn-id: r30078
2007-11-04Patch #1825403: "More MSVC7.1 (.NET 2003) project file updates"Eugene Sandulenko
svn-id: r29405
2007-04-28Patch #1709073: "MSVC7.1 project for Cruise"Eugene Sandulenko
svn-id: r26642
2007-04-19Patch #1701152: MSVC7.1 (.NET 2003) project files updateMax Horn
svn-id: r26550
2007-02-10Add patch #1656534 - Updated MSVC7.1 (.NET 2003) project files.Travis Howell
svn-id: r25458
2006-08-04Patch #1531027: Updated MSVC7.1 (.NET 2003) project filesMax Horn
svn-id: r23665
2006-02-24Add MSVC71 project files courtsey of QuietustEugene Sandulenko
svn-id: r20850