Age | Commit message (Collapse) | Author |
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reliably from the gcc files using the create_msvc tool. Added some brief instructions on how to use the tool.
svn-id: r45645
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svn-id: r45612
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svn-id: r45579
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that this is for active *testing*, I myself had not encountered any problems building a x86 and x64 binary with he msvc9 files. So if you are using MSVC, it would be nice to hear back some feedback whether it works for you or not.
svn-id: r45486
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svn-id: r45457
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svn-id: r45412
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supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)
svn-id: r45378
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svn-id: r45185
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used, and removed tools.*. Also, removed all the unused includes to tools.h from several places
svn-id: r45176
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alone now and no longer uses any GUI-related code
svn-id: r45153
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svn-id: r45051
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svn-id: r45034
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svn-id: r45021
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svn-id: r44803
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svn-id: r44732
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svn-id: r44699
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GUI heapmanager
svn-id: r44635
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svn-id: r44630
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directory in the proper filter)
svn-id: r44580
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This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.
svn-id: r44565
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svn-id: r44247
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svn-id: r44175
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svn-id: r44155
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changes, and enabled SCI32 by default in the trunk
svn-id: r43748
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svn-id: r43724
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svn-id: r43684
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https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42360 | Kirben | 2009-07-11 10:38:50 +1000 (Sat, 11 Jul 2009) | 1 line
Fix recent regression in AGOSEngine_Simon1::drawImage().
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r42361 | wjpalenstijn | 2009-07-11 10:47:32 +1000 (Sat, 11 Jul 2009) | 3 lines
Fix SAGA outline generation algorithm for characters
that are copies of earlier characters. (5 characters in IHNM.)
This fixes #1904624.
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r42364 | Kirben | 2009-07-11 11:40:53 +1000 (Sat, 11 Jul 2009) | 1 line
Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
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r42365 | lordhoto | 2009-07-11 11:54:27 +1000 (Sat, 11 Jul 2009) | 1 line
Fix graphics not updating, when loading a save in Kyra1. This fixes problems when loading saves in rooms like Brynn's temple, which play animations directly on scene enter.
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r42366 | lordhoto | 2009-07-11 11:54:42 +1000 (Sat, 11 Jul 2009) | 1 line
Removed the now uneeded "Screen::_disableScreen" flag.
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r42368 | dreammaster | 2009-07-11 15:10:13 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to show the mouse cursor when restarting the game after returning to launcher
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r42369 | dreammaster | 2009-07-11 15:12:17 +1000 (Sat, 11 Jul 2009) | 1 line
Active background screens are now properly freed when the game exits
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r42370 | dreammaster | 2009-07-11 15:14:42 +1000 (Sat, 11 Jul 2009) | 1 line
Added initialisation of paging screens when the game starts
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r42371 | thebluegr | 2009-07-11 16:19:29 +1000 (Sat, 11 Jul 2009) | 1 line
Fixed regression in the script parser from commit 42260
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r42372 | thebluegr | 2009-07-11 16:33:19 +1000 (Sat, 11 Jul 2009) | 1 line
Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
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r42373 | thebluegr | 2009-07-11 16:34:25 +1000 (Sat, 11 Jul 2009) | 1 line
Removed an invalid detection entry
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r42374 | thebluegr | 2009-07-11 16:43:01 +1000 (Sat, 11 Jul 2009) | 1 line
Applied slightly modified patch 2819002 - "SCI: resource-view-patch on SQ5/German fix"
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r42375 | thebluegr | 2009-07-11 16:53:39 +1000 (Sat, 11 Jul 2009) | 1 line
Applied patch 2818733 - "SCI: Timer iterator for audio resources played via doSound"
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r42376 | Kirben | 2009-07-11 17:03:28 +1000 (Sat, 11 Jul 2009) | 1 line
Only error out, if checkStaticSelectorNames() fails.
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r42377 | dreammaster | 2009-07-11 18:16:55 +1000 (Sat, 11 Jul 2009) | 1 line
Bugfix to properly save the currently playing midi music when saving a scene
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r42378 | wjpalenstijn | 2009-07-11 19:45:25 +1000 (Sat, 11 Jul 2009) | 1 line
Fix oversight in r42361 and also handle consecutive copied characters in SAGA.
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r42380 | drmccoy | 2009-07-11 20:24:06 +1000 (Sat, 11 Jul 2009) | 1 line
Explicitely instantiate the decompressWizImage() templates, so that they won't be optimized away, as they are also used in akos.cpp
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svn-id: r42381
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names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992)
svn-id: r42372
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42277-42278,42286-42290,42292-42293,42297,42300-42301,42303,42305-42306 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
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r42277 | drmccoy | 2009-07-09 12:54:10 +1000 (Thu, 09 Jul 2009) | 1 line
Giving Font its own real class
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r42278 | dreammaster | 2009-07-09 13:07:30 +1000 (Thu, 09 Jul 2009) | 1 line
Changed the status of the cruise engine to be enabled by default
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r42286 | drmccoy | 2009-07-09 19:39:51 +1000 (Thu, 09 Jul 2009) | 1 line
Warn instead of crash when a video frame part was found although the header says there's no video
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r42287 | thebluegr | 2009-07-09 23:17:46 +1000 (Thu, 09 Jul 2009) | 1 line
Renamed sound/iff.* to sound/iff_sound.* to fix an issue with the upcoming changes to the MSVC project files (sound/iff.* produces iff.obj, which clashes with iff.obj from graphics/iff.*)
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r42288 | thebluegr | 2009-07-10 01:12:35 +1000 (Fri, 10 Jul 2009) | 3 lines
- Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
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r42289 | thebluegr | 2009-07-10 01:15:49 +1000 (Fri, 10 Jul 2009) | 1 line
Reverted commit #42257, as the original issue was with the compilation process of MSVC and the ENABLE_* checks work correctly
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r42290 | thebluegr | 2009-07-10 01:17:45 +1000 (Fri, 10 Jul 2009) | 1 line
Added proper safeguards for shorten.*, thereby fixing commit 42259
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r42292 | lordhoto | 2009-07-10 01:32:06 +1000 (Fri, 10 Jul 2009) | 1 line
Cleanup.
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r42293 | lordhoto | 2009-07-10 01:32:25 +1000 (Fri, 10 Jul 2009) | 1 line
Cleanup rollDice (the results of the old and the new function are almost identical).
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r42297 | thebluegr | 2009-07-10 01:46:26 +1000 (Fri, 10 Jul 2009) | 1 line
restAdjust should be a signed integer. Fixes crashes with SCI1 games that take absolute lofs parameters (a regression of commit #42260)
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r42300 | thebluegr | 2009-07-10 01:54:18 +1000 (Fri, 10 Jul 2009) | 1 line
Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", with some slight formatting changes
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r42301 | lordhoto | 2009-07-10 01:59:20 +1000 (Fri, 10 Jul 2009) | 1 line
Fix wrong format arugment.
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r42303 | lordhoto | 2009-07-10 02:16:08 +1000 (Fri, 10 Jul 2009) | 1 line
By comparing the commit log of r42300, it seems that "off" was renamed to "lastDirectoryOffset". I changed the SCI32 specific code to use that now. I can't assure this is anyhow correct, so anyone with knowledge of this code please check it.
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r42305 | lordhoto | 2009-07-10 02:23:22 +1000 (Fri, 10 Jul 2009) | 1 line
Add fixme about SCI32 specific code.
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r42306 | lordhoto | 2009-07-10 02:24:59 +1000 (Fri, 10 Jul 2009) | 1 line
Oops specify the correct revsision number in the fixme.
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svn-id: r42318
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they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit
svn-id: r42288
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call for modified API
svn-id: r41911
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svn-id: r41168
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svn-id: r41034
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console.cpp. "list" and "hexgrep" have been added to the console commands. parse_reg_t() has been moved to kmovement.cpp (as it's the only code using it). Note that the debug commands in scriptdebug.cpp have not been converted yet, so they don't work at the moment
svn-id: r41024
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and synced the MSVC7 project file of the kyra engine
svn-id: r40998
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svn-id: r40970
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svn-id: r40918
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svn-id: r40777
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svn-id: r40756
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svn-id: r40610
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svn-id: r40562
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svn-id: r40543
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svn-id: r40525
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svn-id: r40514
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svn-id: r40402
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svn-id: r40400
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svn-id: r40359
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svn-id: r40357
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svn-id: r40352
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SCI under MSVC)
svn-id: r40350
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