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2009-02-17Updated the SCI MSVC project filesFilippos Karapetis
svn-id: r38402
2009-02-16Updated the SCI MSVC filesFilippos Karapetis
svn-id: r38389
2009-02-16Updated the MSVC project files of the SCI engine with the latest changes to ↵Filippos Karapetis
the file structure svn-id: r38366
2009-02-16SyncFilippos Karapetis
svn-id: r38363
2009-02-16Removed reference to deleted reg_t_hashmap.cppPaul Gilbert
svn-id: r38354
2009-02-15Synced the MSVC project files for earlier versions of MSVCFilippos Karapetis
svn-id: r38269
2009-02-14Updated the MSVC project files for commit #36007 (removed ↵Filippos Karapetis
/backends/saves/compressed/*) svn-id: r38182
2009-02-11Added debugger consolePaul Gilbert
svn-id: r36259
2009-02-01Updated the MSVC project files of the scummvm project with the latest ↵Filippos Karapetis
changes to the files svn-id: r36190
2009-02-01Updated the kyra MSVC project files for the newly added filesFilippos Karapetis
svn-id: r36189
2009-01-25Updated the MSVC projects with the new cruise/staticres filePaul Gilbert
svn-id: r36052
2009-01-18Updated the MSVC files of the Kyra engineFilippos Karapetis
svn-id: r35909
2009-01-17Merged gui/ThemeData.cpp into ThemeEngine.cppMax Horn
svn-id: r35881
2009-01-14Updated the project files of the groovie engine for commit #35855Filippos Karapetis
svn-id: r35860
2009-01-07Updated the MSVC project files for the latest changes to the video playing codeFilippos Karapetis
svn-id: r35773
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
- Added two new defines, ENABLE_IHNM and ENABLE_SAGA2 (enabled by default), which can be used to remove the parts of the SAGA engine which are specific to IHNM and SAGA 2 games. Hopefully, this will reduce the size of the engine even more for platforms with little memory (e.g. the Nintendo DS) svn-id: r35672
2009-01-02Updated the MSVC project files for commit #35668Filippos Karapetis
svn-id: r35671
2008-12-31Removed Graphics::ImageMan. Nothing uses itMax Horn
svn-id: r35638
2008-12-31Preliminary Shorten audio support for SAGA 2 games. It's still very wrong ↵Filippos Karapetis
and needs further work, but it's a start svn-id: r35626
2008-12-26Updated the MSVC project files of the kyra engineFilippos Karapetis
svn-id: r35556
2008-12-24Updated the MSVC project files for commit #35526Filippos Karapetis
svn-id: r35529
2008-12-22Updated the MSVC project files of the SAGA engineFilippos Karapetis
svn-id: r35485
2008-12-21Updated the MSVC project files for commit #35475Filippos Karapetis
svn-id: r35476
2008-12-21Updated the MSVC project files for commit #35470Filippos Karapetis
svn-id: r35471
2008-12-14Updated the MSVC project files (added smk_player.cpp/.h)Filippos Karapetis
svn-id: r35367
2008-12-13Updated the MSVC project files of the gob engine (added game_v6.cpp)Filippos Karapetis
svn-id: r35346
2008-12-13Updated the MSVC project files of the gob engineFilippos Karapetis
svn-id: r35339
2008-12-09Updated the MSVN project files of the gob engineFilippos Karapetis
svn-id: r35291
2008-12-01Updated the MSVC project files for the new files in tinsel2Filippos Karapetis
svn-id: r35197
2008-11-30Updated the MSVC project files of the kyra engineFilippos Karapetis
svn-id: r35186
2008-11-19Updated the MSVC project files of the groovie engine, for commit #35122Filippos Karapetis
svn-id: r35123
2008-11-17Fix compilation of Tucker-engine under MSVC by adding missing flic_player.h ↵Kari Salminen
and flic_player.cpp to the project files. svn-id: r35108
2008-11-16Added MSVC projects for the new groovie engine and enabled the engineFilippos Karapetis
svn-id: r35097
2008-11-13Updated the MSVC project files of the sword1 engineFilippos Karapetis
svn-id: r35044
2008-11-13Updated the MSVC project files of the cine engineFilippos Karapetis
svn-id: r35034
2008-11-12Updated MSVC project files for the sky engineFilippos Karapetis
svn-id: r35016
2008-11-11Updated MSVC project files for commit #35002Filippos Karapetis
svn-id: r35010
2008-11-10Enable the tucker engineFilippos Karapetis
svn-id: r34998
2008-11-10Added MSVC project files for the new tucker engineFilippos Karapetis
svn-id: r34996
2008-11-10Updated the MSVC project files for commit #34983Filippos Karapetis
svn-id: r34987
2008-10-11Synced the rest of the MSVC project files (MSVC7, 7.1 and 8) with the latest ↵Filippos Karapetis
changes to the GUI from the GSoC branch svn-id: r34768
2008-09-19Updated MSVC project files with the latest changes (moved base/game.* to ↵Filippos Karapetis
engines/game.*) svn-id: r34602
2008-09-14Updated MSVC project files for the SCUMM engine - removed smush/chunk.*Filippos Karapetis
svn-id: r34529
2008-09-08Some more unification of options:Filippos Karapetis
- AdditionalIncludeDirectories is set to "../../;../../engines" - InlineFunctionExpansion is set to "0" for debug and "2" for release builds - DisableLanguageExtensions is set to "false" (disabling language extensions leads to some very weird errors) - Detect64BitPortabilityProblems is set to "false", as setting it to "true" throws loads of warnings too (mainly related to strlen, when trying to store its result in an integer) svn-id: r34448
2008-09-08Changed WarnAsError to be true across all engines, in both debug and release ↵Filippos Karapetis
builds svn-id: r34446
2008-09-08decompiler.cpp is not used anywhere by default. Remove it to prevent a ↵Filippos Karapetis
warning under MSVC that the object file is empty (since DUMP_SCRIPT is not defined by default, the whole code in this file is not used) svn-id: r34445
2008-09-08Added kyra/resource_intern.* to the kyra MSVC project filesFilippos Karapetis
svn-id: r34441
2008-09-06Added missing common/archive.*Filippos Karapetis
svn-id: r34381
2008-09-03Updated MSVC project files for commit #34303Filippos Karapetis
svn-id: r34306
2008-09-03Updated gob MSVC project files for commit #34286Filippos Karapetis
svn-id: r34292