Age | Commit message (Collapse) | Author | |
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2019-08-04 | WIN32: Remove DISCARDABLE from resource script | sluicebox | |
Removes memory attribute that's been ignored since Win16 | |||
2019-08-04 | WIN32: Add a default application manifest | Antoniou Athanasios | |
This fixes an OpenGL renderer issue for builds with MSYS2/Mingw64 or MSYS2/Mingw32 The issue pertains to MSYS2 adding a default manifest file (default-manifest.o) to the executable The bug is for PC systems with GPU drivers that were not properly supported for Windows 10 systems, like Intel HD Graphics series 1st and 2nd generations. In those systems, launching a game in ScummVM (built with MSYS2/Mingw) with the OpenGL renderer would cause the game screen to be a white blank image, and various warnings would be output to the console, eg. "WARNING: GL ERROR: GL_INVALID_ENUM on glTexSubImage2D(0x0DE1, 0, 0, area.top, src.w, area.height(), _glFormat, _glType, src.gere.cpp:167)!" This was due to MSYS2/Mingw builds trying to load the (poorly supported) GPU driver while advertising support for Windows 10 in their embedded default Manifest file. Hence, the GPU driver DLL (eg ig4icd64.dll) would be unloaded, causing the bug. More information is available in the following links: https://github.com/pal1000/save-legacy-intel-graphics https://github.com/LWJGL/lwjgl/issues/119 https://github.com/msys2/MSYS2-packages/issues/454 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69880 Credits to sluicebox for the VS GenerateManifest flag | |||
2019-07-05 | CRYOMNI3D: Add internationalization through external DAT file | Le Philousophe | |
2019-04-02 | BUILD: Update default theme to use remastered | Matan Bareket | |
2019-03-23 | WIN32: Escape the copyright symbol in the resource script | Cameron Cawley | |
2019-03-03 | ALL: Bump copyright year to 2019 | Lothar Serra Mari | |
2019-03-02 | WIN32: Fix embedding disabled engine files | sluicebox | |
Fix Windows builds (msvc and mingw) including data files from disabled engines as embedded resources in executable. Bug #10878 | |||
2018-12-25 | BUILD: Add fonts.dat to packaging rules | Cameron Cawley | |
2018-12-08 | GLK: Fix remaining Gargoyle references identified by digitall | Paul Gilbert | |
2018-12-08 | GLK: Added a fonts.dat Zip archive containing the fonts | Paul Gilbert | |
2018-12-04 | WIN32: Fix missing line ending in the FileDescription tag | Lothar Serra Mari | |
2018-12-04 | WIN32: Update FileDescription flag in scummvm.rc | Lothar Serra Mari | |
This fixes https://bugs.scummvm.org/ticket/10817 | |||
2018-11-16 | WIN32: Retrieve the version information for the resource script from ↵ | Cameron Cawley | |
base/internal_version.h | |||
2018-06-29 | WIN32: Fix typo in resource script | Cameron Cawley | |
2018-02-23 | XEEN: Creation of create_xeen tool | Paul Gilbert | |
2018-01-23 | BUILD: Add supernova.dat to install rules | Thierry Crozat | |
2018-01-01 | ALL: Bump copyright year. 2018! | Eugene Sandulenko | |
2017-11-30 | RELEASE: This is 2.1.0git | Thierry Crozat | |
2017-11-21 | RELEASE: 1.10 will henceforth be known as 2.0 | Colin Snover | |
General consensus on the ML was that people wanted to do this. http://lists.scummvm.org/pipermail/scummvm-devel/2017-November/012008.html | |||
2017-07-02 | BUILD: Add titanic.dat files to the list of engines data files | Thierry Crozat | |
2017-02-12 | BUILD: Add cryo.dat to resource files for Windows builds. | Kirben | |
2017-01-01 | ALL: Bump copyright year to 2017 | Eugene Sandulenko | |
2016-10-17 | DISTS: Fix corrupted character in copyright string for Windows exe | Thierry Crozat | |
This was introduced in commit 02827d0. | |||
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-09-06 | CLOUD: Move wwwroot archive to dists and script to devtools | Thierry Crozat | |
Both the data used to generate the archive and the archive itself were moved to dists/ instead of being in backends/. The script was also improved to optionally take a path as a command line argument to indicate where the wwwroot data are instead of assuming they are in the working directory. Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive. with the expected path to | |||
2016-09-05 | BUILD: Add wwwroot.zip to resource files for Windows builds | Thierry Crozat | |
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost. | |||
2016-08-24 | CLOUD: Add wwwroot | Alexander Tkachev | |
wwwroot.zip contains ScummVM local webserver's resources, such as template html pages, styles and images. One can make it from wwwroot directory contents by running make_archive.py script. It's added to scummvm.rc, so it's included in the executable (it works with MinGW, but I was unable to do that in VS yet). IndexPageHandler is the one who returns these resources. It uses index.html for "/". I'm replacing "{message}" with translated message, so that's the way I thought the templates should work. | |||
2016-05-22 | UPDATES: Add support for WinSparkle | Filippos Karapetis | |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko | |
2016-01-01 | ALL: Update copyright years | Eugene Sandulenko | |
2015-11-28 | BUILD: Add access.dat to resource file for Windows builds. | Kirben | |
2015-01-18 | JANITORIAL: Update copyright year | Thierry Crozat | |
2014-06-30 | RELEASE: This is 1.8.0git | Eugene Sandulenko | |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-07-04 | MORTEVIELLE: Update misc files to include mort.dat | Strangerke | |
2013-06-05 | BUILD: install tony.dat | Willem Jan Palenstijn | |
2013-05-20 | NEVERHOOD: Add neverhood.dat to dist files. | Johannes Schickel | |
2013-05-05 | RELEASE: This is 1.7.0git | Eugene Sandulenko | |
2013-01-28 | BUILD: Add wintermute.zip to resource file for Windows builds. | Kirben | |
2013-01-02 | JANITORIAL: Update copyright year | Strangerke | |
2012-09-05 | WIN32: Embed tony.dat in executable | Littleboy | |
2012-07-08 | RELEASE: This is 1.6.0git | Eugene Sandulenko | |
2012-07-05 | WIN32: Also embed scummclassic.zip in the executable. | Johannes Schickel | |
This is required to have proper translation support with the classic theme without having an external scummclassic.zip. | |||
2012-01-01 | MISC: This is year 2012 | Strangerke | |
2011-11-20 | M4: Removed the M4/MADS engine from trunk | Paul Gilbert | |
2011-10-20 | RELEASE: This is 1.5.0git | Eugene Sandulenko | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-06-29 | BACKENDS: Implement Win32TaskbarManager::setCount() | Littleboy | |
2011-06-26 | BACKENDS: Add special Win32 path to set SDL window icon | Littleboy | |
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |