Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-02 | BUILD: Add titanic.dat files to the list of engines data files | Thierry Crozat | |
2017-02-12 | BUILD: Add cryo.dat to resource files for Windows builds. | Kirben | |
2017-01-01 | ALL: Bump copyright year to 2017 | Eugene Sandulenko | |
2016-10-17 | DISTS: Fix corrupted character in copyright string for Windows exe | Thierry Crozat | |
This was introduced in commit 02827d0. | |||
2016-09-26 | RELEASE: This is 1.10.0git | Eugene Sandulenko | |
2016-09-06 | CLOUD: Move wwwroot archive to dists and script to devtools | Thierry Crozat | |
Both the data used to generate the archive and the archive itself were moved to dists/ instead of being in backends/. The script was also improved to optionally take a path as a command line argument to indicate where the wwwroot data are instead of assuming they are in the working directory. Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive. with the expected path to | |||
2016-09-05 | BUILD: Add wwwroot.zip to resource files for Windows builds | Thierry Crozat | |
The file had already been added to scummvm.rc, but not to scummvm.rc.in. As a result running update-version.pl would have caused the change to be lost. | |||
2016-08-24 | CLOUD: Add wwwroot | Alexander Tkachev | |
wwwroot.zip contains ScummVM local webserver's resources, such as template html pages, styles and images. One can make it from wwwroot directory contents by running make_archive.py script. It's added to scummvm.rc, so it's included in the executable (it works with MinGW, but I was unable to do that in VS yet). IndexPageHandler is the one who returns these resources. It uses index.html for "/". I'm replacing "{message}" with translated message, so that's the way I thought the templates should work. | |||
2016-05-22 | UPDATES: Add support for WinSparkle | Filippos Karapetis | |
2016-02-05 | RELEASE: This is 1.9.0git | Eugene Sandulenko | |
2016-01-01 | ALL: Update copyright years | Eugene Sandulenko | |
2015-11-28 | BUILD: Add access.dat to resource file for Windows builds. | Kirben | |
2015-01-18 | JANITORIAL: Update copyright year | Thierry Crozat | |
2014-06-30 | RELEASE: This is 1.8.0git | Eugene Sandulenko | |
2014-01-01 | JANITORIAL: Update copyright year | Eugene Sandulenko | |
2013-07-04 | MORTEVIELLE: Update misc files to include mort.dat | Strangerke | |
2013-06-05 | BUILD: install tony.dat | Willem Jan Palenstijn | |
2013-05-20 | NEVERHOOD: Add neverhood.dat to dist files. | Johannes Schickel | |
2013-05-05 | RELEASE: This is 1.7.0git | Eugene Sandulenko | |
2013-01-28 | BUILD: Add wintermute.zip to resource file for Windows builds. | Kirben | |
2013-01-02 | JANITORIAL: Update copyright year | Strangerke | |
2012-09-05 | WIN32: Embed tony.dat in executable | Littleboy | |
2012-07-08 | RELEASE: This is 1.6.0git | Eugene Sandulenko | |
2012-07-05 | WIN32: Also embed scummclassic.zip in the executable. | Johannes Schickel | |
This is required to have proper translation support with the classic theme without having an external scummclassic.zip. | |||
2012-01-01 | MISC: This is year 2012 | Strangerke | |
2011-11-20 | M4: Removed the M4/MADS engine from trunk | Paul Gilbert | |
2011-10-20 | RELEASE: This is 1.5.0git | Eugene Sandulenko | |
2011-07-04 | DISTS: Add Windows Game Explorer xml resource | Littleboy | |
2011-06-29 | BACKENDS: Implement Win32TaskbarManager::setCount() | Littleboy | |
2011-06-26 | BACKENDS: Add special Win32 path to set SDL window icon | Littleboy | |
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback. This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later | |||
2011-05-05 | BUILD: Get rid of old MSVC style win resource support. | Johannes Schickel | |
2011-05-05 | WIN32: Embed engine data files and theme files into executable. | Johannes Schickel | |
This embeds all the engine data files from dists/engine-data into the executable in case the engines using them are included statically. Furthermore it includes the theme dist files in the executable. | |||
2011-05-01 | RELEASE: This is 1.4.0git | Eugene Sandulenko | |
2011-03-08 | WIN32: Use names for various magic constants in resource definitions | Max Horn | |
2011-02-14 | GIT: ./tools/update-version.pl 1 3 0 git | dhewg | |
2010-09-17 | RELEASE: This is 1.3.0svn | Eugene Sandulenko | |
svn-id: r52773 | |||
2010-03-07 | And this is 1.2.0svn now | Eugene Sandulenko | |
svn-id: r48178 | |||
2010-01-22 | Update copyright string to show current year | Arnaud Boutonné | |
svn-id: r47447 | |||
2009-10-25 | Initial check in of a tool which is able to create MSVC project files out of ↵ | Johannes Schickel | |
the configure / Makefile based build system. svn-id: r45380 | |||
2009-07-24 | This is 1.1.0svn | Eugene Sandulenko | |
svn-id: r42699 | |||
2009-07-10 | Restored several files after the version update. | Eugene Sandulenko | |
.in files are THE sources, and have to be modified, not the files generated from them. svn-id: r42358 | |||
2009-07-10 | This is 1.0.0svn | Eugene Sandulenko | |
svn-id: r42346 | |||
2009-04-18 | Part of patch #2738575: "GSOC09: Upd copyright add about line, fix MSVC ↵ | Eugene Sandulenko | |
warnings" svn-id: r39995 | |||
2009-01-19 | This is 0.14.0svn | Eugene Sandulenko | |
svn-id: r35927 | |||
2008-09-05 | Updated some copyright strings to 2001-2008 | Max Horn | |
svn-id: r34371 | |||
2008-07-21 | This is 0.13.0svn now | Eugene Sandulenko | |
svn-id: r33160 | |||
2007-12-28 | Bumping version to 0.12.0svn | Eugene Sandulenko | |
svn-id: r30030 | |||
2007-12-02 | fixes for cygwin build | Kostas Nakos | |
svn-id: r29700 | |||
2007-06-05 | Trunk becomes 0.11.0svn | Eugene Sandulenko | |
svn-id: r27116 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 |