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2008-08-24New drascula.dat with fixed Italian stringsEugene Sandulenko
svn-id: r34128
2008-08-20- add support for Italian floppy versionFlorian Kagerer
- more work on fm-towns music tempo svn-id: r34067
2008-08-20Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes ↵Kari Salminen
compiling under MSVC. svn-id: r34063
2008-08-20Removed already deleted file engines/scumm/thumbnail.cpp from MSVC project ↵Kari Salminen
files. svn-id: r34062
2008-08-20Added graphics/thumbnail.cpp and graphics/thumbnail.h to MSVC project files.Kari Salminen
svn-id: r34059
2008-08-16Merged revisions ↵Vicent Marti
33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621,33623,33626-33627,33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716,33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766,33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r33490 | thebluegr | 2008-08-01 16:03:20 +0200 (Fri, 01 Aug 2008) | 2 lines Added load confirmation dialog for IHNM, like in the original. Fixes bug #1971699 - "IHNM: No Load Game Confirmation" ........ r33492 | thebluegr | 2008-08-01 16:27:40 +0200 (Fri, 01 Aug 2008) | 1 line Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, not ITE (in ITE, the 4 sprite lists are actually one) ........ r33495 | fingolfin | 2008-08-01 18:31:40 +0200 (Fri, 01 Aug 2008) | 1 line Print a warning if unsupported XMIDI controllers are used ........ r33496 | fingolfin | 2008-08-01 18:33:22 +0200 (Fri, 01 Aug 2008) | 1 line Moved Ludde & yaz0r to a new credits section, retired project leaders ........ r33509 | peres001 | 2008-08-02 04:24:36 +0200 (Sat, 02 Aug 2008) | 2 lines * Added a preprocessor to deal with the crappy location scripts in BRA. * Added some comments on how the parser and related code should be changed to make things smoother. ........ r33510 | peres001 | 2008-08-02 04:26:09 +0200 (Sat, 02 Aug 2008) | 1 line Removed debug code I forgot a long time ago ;) ........ r33511 | peres001 | 2008-08-02 04:43:05 +0200 (Sat, 02 Aug 2008) | 1 line Fixed issues detected by DrMcCoy's obnoxious compiler. ;) ........ r33512 | peres001 | 2008-08-02 05:19:45 +0200 (Sat, 02 Aug 2008) | 2 lines * Increasing max number of allowed token on one line. * Increasing buffer size to match old parser. ........ r33518 | lordhoto | 2008-08-02 13:40:09 +0200 (Sat, 02 Aug 2008) | 2 lines Fix for bug #2035459 "KYRA1: long savegame names cause garbage". ........ r33519 | lordhoto | 2008-08-02 13:57:06 +0200 (Sat, 02 Aug 2008) | 2 lines Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage". ........ r33522 | lordhoto | 2008-08-02 16:32:05 +0200 (Sat, 02 Aug 2008) | 2 lines Fixed regressions in kyra1 amiga. ........ r33523 | athrxx | 2008-08-02 16:35:38 +0200 (Sat, 02 Aug 2008) | 1 line HOF: bug fix for FM-Towns music when using output rates other than 22050 khz ........ r33524 | lordhoto | 2008-08-02 16:35:43 +0200 (Sat, 02 Aug 2008) | 2 lines Add warning when a voc file is not found. ........ r33525 | Kirben | 2008-08-02 16:37:10 +0200 (Sat, 02 Aug 2008) | 1 line Detect both HOF non-interactive demos. ........ r33526 | lordhoto | 2008-08-02 16:42:44 +0200 (Sat, 02 Aug 2008) | 2 lines Fixed yet another crash in kyra1 amiga. ........ r33527 | lordhoto | 2008-08-02 17:05:19 +0200 (Sat, 02 Aug 2008) | 2 lines Added a member function loadSoundFile to Sound which accepts a filename string instead of a filename list id. ........ r33529 | buddha_ | 2008-08-02 17:47:25 +0200 (Sat, 02 Aug 2008) | 7 lines - Combined loadAbs and loadResource into one function. - Made resource loading functions (loadSpl, loadMsk etc) return the number of the animDataTable entry right after the loaded data. - Made resource loading functions always load multiframe data into directly sequential animDataTable entries (Hopefully this won't break anything). ........ r33530 | buddha_ | 2008-08-02 17:59:38 +0200 (Sat, 02 Aug 2008) | 3 lines Made loadResourcesFromSave internally use the loadResource-function. Fixes Operation Stealth savegame loading! HURRAH! FINALLY! ........ r33537 | sev | 2008-08-02 23:05:46 +0200 (Sat, 02 Aug 2008) | 2 lines Fix crash when drascula.dat file is missing ........ r33541 | sev | 2008-08-02 23:22:05 +0200 (Sat, 02 Aug 2008) | 2 lines Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names" ........ r33544 | sev | 2008-08-02 23:36:08 +0200 (Sat, 02 Aug 2008) | 2 lines Fix bug #2023727: "MONKEY2: Misplaced Text" ........ r33546 | sev | 2008-08-02 23:57:35 +0200 (Sat, 02 Aug 2008) | 2 lines Fix bug #1879606: "MANIACNES: Crash when game ends" ........ r33550 | fingolfin | 2008-08-03 00:32:32 +0200 (Sun, 03 Aug 2008) | 1 line Fix for bug #1972625 'ALL: On-the-fly targets are written to the config file' ........ r33552 | sev | 2008-08-03 00:51:53 +0200 (Sun, 03 Aug 2008) | 3 lines Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". Regressions possible. ........ r33553 | fingolfin | 2008-08-03 01:01:14 +0200 (Sun, 03 Aug 2008) | 1 line Renamed Tinsel v1->v0 (used in the demo only), and v2->v1, to avoid confusion with DW2 ........ r33554 | sev | 2008-08-03 01:05:38 +0200 (Sun, 03 Aug 2008) | 2 lines Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list" ........ r33556 | athrxx | 2008-08-03 01:11:31 +0200 (Sun, 03 Aug 2008) | 1 line add non-interactive lol demo ........ r33558 | eriktorbjorn | 2008-08-03 09:40:04 +0200 (Sun, 03 Aug 2008) | 3 lines Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't verify that this matches the original behaviour, but at least it's better now. ........ r33561 | buddha_ | 2008-08-03 10:01:11 +0200 (Sun, 03 Aug 2008) | 1 line Shut up MSVC warning about mgY being an unreferenced local variable. ........ r33562 | fingolfin | 2008-08-03 10:05:19 +0200 (Sun, 03 Aug 2008) | 1 line Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, and also forbid targets starting with an underscore ........ r33565 | eriktorbjorn | 2008-08-03 11:41:10 +0200 (Sun, 03 Aug 2008) | 4 lines Fixed bug that prevented upper-case letters from being used in savegame names. Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. ........ r33568 | eriktorbjorn | 2008-08-03 11:51:13 +0200 (Sun, 03 Aug 2008) | 2 lines Fixed bug #1995022 ("BASS: wrong displayed 2 line text"). ........ r33570 | eriktorbjorn | 2008-08-03 12:16:17 +0200 (Sun, 03 Aug 2008) | 5 lines Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. ........ r33574 | sev | 2008-08-03 13:42:05 +0200 (Sun, 03 Aug 2008) | 2 lines Fix bug #2017432: "DRASCULA: Typing is slow when you save a game" ........ r33576 | sev | 2008-08-03 14:02:09 +0200 (Sun, 03 Aug 2008) | 2 lines Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" ........ r33578 | athrxx | 2008-08-03 14:09:48 +0200 (Sun, 03 Aug 2008) | 1 line add support for HOF Italian fan translation to kyra.dat ........ r33579 | lordhoto | 2008-08-03 14:16:53 +0200 (Sun, 03 Aug 2008) | 2 lines Added detection entries for kyra2 cd italian fan translation (see fr#2003504 "KYRA: add support for Italian version of Kyrandia 2&3"). (totally untested!) ........ r33580 | athrxx | 2008-08-03 14:50:56 +0200 (Sun, 03 Aug 2008) | 1 line fix last commit (invalid kyra.dat game features for HOFCD) ........ r33581 | lordhoto | 2008-08-03 14:53:12 +0200 (Sun, 03 Aug 2008) | 2 lines Removed comment. ........ r33584 | fingolfin | 2008-08-03 18:54:18 +0200 (Sun, 03 Aug 2008) | 1 line New OSystem API for loading/storing default config file ........ r33585 | fingolfin | 2008-08-03 19:05:01 +0200 (Sun, 03 Aug 2008) | 1 line OSYSTEM: Pushed some SDL/Symbian specific code to the respective backends; made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file ........ r33586 | fingolfin | 2008-08-03 20:11:27 +0200 (Sun, 03 Aug 2008) | 1 line Implemented DumpFile::open(FSNode) ........ r33587 | fingolfin | 2008-08-03 20:29:37 +0200 (Sun, 03 Aug 2008) | 1 line cleanup ........ r33590 | fingolfin | 2008-08-03 20:35:51 +0200 (Sun, 03 Aug 2008) | 1 line FilesystemNode code: some comment cleanup; added FilesystemNode::openForReading() and openForWriting() methods (for now these are simple wrappers around Common::File) ........ r33596 | Kirben | 2008-08-04 03:57:50 +0200 (Mon, 04 Aug 2008) | 1 line Remove debug left over. ........ r33604 | fingolfin | 2008-08-04 13:30:47 +0200 (Mon, 04 Aug 2008) | 1 line Moved the OutSaveFile::finalize method to WriteStream; implemented DumpFile::flush() ........ r33605 | fingolfin | 2008-08-04 13:32:42 +0200 (Mon, 04 Aug 2008) | 1 line Removed join_paths from default save manager, and use FSNode API instead (may lead to regressions, watch out) ........ r33606 | fingolfin | 2008-08-04 13:38:25 +0200 (Mon, 04 Aug 2008) | 1 line Turned InSaveFile & OutSaveFile into simple typedefs ........ r33607 | fingolfin | 2008-08-04 13:46:52 +0200 (Mon, 04 Aug 2008) | 1 line SCUMM: Only try to load savefile metadata from slots >= 0 ........ r33608 | fingolfin | 2008-08-04 13:48:33 +0200 (Mon, 04 Aug 2008) | 1 line DefaultSaveFileManager: Killed class StdioSaveFile, used FilesystemNode::openForReading()/openForWriting() instead (may cause regressions, watch out) ........ r33609 | fingolfin | 2008-08-04 15:25:30 +0200 (Mon, 04 Aug 2008) | 1 line Modified DumpFile::open to accept non-existing nodes, and to actually open files in write mode -- d'oh ........ r33610 | thebluegr | 2008-08-04 17:01:41 +0200 (Mon, 04 Aug 2008) | 1 line Fixing compilation under MSVC ........ r33611 | thebluegr | 2008-08-04 17:23:08 +0200 (Mon, 04 Aug 2008) | 1 line Added Italian translation for the load confirmation window in IHNM ........ r33614 | fingolfin | 2008-08-04 19:17:37 +0200 (Mon, 04 Aug 2008) | 1 line Moved ConfMan.registerDefault calls for savepath to DefaultSaveFileManager (eventually, should be pushed into backends/platform/ code) ........ r33615 | fingolfin | 2008-08-04 19:41:07 +0200 (Mon, 04 Aug 2008) | 1 line Modified DefaultSaveFileManager::checkPath to perform at least basic checks on non-UNIX, non-Symbian systems ........ r33617 | fingolfin | 2008-08-04 19:46:22 +0200 (Mon, 04 Aug 2008) | 1 line Remove some code which was rendered obsolete by md5's commit r33610 ........ r33618 | anotherguest | 2008-08-04 20:14:17 +0200 (Mon, 04 Aug 2008) | 3 lines List the correct engines in about, updated actions with Lure (from WinCE). Increased min heap size to 5MB ........ r33620 | buddha_ | 2008-08-04 21:32:52 +0200 (Mon, 04 Aug 2008) | 7 lines Fix for misplaced objects in mouse object selection (Operation Stealth specific). - Implemented Operation Stealth specific part of getObjectUnderCursor which handles negative frame values. - Fixed a test case (Should test for ydif <= 0 although tested for ydif < 0). - Made part-value be anded with 0x0F in a test case to comply with disassembly. - Added comment about a test case which isn't present in the disassembly. Removing it makes things crash sometimes so letting it be. ........ r33621 | fingolfin | 2008-08-04 21:38:28 +0200 (Mon, 04 Aug 2008) | 1 line Pushed some port specific code from DefaultSaveFileManager out to port specific code in backends/platform/ ........ r33623 | anotherguest | 2008-08-04 22:00:56 +0200 (Mon, 04 Aug 2008) | 1 line Symbian build package should now contain drascula.dat also ........ r33626 | Kirben | 2008-08-05 02:21:46 +0200 (Tue, 05 Aug 2008) | 1 line Fix win32 compile. ........ r33627 | Kirben | 2008-08-05 02:27:25 +0200 (Tue, 05 Aug 2008) | 1 line Removed unneeded #includes. ........ r33632 | lordhoto | 2008-08-05 13:32:16 +0200 (Tue, 05 Aug 2008) | 2 lines Changed implementation parameters/return values to match definition. ........ r33633 | Kirben | 2008-08-05 13:42:04 +0200 (Tue, 05 Aug 2008) | 1 line Remove file attribute check, since getChild() can be called on file path that doesn'r exist. ........ r33635 | lordhoto | 2008-08-05 14:13:01 +0200 (Tue, 05 Aug 2008) | 2 lines Output errors on (some) missing files. ........ r33637 | buddha_ | 2008-08-05 14:58:23 +0200 (Tue, 05 Aug 2008) | 7 lines Fix prompt updating regression introduced in r32257: Previously prompt didn't get updated all the time, like e.g. when selecting EXAMINE and moving the cursor over to DOOR and then moving the cursor to a place where there was no selectable object. The prompt would've still shown "EXAMINE DOOR", now it shows just "EXAMINE" which is correct AFAIK. ........ r33639 | fingolfin | 2008-08-05 15:08:07 +0200 (Tue, 05 Aug 2008) | 1 line SCUMM: Don't try to load metadata for slot -1 (i.e. don't try to load metadata if nothing is selected) ........ r33640 | fingolfin | 2008-08-05 15:11:22 +0200 (Tue, 05 Aug 2008) | 1 line SCUMM: cleanup SaveLoadChooser::updateInfos code ........ r33642 | buddha_ | 2008-08-05 20:17:55 +0200 (Tue, 05 Aug 2008) | 1 line Add detection entry for a previously unrecognized 16 color PC version of Operation Stealth (The John Glames variant). ........ r33643 | buddha_ | 2008-08-05 21:30:16 +0200 (Tue, 05 Aug 2008) | 5 lines Made rest of resource loading functions used in loadResource return -1 on error. This fixed a crash in Operation Stealth when walking out of the airport (Some file couldn't be opened and the game crashed because of that. Now it doesn't crash but handles the missing file gracefully). ........ r33644 | buddha_ | 2008-08-05 23:20:11 +0200 (Tue, 05 Aug 2008) | 1 line Workaround for missing player character animation when exiting the airport in Santa Paragua in at least the 256 color PC version of Operation Stealth. ........ r33645 | fingolfin | 2008-08-05 23:26:04 +0200 (Tue, 05 Aug 2008) | 1 line Patch #2014663: Do not mark stack as executable in HQx scaler ........ r33648 | eriktorbjorn | 2008-08-05 23:43:10 +0200 (Tue, 05 Aug 2008) | 4 lines Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with a slight modification to the README changes. (I don't know how to interpret all the output from aconnect, so I'm only documenting "the most important bit".) ........ r33654 | fingolfin | 2008-08-06 11:13:57 +0200 (Wed, 06 Aug 2008) | 1 line SCUMM: Renamed inventoryScript -> inventoryScriptIndy3Mac ........ r33655 | fingolfin | 2008-08-06 12:32:20 +0200 (Wed, 06 Aug 2008) | 1 line Workaround for bug #2016521 (DOTT: Bernard impersonating LaVerne) ........ r33664 | fingolfin | 2008-08-06 18:03:06 +0200 (Wed, 06 Aug 2008) | 1 line Do not query savestates which obviously do not exist (to shut up bogus console warnings) ........ r33667 | buddha_ | 2008-08-06 22:41:53 +0200 (Wed, 06 Aug 2008) | 5 lines HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence. This way the arcade sequence is completable now. This hack should be removed later and the first arcade sequence be made properly playable! ........ r33668 | buddha_ | 2008-08-06 22:47:59 +0200 (Wed, 06 Aug 2008) | 5 lines Add 320x200 screen bounds checking to Operation Stealth's checkCollision function. Fixes teleporting bug when getting out of the water after first arcade sequence. The player previously got teleported to the beach near the hotel. Now it doesn't happen. The player is still caught motionless and can't move after this fix though... ........ r33669 | buddha_ | 2008-08-06 22:54:38 +0200 (Wed, 06 Aug 2008) | 1 line Renamed page3Raw to collisionPage so it's more apparent what it does. ........ r33670 | buddha_ | 2008-08-06 22:58:02 +0200 (Wed, 06 Aug 2008) | 1 line Tiny comment update to loadCt-opcodes: Load collision table data. ........ r33673 | buddha_ | 2008-08-07 01:12:25 +0200 (Thu, 07 Aug 2008) | 4 lines HACK: In Operation Stealth after the first arcade sequence jump player's position to avoid getting stuck. The player's position is changed only by *one* pixel but it helps and makes it possible to carry on with the game (Previously the player was totally stuck). ........ r33674 | knakos | 2008-08-07 11:10:42 +0200 (Thu, 07 Aug 2008) | 1 line smartphone-specific code not needed anymore ........ r33678 | eriktorbjorn | 2008-08-07 15:36:02 +0200 (Thu, 07 Aug 2008) | 3 lines Initialise the _sound object. Otherwise, ScummVM crashes for me if I use a native MIDI driver instead of Adlib. ........ r33682 | knakos | 2008-08-07 20:36:12 +0200 (Thu, 07 Aug 2008) | 1 line setup interface for later kyra games ........ r33686 | buddha_ | 2008-08-07 21:04:19 +0200 (Thu, 07 Aug 2008) | 7 lines Fix for popup boxes sometimes blocking animation when they shouldn't in Operation Stealth: - Made waitForPlayerClick updating more like in the original. - Moved removeMessages to after the frame drawing in main loop hoping to be more like the original. - Added an additional test to Operation Stealth's implementation of overlay type 2 drawing. - Added an additional parameter incrementing and testing to Operation Stealth's removeMessages. Hopefully this won't cause any regressions in Future Wars! ........ r33687 | buddha_ | 2008-08-07 21:31:12 +0200 (Thu, 07 Aug 2008) | 1 line Made drawPlainBox handle border cases so it won't corrupt memory so easily. This may help with some memory corruption issues when for an example trying to draw the player's command string out of screen. ........ r33688 | buddha_ | 2008-08-07 21:46:06 +0200 (Thu, 07 Aug 2008) | 1 line Added precautionary tests to background scrolling function in Operation Stealth to avoid possible memory corruptions. ........ r33689 | buddha_ | 2008-08-07 23:46:56 +0200 (Thu, 07 Aug 2008) | 1 line Implemented game speed changing by pressing - or + to e.g. ease testing. ........ r33690 | cyx | 2008-08-07 23:49:55 +0200 (Thu, 07 Aug 2008) | 1 line fix for bug #2040311: TOUCHE: Missing characters in the spanish version ........ r33691 | cyx | 2008-08-07 23:50:12 +0200 (Thu, 07 Aug 2008) | 1 line fix for bug #2040484: TOUCHE: Graphic glitch with long answer options ........ r33693 | Kirben | 2008-08-08 04:18:17 +0200 (Fri, 08 Aug 2008) | 1 line Hopefully allow quiting at any stage AGOS engines games again. ........ r33696 | Kirben | 2008-08-08 04:49:51 +0200 (Fri, 08 Aug 2008) | 1 line Remove debug leftover. ........ r33698 | buddha_ | 2008-08-08 15:30:01 +0200 (Fri, 08 Aug 2008) | 9 lines Added basic moving using keyboard (Only works in Operation Stealth at the moment): - Should make it possible to complete the first arcade sequence legitimately Renamed input variables (Their names were mixed up between Future Wars and Operation Stealth): - Future Wars's inputVar1 -> egoMovedWithKeyboard - Future Wars's inputVar2 -> xMoveKeyb - Future Wars's inputVar3 -> yMoveKeyb - Operation Stealth's inputVar0 -> xMoveKeyb - Operation Stealth's inputVar1 -> yMoveKeyb ........ r33700 | buddha_ | 2008-08-08 16:46:19 +0200 (Fri, 08 Aug 2008) | 1 line Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib volume, previously always played with full volume. Doesn't differentiate between playing sound effects and music!). ........ r33703 | buddha_ | 2008-08-08 20:28:13 +0200 (Fri, 08 Aug 2008) | 4 lines Added detection entry for the Sony published CD version of Future Wars. Also added decrypting of the crypted AUTO00.PRC for this particular version. Now this version should work but no CD audio support for it yet though. ........ r33708 | buddha_ | 2008-08-09 12:44:12 +0200 (Sat, 09 Aug 2008) | 1 line Small cleanup: Renamed rol to rolByte and made it handle all cases. ........ r33710 | buddha_ | 2008-08-09 12:52:48 +0200 (Sat, 09 Aug 2008) | 1 line Removing moving with keys qweasdzxc for now because they messed with savegame name typing. One can move with the cursor keys anyway. ........ r33712 | buddha_ | 2008-08-09 17:17:32 +0200 (Sat, 09 Aug 2008) | 1 line Added updating of global variable var5 to Operation Stealth's renderOverlay function's type 20 overlay case (Previously var5 wasn't updated anywhere!). Also added a lower bound for var5's value into a comparison (Previously only the upper bound was tested for). ........ r33713 | buddha_ | 2008-08-09 18:07:08 +0200 (Sat, 09 Aug 2008) | 1 line Added preliminary version of drawing type 22 overlays (Such overlays are added with opcode 0xA4 (o2_loadMask22) and removed with opcode 0xA5 (o2_unloadMask22)). Things might be wrong so needs testing! WIP! ........ r33714 | knakos | 2008-08-09 20:09:24 +0200 (Sat, 09 Aug 2008) | 1 line fix MR on ce: allocate large buffer on the heap instead and of the stack, and improve the workaround ........ r33716 | knakos | 2008-08-09 20:12:43 +0200 (Sat, 09 Aug 2008) | 1 line hotfix around drascula mem leak problems. see also bug report ........ r33719 | dhewg | 2008-08-09 20:37:18 +0200 (Sat, 09 Aug 2008) | 1 line Updates to the recent OSystem API changes ........ r33721 | buddha_ | 2008-08-09 21:47:05 +0200 (Sat, 09 Aug 2008) | 7 lines Made drawPlainBox's effective width and height always at least one. - Makes oxygen gauge during first arcade sequence visible as it gave drawPlainBox a height of zero. Made type 21 overlays be drawn as type 22 (Filled rectangle). - For an example the oxygen gauge during the first arcade sequence is a type 21 overlay. Flipped type 21 & 22 overlays as it looks correct for the oxygen gauge. These features are quite WIP, they need testing to see if they're correct. ........ r33722 | buddha_ | 2008-08-09 21:57:46 +0200 (Sat, 09 Aug 2008) | 1 line Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually better when it reaches zero this way although in its fully charged state it still does look a bit off. Disassembly seems to agree with not flipping the overlays so I'm going with this one for now). ........ r33723 | dhewg | 2008-08-09 22:02:56 +0200 (Sat, 09 Aug 2008) | 3 lines Updated the Makefile to the new build system. Introduced a Makefile variable to build a gamecube version. ........ r33725 | buddha_ | 2008-08-09 22:50:10 +0200 (Sat, 09 Aug 2008) | 1 line Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. ........ r33726 | buddha_ | 2008-08-09 22:55:01 +0200 (Sat, 09 Aug 2008) | 1 line Converted animDataTable from a plain array to a Common::Array. Should help to catch out of bounds access errors which may cause memory corruption. ........ r33727 | buddha_ | 2008-08-10 00:38:03 +0200 (Sun, 10 Aug 2008) | 1 line Converted zoneData and zoneQuery tables from plain array types to Common::Array. Should help catch out of bounds access errors that may cause memory corruption. ........ r33729 | fingolfin | 2008-08-10 00:42:03 +0200 (Sun, 10 Aug 2008) | 1 line If no default config file is present, just don't load it, instead of crashing ........ r33730 | fingolfin | 2008-08-10 01:07:32 +0200 (Sun, 10 Aug 2008) | 1 line Use FSNode API in default OSystem::openConfigFileForReading & OSystem::openConfigFileForWriting method implementations ........ r33733 | lordhoto | 2008-08-10 02:17:56 +0200 (Sun, 10 Aug 2008) | 2 lines Fixed crash in KyraEngine_HoF::pauseEngineIntern. ........ r33736 | lordhoto | 2008-08-10 02:36:46 +0200 (Sun, 10 Aug 2008) | 2 lines Fixed kyra to support properly support restarting of engine (for GSoC RTL, based on a patch from Chris Page). ........ r33742 | lordhoto | 2008-08-10 03:28:00 +0200 (Sun, 10 Aug 2008) | 2 lines Added fallback to text only mode when voice files are not found. ........ r33754 | knakos | 2008-08-10 19:10:09 +0200 (Sun, 10 Aug 2008) | 1 line add support for drascula engine ........ r33756 | knakos | 2008-08-10 19:13:24 +0200 (Sun, 10 Aug 2008) | 1 line hint the backend to show the VK ........ r33758 | knakos | 2008-08-10 19:15:30 +0200 (Sun, 10 Aug 2008) | 1 line address the ignored events and bad inventory screen handling 'features' ........ r33761 | sev | 2008-08-10 19:35:42 +0200 (Sun, 10 Aug 2008) | 2 lines Add checksums for ScummVM repacked Italian and Spanish versions. ........ r33763 | eriktorbjorn | 2008-08-10 19:59:42 +0200 (Sun, 10 Aug 2008) | 5 lines Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm not aware of any game that actually uses this XMIDI feature, so its primary function right now is to silence lots of warnings while running the DOS version of Simon the Sorcerer 2. ........ r33766 | eriktorbjorn | 2008-08-10 20:44:00 +0200 (Sun, 10 Aug 2008) | 5 lines Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) ........ r33777 | athrxx | 2008-08-11 16:47:50 +0200 (Mon, 11 Aug 2008) | 2 lines LOL: add support for floppy installer files (startup will fail nonethelesse since we have different pak file names) ........ r33781 | buddha_ | 2008-08-11 22:09:03 +0200 (Mon, 11 Aug 2008) | 1 line Changed readBundleFile to unpack data in-place and added debugging messages to the function. ........ r33782 | buddha_ | 2008-08-11 22:18:33 +0200 (Mon, 11 Aug 2008) | 1 line Added a safeguard to readBundleFile so it shouldn't corrupt memory even if the input says the data's unpacked size is less than its packed size (This shouldn't ever happen with non-corrupted data). ........ r33783 | buddha_ | 2008-08-11 22:41:13 +0200 (Mon, 11 Aug 2008) | 1 line Changed partBuffer from a pointer to a Common::Array. Removed numElementInPart variable as it's now equivalent with partBuffer.size(). ........ r33784 | buddha_ | 2008-08-11 23:26:41 +0200 (Mon, 11 Aug 2008) | 1 line Removed textDataPtr pointer as it's not used beyond the loadTextData function. Reworked loadTextData a bit so there are no two loops for the same thing (Also renamed some of the local variables). ........ r33785 | buddha_ | 2008-08-11 23:45:47 +0200 (Mon, 11 Aug 2008) | 1 line Changed palPtr from a pointer to a Common::Array named palArray. Removed palEntriesCount variable as it's now equivalent to palArray.size(). ........ r33786 | buddha_ | 2008-08-12 00:26:25 +0200 (Tue, 12 Aug 2008) | 1 line Moved fontParamTable inside TextHandler struct and made it a constant size as that's what it is (No need for using malloc & free anymore). Previously we would've tried to free an array that wasn't heap-allocated in freePoldatDat (Freeing fontParamTable_standard or fontParamTable_alt), that's fixed. ........ r33787 | dhewg | 2008-08-12 00:43:00 +0200 (Tue, 12 Aug 2008) | 7 lines video mode polishing: * proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() ........ r33788 | dhewg | 2008-08-12 00:44:29 +0200 (Tue, 12 Aug 2008) | 1 line build a wii binary per default ........ r33790 | buddha_ | 2008-08-12 01:01:32 +0200 (Tue, 12 Aug 2008) | 1 line Implemented drawMessage changes for Operation Stealth's timed cutscenes (Negative colors are used for timed text boxes that are totally transparent, only the text is drawn). ........ r33792 | buddha_ | 2008-08-12 01:20:10 +0200 (Tue, 12 Aug 2008) | 1 line Made Operation Stealth's action failure messages use a background color set by the opcode 0x49 'o1_setDefaultMenuBgColor'. Should fix the 'text hard to read' problems. ........ r33793 | buddha_ | 2008-08-12 02:13:27 +0200 (Tue, 12 Aug 2008) | 1 line Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid. ........ r33795 | buddha_ | 2008-08-12 16:44:44 +0200 (Tue, 12 Aug 2008) | 1 line Implemented Operation Stealth specific parts of processInventory and added another mouse button waiting loop into the function's end (It's in both Future Wars and Operation Stealth). Fixes inventory showing in Operation Stealth. ........ r33797 | aquadran | 2008-08-12 16:52:44 +0200 (Tue, 12 Aug 2008) | 1 line added few ignores for build dirs ........ r33805 | buddha_ | 2008-08-12 21:33:17 +0200 (Tue, 12 Aug 2008) | 1 line Implemented Operation Stealth's makeCommandLine. ........ r33807 | buddha_ | 2008-08-12 22:27:49 +0200 (Tue, 12 Aug 2008) | 1 line Tiny comment fix. ........ r33808 | buddha_ | 2008-08-12 22:58:26 +0200 (Tue, 12 Aug 2008) | 1 line Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadows a previous local. ........ r33809 | joostp | 2008-08-12 23:23:40 +0200 (Tue, 12 Aug 2008) | 2 lines fix typo 'baclup' -> 'backup' ........ r33810 | buddha_ | 2008-08-13 00:45:38 +0200 (Wed, 13 Aug 2008) | 1 line Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). ........ r33811 | buddha_ | 2008-08-13 01:44:39 +0200 (Wed, 13 Aug 2008) | 1 line Fixed drawPlainBox's boundary checking (It wrote outside the screen occasionally). Now using the Common::Rect for clipping, yay! It's good. ........ r33812 | buddha_ | 2008-08-13 01:56:13 +0200 (Wed, 13 Aug 2008) | 1 line Hopefully fixes 'Conditional jump or move depends on uninitialised value(s)' Valgrind warning at sound.cpp:611. ........ r33815 | buddha_ | 2008-08-13 03:02:00 +0200 (Wed, 13 Aug 2008) | 1 line Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game. ........ r33816 | buddha_ | 2008-08-13 03:10:03 +0200 (Wed, 13 Aug 2008) | 1 line Shutting up Valgrind about using uninitialised values from array _chn in function stopNote. ........ r33817 | fingolfin | 2008-08-13 12:13:22 +0200 (Wed, 13 Aug 2008) | 1 line Clarify SCUMM MD5 message: We do not want reports on fanmade translations ........ r33819 | buddha_ | 2008-08-13 13:36:45 +0200 (Wed, 13 Aug 2008) | 1 line Reverted r33815 (But not r33816). ........ r33822 | buddha_ | 2008-08-13 13:57:48 +0200 (Wed, 13 Aug 2008) | 1 line Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game. ........ r33826 | buddha_ | 2008-08-13 15:40:28 +0200 (Wed, 13 Aug 2008) | 1 line Type 21 overlay comment update (Found the drawing routine in the disassembly and checked the original for how the oxygen gauge during the first arcade sequence looks like. They're some kind of sprites most likely and not just simply filled rectangles). ........ r33829 | knakos | 2008-08-13 17:16:38 +0200 (Wed, 13 Aug 2008) | 1 line fix bug #2038992 by saving and restoring channel volumes ........ r33837 | lordhoto | 2008-08-13 21:10:31 +0200 (Wed, 13 Aug 2008) | 2 lines Added detection entries for kyra3 Mac. ........ r33839 | knakos | 2008-08-13 21:13:53 +0200 (Wed, 13 Aug 2008) | 1 line fix bug #1910057: FT multifunction ........ r33844 | knakos | 2008-08-13 21:32:25 +0200 (Wed, 13 Aug 2008) | 1 line fix a small bug in the quit dialog ........ r33847 | fingolfin | 2008-08-13 22:37:54 +0200 (Wed, 13 Aug 2008) | 1 line cleanup ........ r33858 | peres001 | 2008-08-14 09:10:42 +0200 (Thu, 14 Aug 2008) | 1 line Removed cross-references between the general parser and the text formatter. To achieve this, I have rewritten the latter for both NS and BRA. ........ r33859 | peres001 | 2008-08-14 09:14:34 +0200 (Thu, 14 Aug 2008) | 1 line Finally moved parseNextToken to Script, where it belongs! ........ r33860 | peres001 | 2008-08-14 12:04:43 +0200 (Thu, 14 Aug 2008) | 1 line Cleanup. ........ r33861 | peres001 | 2008-08-14 12:24:39 +0200 (Thu, 14 Aug 2008) | 1 line More cleanup. ........ r33864 | peres001 | 2008-08-14 15:45:32 +0200 (Thu, 14 Aug 2008) | 1 line Some variable renamed to make more sense. ........ r33871 | buddha_ | 2008-08-14 22:18:13 +0200 (Thu, 14 Aug 2008) | 1 line Added debug showing of the collision page when pressing the Alt key. Alt isn't used for anything else so one might as well use it for this. ........ r33872 | buddha_ | 2008-08-14 22:49:34 +0200 (Thu, 14 Aug 2008) | 1 line Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace. ........ r33873 | athrxx | 2008-08-14 23:21:04 +0200 (Thu, 14 Aug 2008) | 1 line - HOF: another Italian fan translation ........ r33875 | athrxx | 2008-08-14 23:34:29 +0200 (Thu, 14 Aug 2008) | 1 line - HOF: forgot french and german entries in last commit ........ r33877 | buddha_ | 2008-08-15 00:01:56 +0200 (Fri, 15 Aug 2008) | 1 line Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. ........ r33878 | lordhoto | 2008-08-15 00:09:36 +0200 (Fri, 15 Aug 2008) | 2 lines Improved version of my resource loading patch from -devel (check also r33876). ........ r33879 | lordhoto | 2008-08-15 00:11:56 +0200 (Fri, 15 Aug 2008) | 2 lines Formatting. ........ r33886 | athrxx | 2008-08-15 01:46:37 +0200 (Fri, 15 Aug 2008) | 1 line lol: new detection entry (german floppy extracted) ........ r33889 | peres001 | 2008-08-15 04:52:42 +0200 (Fri, 15 Aug 2008) | 2 lines Simplified handling of script variables (especially locals). ........ r33890 | peres001 | 2008-08-15 05:36:01 +0200 (Fri, 15 Aug 2008) | 1 line Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel. ........ r33891 | peres001 | 2008-08-15 05:59:45 +0200 (Fri, 15 Aug 2008) | 1 line Made scripts access Animation fields via accessors and mutators, instead of using raw pointers. ........ r33892 | peres001 | 2008-08-15 06:30:45 +0200 (Fri, 15 Aug 2008) | 1 line Made coordinates and frame number protected into Zone and Animation, and changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. ........ r33894 | peres001 | 2008-08-15 10:44:41 +0200 (Fri, 15 Aug 2008) | 1 line Updated layer calculation: animations are now hidden properly by background elements (but not items yet). ........ r33896 | drmccoy | 2008-08-15 12:47:42 +0200 (Fri, 15 Aug 2008) | 2 lines Fixing a segfault in the Bargon Attack menu ........ r33900 | peres001 | 2008-08-15 16:25:43 +0200 (Fri, 15 Aug 2008) | 1 line Added routines to load and handle item masks: animation are now correctly hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground). ........ r33902 | anotherguest | 2008-08-15 16:38:25 +0200 (Fri, 15 Aug 2008) | 2 lines UpdUpdated actions and Readme for Symbian OS port! ........ r33903 | peres001 | 2008-08-15 17:08:08 +0200 (Fri, 15 Aug 2008) | 1 line Implemented raster operation for masks and postponed blitting of zones after everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items. ........ r33919 | fingolfin | 2008-08-16 00:06:15 +0200 (Sat, 16 Aug 2008) | 1 line SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous ........ svn-id: r33920
2008-08-13Fixed compilation bugs in non-OSX platforms.Vicent Marti
svn-id: r33836
2008-08-11video mode polishing:Andre Heider
* proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787
2008-08-09Updated the Makefile to the new build system.Andre Heider
Introduced a Makefile variable to build a gamecube version. svn-id: r33723
2008-08-05Massive refactoring on the layout parsing API.Vicent Marti
Added support for layout spacings. Fixed bug in theme conversion python script. svn-id: r33630
2008-08-04Theme layout parsing. Work in progress.Vicent Marti
svn-id: r33613
2008-08-03fix last commit (invalid kyra.dat game features for HOFCD)Florian Kagerer
svn-id: r33580
2008-08-03add support for HOF Italian fan translation to kyra.datFlorian Kagerer
svn-id: r33578
2008-08-02add non-interactive lol demoFlorian Kagerer
svn-id: r33556
2008-08-01Merged revisions ↵Vicent Marti
32701,32705,32727-32728,32730-32733,32737-32738,32742,32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033,33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169,33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ................ r32701 | Tanoku | 2008-06-14 16:44:06 +0200 (Sat, 14 Jun 2008) | 1 line Updated MS Visual Studio project files for MusicPlugin. ................ r32705 | sev | 2008-06-15 09:15:58 +0200 (Sun, 15 Jun 2008) | 2 lines Make null plugin compilable ................ r32727 | thebluegr | 2008-06-17 20:27:03 +0200 (Tue, 17 Jun 2008) | 1 line Removed duplicate code ................ r32728 | thebluegr | 2008-06-17 23:52:58 +0200 (Tue, 17 Jun 2008) | 1 line Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and crash" ................ r32730 | buddha_ | 2008-06-18 05:31:13 +0200 (Wed, 18 Jun 2008) | 1 line Fixed a small discrepancy in Delphine unpacker's command 00b's documentation (Parameter range is 1..8, not 1..9). ................ r32731 | john_doe | 2008-06-18 13:01:51 +0200 (Wed, 18 Jun 2008) | 4 lines - Fixed sprite drawing in Rodney's Funscreen - Handle mouse button up events and event number fixes in MadeEngine::handleEvents() - Use milliseconds -> game ticks calculation based on Windows version of the original engine - "Rodney's Fun Screen" -> "Rodney's Funscreen" ................ r32732 | fingolfin | 2008-06-18 21:46:50 +0200 (Wed, 18 Jun 2008) | 1 line Setting svn:ignore for backends/fs/wii ................ r32733 | fingolfin | 2008-06-18 23:02:52 +0200 (Wed, 18 Jun 2008) | 1 line Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and in class String it is used for a bool property) ................ r32737 | drmccoy | 2008-06-19 18:27:49 +0200 (Thu, 19 Jun 2008) | 2 lines Only try playing object videos when the game version supports that (only Woodruff, for now) ................ r32738 | drmccoy | 2008-06-20 00:54:17 +0200 (Fri, 20 Jun 2008) | 2 lines Fixed a palette issue in Lost in Time ................ r32742 | cpage88 | 2008-06-20 22:20:46 +0200 (Fri, 20 Jun 2008) | 117 lines Merged revisions 31992,32088,32094,32129,32203,32208,32219,32236,32329,32332-32333,32357,32504,32519,32525,32566,32578,32641-32642,32673,32675,32677,32679-32680,32718-32719,32721,32739 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/branches/gsoc2008-rtl ........ r31992 | cpage88 | 2008-05-10 18:44:46 -0500 (Sat, 10 May 2008) | 1 line Modified game loop to return to launcher, codeblocks layouts update 1.5->1.6 ........ r32088 | cpage88 | 2008-05-13 11:09:57 -0500 (Tue, 13 May 2008) | 1 line used memmove() instead of memcpy() to fix memory overlap error ........ r32094 | cpage88 | 2008-05-13 17:59:19 -0500 (Tue, 13 May 2008) | 1 line Fixed memory leak by deallocating memory used by window->iconPtr ........ r32129 | cpage88 | 2008-05-14 18:26:32 -0500 (Wed, 14 May 2008) | 1 line Fixed memory leak when returning to launcher in AGOS engine by properly creating and deleting midi driver pointer ........ r32203 | cpage88 | 2008-05-20 16:40:53 -0500 (Tue, 20 May 2008) | 1 line AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay() ........ r32208 | cpage88 | 2008-05-21 13:52:27 -0500 (Wed, 21 May 2008) | 1 line AGOS: Fixed two memory leaks when returning to the launcher (_mouseData and _zoneBuffers) ........ r32219 | cpage88 | 2008-05-22 18:40:36 -0500 (Thu, 22 May 2008) | 1 line AGOS: Fixed a memory leak from earlier in a better way ........ r32236 | cpage88 | 2008-05-23 19:08:13 -0500 (Fri, 23 May 2008) | 1 line AGI: Fixed two memory leaks when returning to launcher from AGI Engine ........ r32329 | cpage88 | 2008-05-27 15:15:36 -0500 (Tue, 27 May 2008) | 1 line AGI: Modified AGI Engine to shutdown without using system->quit ........ r32332 | cpage88 | 2008-05-27 18:26:48 -0500 (Tue, 27 May 2008) | 1 line CINE: Fixed two memory leaks when shutting down the CINE engine ........ r32333 | cpage88 | 2008-05-27 19:52:45 -0500 (Tue, 27 May 2008) | 1 line CINE: Initialize exitEngine to 0 in mainLoop() to allow replay after returning to the launcher ........ r32357 | cpage88 | 2008-05-28 18:28:11 -0500 (Wed, 28 May 2008) | 1 line LURE: Fixed some memory leaks when returning to the launcher from the LURE engine ........ r32504 | cpage88 | 2008-06-02 16:08:49 -0500 (Mon, 02 Jun 2008) | 1 line PARA: Got rid of calls to system->quit() so that the Parallaction engine can return to the launcher. Also fixed a couple of memory leaks. ........ r32519 | cpage88 | 2008-06-03 13:24:54 -0500 (Tue, 03 Jun 2008) | 1 line PARA: Fixed some memory leaks ........ r32525 | cpage88 | 2008-06-04 00:21:47 -0500 (Wed, 04 Jun 2008) | 1 line QUEEN: Modified engine to use a quit flag instead of system->quit() in order to return to the launcher ........ r32566 | cpage88 | 2008-06-05 19:34:47 -0500 (Thu, 05 Jun 2008) | 1 line TOUCHE: Fixed a memory leak ........ r32578 | cpage88 | 2008-06-06 11:40:39 -0500 (Fri, 06 Jun 2008) | 1 line SKY: Fixed a memory leak in SKY engine ........ r32641 | cpage88 | 2008-06-09 17:26:05 -0500 (Mon, 09 Jun 2008) | 1 line TOUCHE: Reverted some comments that were used for testing purposes ........ r32642 | cpage88 | 2008-06-09 18:15:17 -0500 (Mon, 09 Jun 2008) | 1 line Implemented popAllCursors() in CursorManager to ensure that all unnecessary cursors are removed from the cursor stack when returning to the launcher ........ r32673 | cpage88 | 2008-06-12 11:58:02 -0500 (Thu, 12 Jun 2008) | 1 line SAGA: Fixed memory leaks in the SAGA engine ........ r32675 | cpage88 | 2008-06-12 13:11:09 -0500 (Thu, 12 Jun 2008) | 1 line LURE: Fixed memory leaks in the LURE engine ........ r32677 | cpage88 | 2008-06-12 13:52:43 -0500 (Thu, 12 Jun 2008) | 1 line CINE: Fixed memory leaks in the CINE engine ........ r32679 | cpage88 | 2008-06-12 14:34:32 -0500 (Thu, 12 Jun 2008) | 1 line AGOS: Fixed a memory leak in the AGOS engine ........ r32680 | cpage88 | 2008-06-12 14:43:54 -0500 (Thu, 12 Jun 2008) | 1 line SCUMM: Fixed a memory leak in the SCUMM engine ........ r32718 | cpage88 | 2008-06-16 12:34:58 -0500 (Mon, 16 Jun 2008) | 1 line AGOS: Found a system->quit(), changed to _quit=true ........ r32719 | cpage88 | 2008-06-16 13:47:32 -0500 (Mon, 16 Jun 2008) | 1 line Fixed a problem where the function that I previously implemented, popAllCursors(), was causing the mouse cursor to disapear ........ r32721 | cpage88 | 2008-06-16 14:55:59 -0500 (Mon, 16 Jun 2008) | 1 line Cleaned up some unnecessary comments ........ r32739 | cpage88 | 2008-06-20 14:38:38 -0500 (Fri, 20 Jun 2008) | 1 line Reverting changes to codeblocks layouts made in revision 31992 ........ ................ r32744 | peres001 | 2008-06-22 07:42:22 +0200 (Sun, 22 Jun 2008) | 1 line Circular references between Zone/Animation and Command are now manually removed, to allow the objects - which are stored into SharedPtr's - to be deallocated. ................ r32745 | fingolfin | 2008-06-22 12:26:18 +0200 (Sun, 22 Jun 2008) | 1 line Disabled return to launcher on trunk again ................ r32747 | thebluegr | 2008-06-22 12:29:36 +0200 (Sun, 22 Jun 2008) | 1 line Updated NEWS about Drascula support ................ r32750 | athrxx | 2008-06-22 14:31:05 +0200 (Sun, 22 Jun 2008) | 1 line this should fix bug #1997149: KYRA2: no text in spellbook ................ r32751 | lordhoto | 2008-06-22 14:36:38 +0200 (Sun, 22 Jun 2008) | 2 lines Cleanup. ................ r32752 | lordhoto | 2008-06-22 14:39:40 +0200 (Sun, 22 Jun 2008) | 2 lines Update comment. ................ r32753 | athrxx | 2008-06-22 14:41:46 +0200 (Sun, 22 Jun 2008) | 1 line missed this in last commit (bug fix for #1997149) ................ r32754 | lordhoto | 2008-06-22 14:43:32 +0200 (Sun, 22 Jun 2008) | 2 lines Cleanup. ................ r32755 | lordhoto | 2008-06-22 15:26:22 +0200 (Sun, 22 Jun 2008) | 2 lines Fixed getTotalPlayTime implementation for MP3InputStream. ................ r32756 | peres001 | 2008-06-22 16:31:45 +0200 (Sun, 22 Jun 2008) | 1 line Fixed leak when loading sounds for Amiga version of Nippon Safes. ................ r32757 | peres001 | 2008-06-22 16:46:08 +0200 (Sun, 22 Jun 2008) | 1 line Added constructor and destructor to Dialogue, thus fixing a long standing leak. ................ r32758 | thebluegr | 2008-06-22 19:36:14 +0200 (Sun, 22 Jun 2008) | 1 line Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitialized variable used) ................ r32759 | thebluegr | 2008-06-22 19:57:06 +0200 (Sun, 22 Jun 2008) | 1 line Turned off overzealous warning 4800 - "forcing value to bool 'true' or 'false' (performance warning)" ................ r32762 | peres001 | 2008-06-24 15:21:22 +0200 (Tue, 24 Jun 2008) | 1 line Fix for bug #2001193. Character confirmation screen didn't appear and game crashed because too many strings were added to the draw list. ................ r32763 | lordhoto | 2008-06-24 15:59:48 +0200 (Tue, 24 Jun 2008) | 2 lines Added const to some static data. ................ r32764 | jvprat | 2008-06-24 16:23:26 +0200 (Tue, 24 Jun 2008) | 2 lines Fixed mktemp usage in BSD systems (as noted in bug #2000931) ................ r32769 | buddha_ | 2008-06-24 22:44:37 +0200 (Tue, 24 Jun 2008) | 7 lines Fixed opcodes: - 0xA0: o2_addGfxElementType20 (Was o2_addGfxElementA0) Implemented opcodes: - 0xA1: o2_removeGfxElementType20 (Was o2_removeGfxElementA0) - 0xA2: o2_addGfxElementType21 (Was o2_opA2) - 0xA3: o2_removeGfxElementType21 (Was o2_opA3) NOTE: Drawing of type 21 overlay elements isn't coded yet. ................ r32777 | thebluegr | 2008-06-25 10:36:07 +0200 (Wed, 25 Jun 2008) | 1 line Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled" ................ r32783 | thebluegr | 2008-06-25 14:02:34 +0200 (Wed, 25 Jun 2008) | 1 line Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanish version" ................ r32785 | buddha_ | 2008-06-25 17:09:24 +0200 (Wed, 25 Jun 2008) | 5 lines Implemented opcode: - 0x8D: o2_op8D (Didn't come up with a descriptive name yet) Compares ranges of x, y and mask parameters between two objects. Possibly some kind of an intersection testing function? ................ r32786 | buddha_ | 2008-06-25 19:14:44 +0200 (Wed, 25 Jun 2008) | 4 lines Implemented opcode: - 0x82: o2_modifySeqListElement (Was o2_op82) Seeks a matching element from the seqList and modifies its values. ................ r32789 | buddha_ | 2008-06-25 20:51:44 +0200 (Wed, 25 Jun 2008) | 1 line Added FIXME about the broken implementation of opcode 0x9A (o2_wasZoneChecked). ................ r32790 | buddha_ | 2008-06-25 23:57:08 +0200 (Wed, 25 Jun 2008) | 5 lines Implemented support for zoneQuery (Operation Stealth specific). Fixed opcodes (related to zoneQuery): - 0x08: o1_checkCollision - 0x9A: o2_wasZoneChecked NOTE: Savegame support for the zoneQuery data is broken ................ r32791 | buddha_ | 2008-06-26 00:13:18 +0200 (Thu, 26 Jun 2008) | 1 line Fix for GCC warning (Warned about testing x >= 0 when x is unsigned and therefore the test is always true). ................ r32798 | cyx | 2008-06-26 12:12:12 +0200 (Thu, 26 Jun 2008) | 1 line moved midi driver object creation to MidiPlayer class (to match delete call) ................ r32799 | cyx | 2008-06-26 12:12:47 +0200 (Thu, 26 Jun 2008) | 1 line fix possible oob access ................ r32801 | buddha_ | 2008-06-26 17:16:15 +0200 (Thu, 26 Jun 2008) | 1 line Comments update. ................ r32802 | buddha_ | 2008-06-26 17:44:26 +0200 (Thu, 26 Jun 2008) | 1 line Comments update. ................ r32803 | anotherguest | 2008-06-26 18:51:02 +0200 (Thu, 26 Jun 2008) | 1 line Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian build. ................ r32804 | buddha_ | 2008-06-26 19:29:21 +0200 (Thu, 26 Jun 2008) | 4 lines Fixed opcode: - 0x83: o2_isSeqRunning (Should it be named o2_isSeqNotRunning?) -- Added previously missing test part -- Negated the result (It was backwards before!) ................ r32805 | anotherguest | 2008-06-26 20:31:33 +0200 (Thu, 26 Jun 2008) | 1 line Changed default paths ................ r32806 | anotherguest | 2008-06-26 20:45:46 +0200 (Thu, 26 Jun 2008) | 1 line Remove inclusion of .o in mmp.in ................ r32807 | athrxx | 2008-06-26 21:42:59 +0200 (Thu, 26 Jun 2008) | 3 lines - improved hof music support for fm-towns (driver for *.twn tracks) (still needs quite some work) - some PC-98 music support since it uses a very similar driver, but this can't be considered working yet) - Kyra 1 PC-98 music doen't work at all since I haven't figured out yet how to turn track numbers into the corresponding music file names (might require a hard coded track map) ................ r32809 | drmccoy | 2008-06-26 21:56:18 +0200 (Thu, 26 Jun 2008) | 2 lines Fixing compilation for me. There are still lots of "cast casts away constness" warnings, though ................ r32810 | athrxx | 2008-06-26 22:13:04 +0200 (Thu, 26 Jun 2008) | 1 line cleanup ................ r32811 | athrxx | 2008-06-26 22:30:43 +0200 (Thu, 26 Jun 2008) | 1 line more cleanup ................ r32812 | athrxx | 2008-06-26 22:43:23 +0200 (Thu, 26 Jun 2008) | 1 line fix bad const casts ................ r32816 | buddha_ | 2008-06-27 01:30:45 +0200 (Fri, 27 Jun 2008) | 1 line Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType). ................ r32817 | john_doe | 2008-06-27 11:57:38 +0200 (Fri, 27 Jun 2008) | 2 lines - Fixed umlauts in printText - Don't exit when a pmv video couldn't be found ................ r32819 | athrxx | 2008-06-28 15:13:37 +0200 (Sat, 28 Jun 2008) | 2 lines - HOF: bug fix for music driver - KYRA1 PC98: fix music file selection ................ r32820 | peres001 | 2008-06-28 15:31:58 +0200 (Sat, 28 Jun 2008) | 1 line Added comment for fix for bug #2001193. ................ r32821 | athrxx | 2008-06-28 15:40:03 +0200 (Sat, 28 Jun 2008) | 1 line hof: remove debug code ................ r32823 | joostp | 2008-06-28 15:53:39 +0200 (Sat, 28 Jun 2008) | 2 lines add getFilesystemFactory() method to null backend ................ r32824 | fingolfin | 2008-06-28 16:14:16 +0200 (Sat, 28 Jun 2008) | 1 line Removed OSystem::getFilesystemFactory() default implentation, as announced ................ r32825 | fingolfin | 2008-06-28 17:00:27 +0200 (Sat, 28 Jun 2008) | 1 line Removed dead X11 backend ................ r32826 | fingolfin | 2008-06-28 17:13:54 +0200 (Sat, 28 Jun 2008) | 1 line Removed obsolete ::clearSoundCallback() code ................ r32827 | fingolfin | 2008-06-28 17:27:40 +0200 (Sat, 28 Jun 2008) | 1 line Doxygenified a comment ................ r32828 | fingolfin | 2008-06-28 17:28:29 +0200 (Sat, 28 Jun 2008) | 1 line Patch ##1956946 (Audio::Mixer internal API revision) with some tweaks ................ r32829 | athrxx | 2008-06-28 17:36:50 +0200 (Sat, 28 Jun 2008) | 1 line - implement music fading for Hof FM-Towns ................ r32830 | eriktorbjorn | 2008-06-28 18:00:04 +0200 (Sat, 28 Jun 2008) | 2 lines Fixed warning. (Hopefully without breaking anything.) ................ r32832 | marcus_c | 2008-06-29 00:16:51 +0200 (Sun, 29 Jun 2008) | 1 line Set $(DEPDIR). ................ r32833 | peres001 | 2008-06-29 11:30:32 +0200 (Sun, 29 Jun 2008) | 1 line Changed all remaining code to use the GfxObj class to keep frames data. This allows for more uniform processing during rendering, and also fixes the display of dialogue faces for BRA. ................ r32834 | peres001 | 2008-06-29 11:56:44 +0200 (Sun, 29 Jun 2008) | 1 line Merged the three render lists (for animations, doors and objects) into a single one. ................ r32835 | djwillis | 2008-06-29 12:16:20 +0200 (Sun, 29 Jun 2008) | 1 line Small GP2X tidy (mostly svn:executable on scripts) and fixes needed to reflect "Patch ##1956946 (Audio::Mixer internal API revision)" ................ r32836 | marcus_c | 2008-06-29 13:51:47 +0200 (Sun, 29 Jun 2008) | 1 line New Mixer API. ................ r32838 | marcus_c | 2008-06-29 14:10:38 +0200 (Sun, 29 Jun 2008) | 1 line Updated to use new EngineMan.detectGames() API. ................ r32839 | knakos | 2008-06-29 16:40:41 +0200 (Sun, 29 Jun 2008) | 1 line finish up new mixer changes ................ r32840 | knakos | 2008-06-29 16:41:44 +0200 (Sun, 29 Jun 2008) | 1 line fix some quirks of the newer build system ................ r32841 | athrxx | 2008-06-29 17:25:45 +0200 (Sun, 29 Jun 2008) | 2 lines - some more work on the Hof FM-Towns/PC98 music driver - move channels to a separate class ................ r32842 | athrxx | 2008-06-29 17:59:35 +0200 (Sun, 29 Jun 2008) | 1 line cleanup ................ r32843 | athrxx | 2008-06-29 18:07:29 +0200 (Sun, 29 Jun 2008) | 1 line fix warning ................ r32844 | knakos | 2008-06-29 18:58:27 +0200 (Sun, 29 Jun 2008) | 1 line adding a fixme ................ r32846 | joostp | 2008-06-30 01:36:44 +0200 (Mon, 30 Jun 2008) | 2 lines changes required for new mixer API + implement getMillis() and delayMillis() using gettimeofday() and usleep() resp. ................ r32847 | peres001 | 2008-06-30 03:36:50 +0200 (Mon, 30 Jun 2008) | 1 line Small cleanup/shuffling of Gfx code. ................ r32848 | buddha_ | 2008-06-30 05:33:08 +0200 (Mon, 30 Jun 2008) | 1 line Implemented resetGfxEntityEntry and made it used where appropriate (The function wasn't very easy to reverse engineer so it may have flaws still, but let's hope it doesn't ;-)). ................ r32849 | thebluegr | 2008-06-30 10:46:20 +0200 (Mon, 30 Jun 2008) | 1 line Updated MSVC project files for commit #32828 ................ r32850 | buddha_ | 2008-06-30 19:24:23 +0200 (Mon, 30 Jun 2008) | 1 line Fixed addAni (A test before using resetGfxEntityEntry was incorrect). Also added comments and checked that most 8-bit values used in this function are used as signed integers. ................ r32852 | buddha_ | 2008-06-30 20:15:34 +0200 (Mon, 30 Jun 2008) | 1 line Removed TODO from checkCollision: Updating zoneQuery each time checkCollision is called seems to be fine. ................ r32853 | anotherguest | 2008-06-30 21:10:32 +0200 (Mon, 30 Jun 2008) | 1 line del instead of rm command ................ r32854 | athrxx | 2008-06-30 23:55:08 +0200 (Mon, 30 Jun 2008) | 2 lines - this fixes Hof PC98 music initialization - music sounds exactly like FM-Towns for now ................ r32858 | lordhoto | 2008-07-01 01:39:56 +0200 (Tue, 01 Jul 2008) | 2 lines Added support for Spanish fan translation of kyra3 (See fr #1994040 "KYRA3: Add support for Spanish fan translation"). ................ r32859 | lordhoto | 2008-07-01 01:44:33 +0200 (Tue, 01 Jul 2008) | 2 lines Fix game flags for detection entries of installed kyra3 versions. ................ r32865 | fingolfin | 2008-07-01 12:33:25 +0200 (Tue, 01 Jul 2008) | 1 line Fixed unitialized variables ................ r32866 | dreammaster | 2008-07-01 13:46:29 +0200 (Tue, 01 Jul 2008) | 1 line Made corrections to the Italian strings ................ r32867 | dreammaster | 2008-07-01 13:48:06 +0200 (Tue, 01 Jul 2008) | 1 line New lure.dat with corrections to the Italian strings ................ r32868 | fingolfin | 2008-07-01 16:51:44 +0200 (Tue, 01 Jul 2008) | 1 line Reverted accidental commit of Tinsel changes in engines.mk ................ r32873 | peres001 | 2008-07-02 03:41:08 +0200 (Wed, 02 Jul 2008) | 2 lines - Changed labels to be GfxObj's, thus removing the Label object altogether. - Changed Item's to be almost GfxObj's, since ownership and destruction of underlying resource is an issue here (got to think some more about it). ................ r32874 | buddha_ | 2008-07-02 06:31:50 +0200 (Wed, 02 Jul 2008) | 5 lines Fully implemented processSeqListElement - Added parts that were missing and fixed a couple of errors -- One test was backwards and a global variable was written to when it shouldn't have been Added global variable inputVar0 that's used in processSeqListElement NOTE: inputVar0 isn't updated anywhere yet, so that's a TODO ................ r32879 | sev | 2008-07-03 10:44:29 +0200 (Thu, 03 Jul 2008) | 1 line Fix for bug #2008054: Parallaction engine doesn't compile under MSVC9 ................ r32883 | peres001 | 2008-07-03 12:31:25 +0200 (Thu, 03 Jul 2008) | 1 line Changed balloons to use GfxObj as well. Next step is to integrate balloons for BRA. ................ r32895 | drmccoy | 2008-07-03 18:25:59 +0200 (Thu, 03 Jul 2008) | 2 lines Fixing a crash when loading a save made within the cult/bargon building (bug #2005965) ................ r32899 | athrxx | 2008-07-03 23:09:07 +0200 (Thu, 03 Jul 2008) | 1 line minor fix for Towns/PC98 music ................ r32902 | peres001 | 2008-07-04 02:29:21 +0200 (Fri, 04 Jul 2008) | 2 lines - Moved dialogue balloon management code from Gfx to its own class - Added a class to draw balloons in BRA (still without text and with wrong placement) ................ r32903 | Kirben | 2008-07-04 02:35:39 +0200 (Fri, 04 Jul 2008) | 1 line Correct typo. ................ r32904 | buddha_ | 2008-07-04 11:38:03 +0200 (Fri, 04 Jul 2008) | 1 line Updated MSVC project files (Added Parallaction's balloons.cpp). ................ r32910 | sev | 2008-07-05 06:28:17 +0200 (Sat, 05 Jul 2008) | 2 lines Mention merge of Chris Page's memory leak plugging code. ................ r32911 | lordhoto | 2008-07-05 09:47:27 +0200 (Sat, 05 Jul 2008) | 2 lines Added spanish menu strings for spanish fan translation of Kyrandia 3. ................ r32912 | lordhoto | 2008-07-05 10:20:10 +0200 (Sat, 05 Jul 2008) | 2 lines Added support for Italian fan translation of Kyrandia 3. (see fr#2003504 "KYRA: add support for Italian version of Kyrandia 2&3") ................ r32923 | marcus_c | 2008-07-06 00:53:17 +0200 (Sun, 06 Jul 2008) | 1 line Enable all engines. ................ r32924 | dhewg | 2008-07-06 14:04:19 +0200 (Sun, 06 Jul 2008) | 1 line adjustments to the recent mixer api changes ................ r32930 | eriktorbjorn | 2008-07-06 20:37:52 +0200 (Sun, 06 Jul 2008) | 4 lines Implemented Good Enough(TM) XMIDI looping. This is used by Kyrandia 2 (the loop hack is no longer needed, and has been removed), and will be used by Discworld. ................ r32931 | eriktorbjorn | 2008-07-06 21:25:32 +0200 (Sun, 06 Jul 2008) | 4 lines Fixed silly error. The NEXT_BREAK event should, of course, jump to the event *after* the FOR_LOOP event. Apart from simplifying things, this should allow limited number of repeats to work. ................ r32938 | drmccoy | 2008-07-07 15:01:54 +0200 (Mon, 07 Jul 2008) | 2 lines Don't let listSavefiles() search subdirectories. Files with the same name (in different directories) would cause duplicate entries for the same file. ................ r32940 | peres001 | 2008-07-07 16:51:27 +0200 (Mon, 07 Jul 2008) | 1 line Fixed regression after label code refactoring. ................ r32948 | thebluegr | 2008-07-07 21:40:43 +0200 (Mon, 07 Jul 2008) | 1 line Some fixes for warnings under GCC 2.95 ................ r32949 | lordhoto | 2008-07-07 22:40:35 +0200 (Mon, 07 Jul 2008) | 1 line Fix for bug #2012293 "KYRA: Bad Spanish String in menu". ................ r32951 | buddha_ | 2008-07-08 00:02:01 +0200 (Tue, 08 Jul 2008) | 1 line Fix for bathroom door opening crash in Operation Stealth's start. ................ r32960 | fingolfin | 2008-07-08 12:29:35 +0200 (Tue, 08 Jul 2008) | 1 line Remove reference to kPlainSoundType ................ r32961 | sev | 2008-07-08 13:18:44 +0200 (Tue, 08 Jul 2008) | 1 line Shut couple of MSVC warnings ................ r32962 | drmccoy | 2008-07-08 13:35:09 +0200 (Tue, 08 Jul 2008) | 2 lines Modified the EGA story image delay to work for the Mac versions as well ................ r32963 | drmccoy | 2008-07-08 13:36:52 +0200 (Tue, 08 Jul 2008) | 3 lines Added a Gob1 version supplied by raina in the forums. It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well. ................ r32964 | sev | 2008-07-08 13:48:16 +0200 (Tue, 08 Jul 2008) | 1 line One more MSVC warning ................ r32966 | eriktorbjorn | 2008-07-08 18:25:39 +0200 (Tue, 08 Jul 2008) | 4 lines On reading some more about XMIDI, I believe the NEXT and BREAK variants of the controller are mutually exclusive cases, i.e. a BREAK simply means forget about the innermost loop, and continue as if nothing had happened. ................ r32967 | joostp | 2008-07-08 19:20:26 +0200 (Tue, 08 Jul 2008) | 2 lines changes for new Mixer API ................ r32968 | joostp | 2008-07-08 19:41:09 +0200 (Tue, 08 Jul 2008) | 2 lines Enable static engines -- time to start thinking about prx/plugin support! ................ r32969 | joostp | 2008-07-08 19:46:26 +0200 (Tue, 08 Jul 2008) | 2 lines set DEPDIR ................ r32970 | tramboi | 2008-07-09 04:19:57 +0200 (Wed, 09 Jul 2008) | 3 lines New configure flag --enable-profiling to compile and link with -pg (for gprof) ................ r32972 | peres001 | 2008-07-09 04:49:20 +0200 (Wed, 09 Jul 2008) | 1 line Added a couple of NULLity checks. ................ r32973 | fingolfin | 2008-07-09 12:42:47 +0200 (Wed, 09 Jul 2008) | 1 line cleanup / code formatting ................ r32974 | peres001 | 2008-07-09 12:52:46 +0200 (Wed, 09 Jul 2008) | 1 line Fixed regression introduced with GfxObj: the character sprite was sometimes removed from the rendering list. ................ r32976 | peres001 | 2008-07-09 15:27:09 +0200 (Wed, 09 Jul 2008) | 1 line Fixed leaks in NS and BRA. ................ r32978 | agent-q | 2008-07-09 18:50:23 +0200 (Wed, 09 Jul 2008) | 1 line DS: Backend changes for new mixer code ................ r32983 | peres001 | 2008-07-10 04:00:54 +0200 (Thu, 10 Jul 2008) | 1 line Fixed destruction of sprites in BRA. ................ r32986 | lordhoto | 2008-07-10 13:25:43 +0200 (Thu, 10 Jul 2008) | 2 lines Workaround for gcc 2.95 compiler bug. ................ r32987 | lordhoto | 2008-07-10 13:28:51 +0200 (Thu, 10 Jul 2008) | 2 lines Fixed mem leak in MIDI related code. ................ r32988 | lordhoto | 2008-07-10 14:05:38 +0200 (Thu, 10 Jul 2008) | 2 lines Added filename to unknown opcode/command warnings of EMC scripts. ................ r32989 | lordhoto | 2008-07-10 14:12:42 +0200 (Thu, 10 Jul 2008) | 2 lines Added filename to unkown command/opcode warnings for TIM scripts. ................ r32990 | lordhoto | 2008-07-10 14:14:00 +0200 (Thu, 10 Jul 2008) | 2 lines Typo. ................ r32992 | eriktorbjorn | 2008-07-10 18:19:17 +0200 (Thu, 10 Jul 2008) | 2 lines Fixed Kyra 3 detection regression. ................ r32994 | tramboi | 2008-07-10 20:01:54 +0200 (Thu, 10 Jul 2008) | 1 line Fixed a few warnings ................ r33002 | peres001 | 2008-07-11 14:55:08 +0200 (Fri, 11 Jul 2008) | 2 lines Fixed leak in sound code by explicitly deleting the midi driver. ................ r33003 | peres001 | 2008-07-11 15:06:28 +0200 (Fri, 11 Jul 2008) | 3 lines Moved program and command execution code out of the engine, into their own brand new classes. ................ r33004 | buddha_ | 2008-07-11 15:13:28 +0200 (Fri, 11 Jul 2008) | 1 line Update MSVC project files. ................ r33006 | peres001 | 2008-07-11 15:36:22 +0200 (Fri, 11 Jul 2008) | 1 line Cleanup. ................ r33007 | peres001 | 2008-07-11 17:07:13 +0200 (Fri, 11 Jul 2008) | 1 line Added a script (courtesy of salty-horse) to create/set properties for source files under version control by Subversion. Specifically, the mime-type, eol-style and keywords properties are handled. ................ r33009 | fingolfin | 2008-07-11 22:28:14 +0200 (Fri, 11 Jul 2008) | 1 line Don't use kPlainSoundType if you don't have to ................ r33010 | fingolfin | 2008-07-11 22:28:50 +0200 (Fri, 11 Jul 2008) | 1 line cleanup ................ r33014 | drmccoy | 2008-07-12 17:21:38 +0200 (Sat, 12 Jul 2008) | 3 lines Changed tricky variable access from pointers to a new class that minds endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). ................ r33017 | tramboi | 2008-07-12 22:35:44 +0200 (Sat, 12 Jul 2008) | 2 lines Minor constness fix to help with aliasing ................ r33021 | peres001 | 2008-07-13 05:30:14 +0200 (Sun, 13 Jul 2008) | 1 line Properly implemented the OFF command. The new rendering order for graphics let this mistake finally surface. ................ r33022 | peres001 | 2008-07-13 05:39:42 +0200 (Sun, 13 Jul 2008) | 1 line Cleanup and improved debugging output for CommandExec::run() ................ r33023 | peres001 | 2008-07-13 08:27:31 +0200 (Sun, 13 Jul 2008) | 1 line Cleanup of walk code. ................ r33030 | athrxx | 2008-07-13 14:20:24 +0200 (Sun, 13 Jul 2008) | 1 line - fix for bug #2016965: KYRA: does not compile in MSVC71 ................ r33033 | peres001 | 2008-07-13 15:04:36 +0200 (Sun, 13 Jul 2008) | 1 line More refactoring of walk code. ................ r33052 | peres001 | 2008-07-14 02:13:31 +0200 (Mon, 14 Jul 2008) | 1 line Made sure characters are not removed from the rendering list during switches. ................ r33053 | peres001 | 2008-07-14 02:21:05 +0200 (Mon, 14 Jul 2008) | 1 line Fixed regression in walk code. Now standing frames are correctly selected when the character encounters an unexpected blocking object in his/her path. ................ r33056 | fingolfin | 2008-07-14 09:54:18 +0200 (Mon, 14 Jul 2008) | 1 line Fixed code formatting ................ r33057 | dreammaster | 2008-07-14 12:33:57 +0200 (Mon, 14 Jul 2008) | 1 line Fix for missing data in the savegame format that could result in not being able to talk to Goewin in the apothecary after restoring a savegame ................ r33058 | peres001 | 2008-07-14 15:35:43 +0200 (Mon, 14 Jul 2008) | 1 line Removed all labels from the rendering list to avoid random crashes after introduction is over. ................ r33061 | fingolfin | 2008-07-14 21:14:26 +0200 (Mon, 14 Jul 2008) | 1 line cleanup (and test for Marwan's branch.... ;) ................ r33062 | tramboi | 2008-07-14 22:34:31 +0200 (Mon, 14 Jul 2008) | 1 line Register spilling avoided in AGOS background drawing (and 2x unrolling) ................ r33063 | wjpalenstijn | 2008-07-14 23:00:39 +0200 (Mon, 14 Jul 2008) | 1 line Don't draw scumm saveload dialog while reflowing layout, as that would use uninitialized values ................ r33064 | wjpalenstijn | 2008-07-14 23:04:42 +0200 (Mon, 14 Jul 2008) | 1 line remove accidentally committed debugging code; fix shadowing warning ................ r33068 | buddha_ | 2008-07-15 01:10:51 +0200 (Tue, 15 Jul 2008) | 8 lines Fix for bug #2016647 (FW: crash with italian amiga version). - Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! ................ r33070 | fingolfin | 2008-07-15 12:47:24 +0200 (Tue, 15 Jul 2008) | 1 line config.log and tmp files should be put into the configure (= current) dir, not the source dir ................ r33072 | peres001 | 2008-07-15 12:59:58 +0200 (Tue, 15 Jul 2008) | 1 line Made frame unpacking buffer dynamic (this frees some BSS space). ................ r33075 | fingolfin | 2008-07-15 19:13:06 +0200 (Tue, 15 Jul 2008) | 1 line Implemented audio double buffering (for now OSX only) ................ r33078 | cyx | 2008-07-15 22:26:12 +0200 (Tue, 15 Jul 2008) | 1 line fix bug #1995042: stop previous sfx playback when starting a new sfx (matches original dos code). Also removed the "sound skipping" hack in final bam scene. ................ r33079 | cyx | 2008-07-15 22:31:11 +0200 (Tue, 15 Jul 2008) | 2 lines fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game) ................ r33083 | tramboi | 2008-07-16 11:08:44 +0200 (Wed, 16 Jul 2008) | 3 lines Split the drawVertImage function in the agos engine to make it clearer and easier to profile ................ r33086 | peres001 | 2008-07-17 02:38:11 +0200 (Thu, 17 Jul 2008) | 1 line Fixed regression bug in dialogue, which de-facto allowed user to skip in-game protection. ................ r33087 | buddha_ | 2008-07-17 09:13:41 +0200 (Thu, 17 Jul 2008) | 1 line Patch #2019455: Patch for reducing the BSS size of Cine engine. ................ r33089 | fingolfin | 2008-07-17 17:56:24 +0200 (Thu, 17 Jul 2008) | 1 line Committing PS2 changes on behalf of the other Max ;) ................ r33094 | eriktorbjorn | 2008-07-18 06:16:00 +0200 (Fri, 18 Jul 2008) | 4 lines Don't crash if you try to use music file #2 as music file #1. When the music wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) ................ r33095 | dreammaster | 2008-07-18 11:36:49 +0200 (Fri, 18 Jul 2008) | 2 lines In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback ................ r33096 | buddha_ | 2008-07-18 16:01:53 +0200 (Fri, 18 Jul 2008) | 1 line Added savefile position comments to savegame loading routine (Helpful for debugging the formats). ................ r33098 | anotherguest | 2008-07-18 21:02:40 +0200 (Fri, 18 Jul 2008) | 1 line Symbian soundsmixer update. (Compile fix) ................ r33099 | anotherguest | 2008-07-18 22:40:48 +0200 (Fri, 18 Jul 2008) | 1 line Introduced cache for filereading to fix slowness in AGOS among others. ................ r33104 | anotherguest | 2008-07-19 00:07:52 +0200 (Sat, 19 Jul 2008) | 1 line Fixed typo in filehandling ................ r33108 | anotherguest | 2008-07-19 09:08:37 +0200 (Sat, 19 Jul 2008) | 1 line eof was not working properly with caching ................ r33109 | anotherguest | 2008-07-19 09:44:12 +0200 (Sat, 19 Jul 2008) | 1 line Enable support to turn off ALL variations. all variation is most often the one used ................ r33114 | fingolfin | 2008-07-19 23:42:31 +0200 (Sat, 19 Jul 2008) | 1 line Removed -Wundef from the default list of compiler flags, and changed PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS ................ r33115 | sunmax | 2008-07-20 03:30:47 +0200 (Sun, 20 Jul 2008) | 9 lines 1. Re-added "rpckbd" as in 0.11.0 2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max ................ r33116 | sunmax | 2008-07-20 03:40:08 +0200 (Sun, 20 Jul 2008) | 4 lines Added the empty "elf" folder for the PS2 scummvm binary, so that developers won't have to mkdir it by hand. ................ r33117 | sunmax | 2008-07-20 03:44:40 +0200 (Sun, 20 Jul 2008) | 5 lines Added "DEPDIR := .deps" in Makefile.ps2 Thanks Max [the other one] for pointing it out! ................ r33120 | knakos | 2008-07-20 13:15:29 +0200 (Sun, 20 Jul 2008) | 1 line workaround for bogus findfirstfile. kyra now starts up correctly ................ r33135 | fingolfin | 2008-07-20 18:27:12 +0200 (Sun, 20 Jul 2008) | 1 line cleanup ................ r33136 | fingolfin | 2008-07-20 18:28:06 +0200 (Sun, 20 Jul 2008) | 1 line Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, it would not return 0 upon failure to find a match, but rather a (0,0) record. ................ r33137 | fingolfin | 2008-07-20 18:42:56 +0200 (Sun, 20 Jul 2008) | 1 line Fixed potential issue in Common::String when asserting a substring of a string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr ................ r33138 | fingolfin | 2008-07-20 18:47:34 +0200 (Sun, 20 Jul 2008) | 1 line Two new TODO/FIXME comments for class File ................ r33139 | fingolfin | 2008-07-20 18:47:52 +0200 (Sun, 20 Jul 2008) | 1 line New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) ................ r33140 | fingolfin | 2008-07-20 18:52:25 +0200 (Sun, 20 Jul 2008) | 1 line Fix for bug #1971499: ALL: config manager crashes when reading too long lines ................ r33141 | knakos | 2008-07-20 18:55:51 +0200 (Sun, 20 Jul 2008) | 1 line modified patch #1882942 - optimize and kill code for really old platforms ................ r33142 | knakos | 2008-07-20 19:04:27 +0200 (Sun, 20 Jul 2008) | 1 line a little more cleanup ................ r33143 | marcus_c | 2008-07-20 19:56:43 +0200 (Sun, 20 Jul 2008) | 1 line Solaris tr does not like character classes in some locales. Use "C" locale. ................ r33144 | marcus_c | 2008-07-20 19:58:14 +0200 (Sun, 20 Jul 2008) | 1 line Deps now go in the .deps directory. ................ r33145 | athrxx | 2008-07-20 20:00:00 +0200 (Sun, 20 Jul 2008) | 1 line KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns audio instead) ................ r33146 | eriktorbjorn | 2008-07-20 21:25:16 +0200 (Sun, 20 Jul 2008) | 2 lines Commented out some more PC-98 audio stuff, to avoid warnings. ................ r33160 | sev | 2008-07-21 07:09:29 +0200 (Mon, 21 Jul 2008) | 2 lines This is 0.13.0svn now ................ r33162 | peres001 | 2008-07-21 08:08:30 +0200 (Mon, 21 Jul 2008) | 1 line Massive refactoring of dialogue code, which is now implemented as a finite state machine. Related code in other files has been updated has well. ................ r33165 | peres001 | 2008-07-21 11:25:40 +0200 (Mon, 21 Jul 2008) | 1 line Some refactoring for tracking of floating labels. ................ r33167 | tramboi | 2008-07-21 12:13:44 +0200 (Mon, 21 Jul 2008) | 1 line Avoid branching in the inner loop of AGOS drawVertImageCompressed ................ r33168 | Kirben | 2008-07-21 12:32:20 +0200 (Mon, 21 Jul 2008) | 1 line Spacing. ................ r33169 | buddha_ | 2008-07-21 13:33:30 +0200 (Mon, 21 Jul 2008) | 1 line Silence a warning which complains about using an uninitialized variable. ................ r33188 | peres001 | 2008-07-22 11:00:39 +0200 (Tue, 22 Jul 2008) | 1 line Changed comment display code so that input polling is integrated into the main loop, instead of being performed in a blocking way from a separate routine. ................ r33189 | peres001 | 2008-07-22 11:12:10 +0200 (Tue, 22 Jul 2008) | 1 line Removed unneeded input code. ................ r33191 | peres001 | 2008-07-22 12:12:20 +0200 (Tue, 22 Jul 2008) | 1 line Fixed regression in dialogue code: certain commands weren't executed anymore after dialogue ended. ................ r33192 | buddha_ | 2008-07-22 12:15:58 +0200 (Tue, 22 Jul 2008) | 14 lines Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves): - Changed savegame loading related functions to use SeekableReadStream rather than InSaveFile so MemoryReadStream can be used transparently. - Fixed loadResourcesFromSave to load multiframe animations correctly and to load 0.11.0/0.11.1 Future Wars savegames which used a slightly different format. - Added a savegame format detector that tries to detect between the old Future Wars savegame format, the new one and a broken revision of the new one. - Changed makeLoad to first load the savegame fully into memory and only then handle it (If the savegame's packed then it's unpacked first). If the packed savegame can't tell its unpacked size (i.e. it's using zlib format) then we'll try to load up to 256kB of the savegame data. Thanks to wjp for his help with nailing this release critical bug. ................ r33193 | peres001 | 2008-07-22 12:17:19 +0200 (Tue, 22 Jul 2008) | 1 line Fix build. ................ r33196 | buddha_ | 2008-07-22 14:17:44 +0200 (Tue, 22 Jul 2008) | 1 line Fix CineSaveGameFormat enumeration's include order (Caused problems at least with GCC). ................ r33198 | peres001 | 2008-07-22 14:35:46 +0200 (Tue, 22 Jul 2008) | 1 line Merged inventory input code from different files. ................ r33202 | fingolfin | 2008-07-22 16:38:54 +0200 (Tue, 22 Jul 2008) | 1 line Fix warnings in CINE ................ r33203 | fingolfin | 2008-07-22 16:39:26 +0200 (Tue, 22 Jul 2008) | 1 line Added String::trim() method ................ r33206 | aquadran | 2008-07-22 17:24:39 +0200 (Tue, 22 Jul 2008) | 1 line shutup valgrind warning ................ r33210 | anotherguest | 2008-07-22 20:52:13 +0200 (Tue, 22 Jul 2008) | 1 line Fixed seek problem when cached data is used. ................ r33212 | anotherguest | 2008-07-22 21:09:10 +0200 (Tue, 22 Jul 2008) | 1 line Disable hashmemory pool for Symbian OS ................ r33218 | anotherguest | 2008-07-22 22:13:57 +0200 (Tue, 22 Jul 2008) | 2 lines AddedAdded MAD as default feature ................ r33219 | peres001 | 2008-07-23 03:07:39 +0200 (Wed, 23 Jul 2008) | 1 line More merging of input code. ................ r33220 | peres001 | 2008-07-23 04:01:15 +0200 (Wed, 23 Jul 2008) | 1 line Fixed mouse cursor when closing inventory. ................ r33222 | drmccoy | 2008-07-23 04:41:02 +0200 (Wed, 23 Jul 2008) | 2 lines More savegame-endianness fixes :/ ................ r33224 | peres001 | 2008-07-23 04:45:09 +0200 (Wed, 23 Jul 2008) | 1 line More decoupling of inventory code. ................ r33225 | peres001 | 2008-07-23 09:31:35 +0200 (Wed, 23 Jul 2008) | 1 line Removed useless event management code and made readInput() more general. ................ r33226 | peres001 | 2008-07-23 09:52:43 +0200 (Wed, 23 Jul 2008) | 1 line Removed the historical waitUntilLeftClick function and adapted code to use the more general readInput and waitForButtonEvent. ................ r33229 | Kirben | 2008-07-23 11:01:33 +0200 (Wed, 23 Jul 2008) | 1 line Update NEWS. ................ r33230 | fingolfin | 2008-07-23 11:02:47 +0200 (Wed, 23 Jul 2008) | 1 line Added Tinsel engine to main repos (no news item for it ON PURPOSE) ................ r33231 | dreammaster | 2008-07-23 11:28:23 +0200 (Wed, 23 Jul 2008) | 1 line Replaced the out of date file list in the MSVC8 project with the proper file list ................ r33232 | dreammaster | 2008-07-23 11:37:15 +0200 (Wed, 23 Jul 2008) | 1 line Added the Tinsel engine to the Scummvm MSVC8 Solution ................ r33233 | buddha_ | 2008-07-23 11:45:44 +0200 (Wed, 23 Jul 2008) | 1 line Updated rest of the MSVC project and solution files for Tinsel. ................ r33234 | fingolfin | 2008-07-23 11:53:29 +0200 (Wed, 23 Jul 2008) | 1 line Fix String::trim to work right for shared strings; augemented test cases to cover this ................ r33235 | fingolfin | 2008-07-23 12:27:24 +0200 (Wed, 23 Jul 2008) | 1 line Got rid of some typedefs ................ r33236 | fingolfin | 2008-07-23 12:29:37 +0200 (Wed, 23 Jul 2008) | 1 line Removed some dead code ................ r33237 | fingolfin | 2008-07-23 12:33:36 +0200 (Wed, 23 Jul 2008) | 1 line cleanup; removed const bNoScroll variable ................ r33238 | dreammaster | 2008-07-23 12:54:59 +0200 (Wed, 23 Jul 2008) | 1 line Added extra defines and include for Tinsel project ................ r33239 | buddha_ | 2008-07-23 14:15:02 +0200 (Wed, 23 Jul 2008) | 1 line Enable Tinsel also for MSVC 7 & 7.1 & 9 in addition to MSVC 8. ................ r33240 | buddha_ | 2008-07-23 16:19:31 +0200 (Wed, 23 Jul 2008) | 3 lines Renamed opcodes 0x49 and 0x68: - Opcode 0x49: setDefaultMenuColor2 -> setDefaultMenuBgColor - Opcode 0x68: setDefaultMenuColor -> setPlayerCommandPosY ................ r33241 | fingolfin | 2008-07-23 16:42:27 +0200 (Wed, 23 Jul 2008) | 1 line Moved POLYGON struct into polygon.cpp; got rid of some more typedefs ................ r33242 | fingolfin | 2008-07-23 16:43:41 +0200 (Wed, 23 Jul 2008) | 1 line Added svn:ignore attribute ................ r33243 | fingolfin | 2008-07-23 16:44:33 +0200 (Wed, 23 Jul 2008) | 1 line Added Tinsel to credits & NEWS ................ r33246 | fingolfin | 2008-07-23 18:33:53 +0200 (Wed, 23 Jul 2008) | 1 line Added convenience method String::makeUnique(); simplified String::operator=(char c); extended String unit tests ................ r33248 | fingolfin | 2008-07-23 18:49:45 +0200 (Wed, 23 Jul 2008) | 1 line Reorder stuff a little bit, moving private String methods together: cleanup ................ r33249 | fingolfin | 2008-07-23 18:55:52 +0200 (Wed, 23 Jul 2008) | 1 line TINSEL: Renamed CoroutineInstall back to ProcessCreate; got rid of yet another typedef; more cleanup ................ r33250 | fingolfin | 2008-07-23 19:01:42 +0200 (Wed, 23 Jul 2008) | 1 line cleanup ................ r33252 | sev | 2008-07-23 21:50:57 +0200 (Wed, 23 Jul 2008) | 2 lines Fix bug which was triggered by file named 'a' in current directory. ................ r33258 | peres001 | 2008-07-24 10:04:17 +0200 (Thu, 24 Jul 2008) | 1 line Can't test a SharedPtr for nullity! ................ r33259 | fingolfin | 2008-07-24 10:59:17 +0200 (Thu, 24 Jul 2008) | 1 line Moved scheduler / process managment code into a new class Scheduler ................ r33260 | peres001 | 2008-07-24 11:24:32 +0200 (Thu, 24 Jul 2008) | 3 lines * Moved end intro and end game sequences code to gui. * Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn ................ r33261 | peres001 | 2008-07-24 11:42:44 +0200 (Thu, 24 Jul 2008) | 1 line Fixed leak in new gui code. ................ r33263 | fingolfin | 2008-07-24 12:31:37 +0200 (Thu, 24 Jul 2008) | 1 line cleanup ................ r33266 | eriktorbjorn | 2008-07-25 00:12:48 +0200 (Fri, 25 Jul 2008) | 2 lines Make sure _musicVolume and _sfxVolume are clipped to fit in a byte. ................ r33270 | peres001 | 2008-07-25 04:37:55 +0200 (Fri, 25 Jul 2008) | 3 lines * Merged old input management flags into a single mouse status variable. * Mouse is now displayed when it is needed, and hidden when it is not ;) ................ r33272 | peres001 | 2008-07-25 08:35:02 +0200 (Fri, 25 Jul 2008) | 1 line Converted BRA to work with the new menu approach. It is not yet well plugged-in as in NS, but it suffices for the moment. ................ r33273 | peres001 | 2008-07-25 10:27:44 +0200 (Fri, 25 Jul 2008) | 1 line Made character visible in BRA. ................ r33274 | fingolfin | 2008-07-25 11:05:04 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Updating the palette should only require a call to OSystem::updateScreen and not a blit ................ r33275 | fingolfin | 2008-07-25 11:12:03 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Get rid of Graphics::Surface class ................ r33276 | fingolfin | 2008-07-25 11:13:08 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: ActorTag & PolyTag abused a SCNHANDLE and some global enums to keep a trinary state -- fixed that by introducing a new enum HotSpotTag ................ r33277 | fingolfin | 2008-07-25 11:15:03 +0200 (Fri, 25 Jul 2008) | 1 line cleanup ................ r33278 | fingolfin | 2008-07-25 11:15:32 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Got rid of NO_TAG (not used) ................ r33279 | fingolfin | 2008-07-25 11:16:33 +0200 (Fri, 25 Jul 2008) | 1 line Added Common::Rect::isEmpty() method ................ r33280 | fingolfin | 2008-07-25 11:17:47 +0200 (Fri, 25 Jul 2008) | 1 line More tinsel cleanup ................ r33281 | fingolfin | 2008-07-25 11:18:39 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Fixed forgotten ClearScreen(0) call ................ r33282 | fingolfin | 2008-07-25 11:19:06 +0200 (Fri, 25 Jul 2008) | 1 line TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, PCONFINIT ................ r33283 | dreammaster | 2008-07-25 11:36:18 +0200 (Fri, 25 Jul 2008) | 1 line Fix to prevent attempt to delete a non-initialised object during game exit ................ r33285 | joostp | 2008-07-25 12:20:05 +0200 (Fri, 25 Jul 2008) | 2 lines change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ppc/OSX as well. ................ r33287 | buddha_ | 2008-07-25 13:39:58 +0200 (Fri, 25 Jul 2008) | 1 line Update MSVC project files for Parallaction. ................ r33288 | drmccoy | 2008-07-25 14:59:46 +0200 (Fri, 25 Jul 2008) | 2 lines Fixed the inventory bug that's been reported in the forums ................ r33289 | peres001 | 2008-07-25 18:01:25 +0200 (Fri, 25 Jul 2008) | 2 lines * Changed walk code to use Common::Point instead of the clumsy WalkNode. * Changed walk code to use object copy instead of managing pointers. ................ r33290 | peres001 | 2008-07-25 18:08:10 +0200 (Fri, 25 Jul 2008) | 1 line Changed the remaining references to Nodes into Points. ................ r33295 | peres001 | 2008-07-26 04:09:50 +0200 (Sat, 26 Jul 2008) | 1 line BRA now parses path data from the scripts. ................ r33296 | peres001 | 2008-07-26 06:01:11 +0200 (Sat, 26 Jul 2008) | 2 lines * Added walk calculations to BRA (doesn't walk yet, though). * Adapted Character and Animation to handle both versions of the engine. ................ r33297 | peres001 | 2008-07-26 07:37:52 +0200 (Sat, 26 Jul 2008) | 1 line Cleanup. ................ r33298 | peres001 | 2008-07-26 07:56:39 +0200 (Sat, 26 Jul 2008) | 1 line More cleanup. ................ r33321 | Kirben | 2008-07-27 03:54:40 +0200 (Sun, 27 Jul 2008) | 1 line Fix buffer overflow in error message. ................ r33325 | peres001 | 2008-07-27 10:35:00 +0200 (Sun, 27 Jul 2008) | 1 line Doug from BRA can now walk in his hotel room. He still stops in bizarre poses, though. ................ r33326 | vinterstum | 2008-07-27 12:15:57 +0200 (Sun, 27 Jul 2008) | 1 line The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0 ................ r33327 | Kirben | 2008-07-27 12:36:26 +0200 (Sun, 27 Jul 2008) | 1 line Search common directory, when loading frames and talks in Amiga verison of BRA. ................ r33328 | peres001 | 2008-07-27 12:37:54 +0200 (Sun, 27 Jul 2008) | 1 line Added rudimental support for location changes when walking through doors. The best part of this commit is that Doug now stops in a normal position. ................ r33329 | Kirben | 2008-07-27 12:43:15 +0200 (Sun, 27 Jul 2008) | 1 line Add music/sound loading in Amiga version of BRA. ................ r33330 | lordhoto | 2008-07-27 13:07:38 +0200 (Sun, 27 Jul 2008) | 1 line Fixed win32 plugin provider. ................ r33332 | lordhoto | 2008-07-27 14:05:40 +0200 (Sun, 27 Jul 2008) | 2 lines Fixed macro. ................ r33333 | lordhoto | 2008-07-27 14:09:10 +0200 (Sun, 27 Jul 2008) | 2 lines Fixed typo. ................ r33334 | lordhoto | 2008-07-27 14:12:40 +0200 (Sun, 27 Jul 2008) | 3 lines - Fixed fadePalette for HoF and Kyra3 - Fixed bug in wsaFrameAnimationStep ................ r33335 | peres001 | 2008-07-27 15:43:40 +0200 (Sun, 27 Jul 2008) | 1 line Inventory icons are now loaded correctly (not yet displayed). BRA doesn't crash anymore when pressing the right button. :) ................ r33337 | peres001 | 2008-07-27 16:21:16 +0200 (Sun, 27 Jul 2008) | 1 line Moved inventory cursor drawing code to InventoryRenderer. ................ r33338 | buddha_ | 2008-07-27 16:33:37 +0200 (Sun, 27 Jul 2008) | 1 line Cut savegame loading into smaller functional parts (resetEngine, loadPlainSave etc). ................ r33339 | buddha_ | 2008-07-27 16:36:53 +0200 (Sun, 27 Jul 2008) | 1 line Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). ................ r33340 | anotherguest | 2008-07-27 20:22:23 +0200 (Sun, 27 Jul 2008) | 1 line Fix for ftell error when caching. HOF now starts properly ................ r33342 | sev | 2008-07-27 23:14:31 +0200 (Sun, 27 Jul 2008) | 2 lines Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)" ................ r33345 | anotherguest | 2008-07-27 23:35:39 +0200 (Sun, 27 Jul 2008) | 1 line Fixed the Symbian default savepath, but adding the needed \ at the end. ................ r33347 | anotherguest | 2008-07-27 23:37:47 +0200 (Sun, 27 Jul 2008) | 1 line Fixed the Symbian default savepath, but adding the needed \ at the end and now as a string. ................ r33349 | buddha_ | 2008-07-28 00:50:36 +0200 (Mon, 28 Jul 2008) | 3 lines Added a preliminary saving routine for Operation Stealth (Disabled by default, needs more work still. WIP!). Added backgrounds' name saving (8 names in Operation Stealth instead of just 1 like in Future Wars). Added 256 color palette saving and restoring (One of the palettes isn't properly handled yet though). ................ r33350 | peres001 | 2008-07-28 04:56:17 +0200 (Mon, 28 Jul 2008) | 1 line Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes can be added only to directory names. ................ r33352 | peres001 | 2008-07-28 07:18:23 +0200 (Mon, 28 Jul 2008) | 3 lines * Changed Disk code in BRA to use FilesystemNode (duplication has become truly visible!). * Fixed Inventory items loading. ................ r33353 | peres001 | 2008-07-28 07:21:11 +0200 (Mon, 28 Jul 2008) | 1 line Some unneeded references slipped in with the last commit. ................ r33354 | Kirben | 2008-07-28 07:38:24 +0200 (Mon, 28 Jul 2008) | 1 line Fix compile. ................ r33355 | peres001 | 2008-07-28 08:06:35 +0200 (Mon, 28 Jul 2008) | 1 line Inventory is now properly rendered. Item selection is not yet working. ................ r33356 | Kirben | 2008-07-28 08:18:39 +0200 (Mon, 28 Jul 2008) | 1 line There is no mask or path directories for part0 of BRA (Amiga), so always check whether they exist. ................ r33357 | Kirben | 2008-07-28 09:20:55 +0200 (Mon, 28 Jul 2008) | 1 line Add basic support for running Amiga and PC demos of BRA. ................ r33359 | peres001 | 2008-07-28 10:25:06 +0200 (Mon, 28 Jul 2008) | 1 line Some instrumentation for script debugging. ................ r33360 | peres001 | 2008-07-28 10:25:52 +0200 (Mon, 28 Jul 2008) | 1 line Added support for text in BRA DOS demo. ................ r33361 | Kirben | 2008-07-28 10:44:14 +0200 (Mon, 28 Jul 2008) | 1 line Correct character name set by character location parser. ................ r33362 | buddha_ | 2008-07-28 10:44:49 +0200 (Mon, 28 Jul 2008) | 3 lines Made the savegame loading routine choose between loading a Future Wars or an Operation Stealth savegame format. Added a stub for loading the Operation Stealth's temporary savegame format (Not yet implemented). Made mouse cursor change to a disk icon when loading a savegame and back to normal after its done. ................ r33363 | peres001 | 2008-07-28 10:56:37 +0200 (Mon, 28 Jul 2008) | 1 line Added a post processing step to runScripts, so that Animation can be validated after buggy scripts have been executed. ................ r33364 | peres001 | 2008-07-28 11:00:00 +0200 (Mon, 28 Jul 2008) | 1 line Preliminary code for traps. ................ r33365 | buddha_ | 2008-07-28 12:09:00 +0200 (Mon, 28 Jul 2008) | 1 line Now detects temporary Operation Stealth savegame format and saves it. No loading yet. ................ r33366 | buddha_ | 2008-07-28 12:44:54 +0200 (Mon, 28 Jul 2008) | 1 line Cut Future Wars savegame loading routine into parts that can be reused when loading the Operation Stealth savegame format. ................ r33367 | buddha_ | 2008-07-28 12:54:53 +0200 (Mon, 28 Jul 2008) | 1 line Added remaining load functions needed for the Operation Stealth savegame format loading (loadSeqList and loadZoneQuery). Not used yet. ................ r33369 | peres001 | 2008-07-28 13:47:03 +0200 (Mon, 28 Jul 2008) | 1 line Tiny readability aid for parser code. ................ r33370 | peres001 | 2008-07-28 13:48:04 +0200 (Mon, 28 Jul 2008) | 1 line Implemented opcodes for picking up/dropping/opening/closing items. ................ r33371 | peres001 | 2008-07-28 13:50:36 +0200 (Mon, 28 Jul 2008) | 1 line Pick up/drop/open/close actions are now available in game. ................ r33373 | thebluegr | 2008-07-28 14:46:30 +0200 (Mon, 28 Jul 2008) | 1 line Cleanup ................ r33375 | peres001 | 2008-07-28 16:02:46 +0200 (Mon, 28 Jul 2008) | 1 line Fixed loading of static items. ................ r33376 | peres001 | 2008-07-28 16:22:44 +0200 (Mon, 28 Jul 2008) | 1 line Moved validation step from revision 33363, so that it is executed for all animations. ................ r33377 | peres001 | 2008-07-28 16:23:49 +0200 (Mon, 28 Jul 2008) | 1 line Yet another hack to deal with labels... Must rethink this crap from scratch. ................ r33379 | buddha_ | 2008-07-28 18:02:40 +0200 (Mon, 28 Jul 2008) | 6 lines Added loading of temporary Operation Stealth savegames. Needs testing! - Music related settings and adBgVar0 & adBgVar1 aren't loaded currently. Modified resetEngine to also reset more of the Operation Stealth specific variables. Added getter for background scrolling value. Changed additional background indices 1 & 2 from byte to uint16. Made savegame loading functions return !in.ioFailed() as return value instead of true as previously. ................ r33380 | buddha_ | 2008-07-28 18:46:20 +0200 (Mon, 28 Jul 2008) | 1 line Fixed crash when running Operation Stealth introduced in r33339 (There are actually 256 global variables although only 255 of them are saved and loaded from savegames. The last one is VAR_BYPASS_PROTECTION and it is written to in the mainLoop so that's why there was a crash). ................ r33383 | fingolfin | 2008-07-29 00:21:11 +0200 (Tue, 29 Jul 2008) | 1 line Fixing 'warning: comparison of unsigned expression < 0 is always false' ................ r33384 | peres001 | 2008-07-29 01:21:03 +0200 (Tue, 29 Jul 2008) | 1 line Enforcing use of nullZonePtr only for nulling out pointers, as it is useless for comparisons. ................ r33385 | fingolfin | 2008-07-29 02:02:06 +0200 (Tue, 29 Jul 2008) | 1 line SDL: Properly init vars related to mixer double buffering ................ r33387 | fingolfin | 2008-07-29 02:49:44 +0200 (Tue, 29 Jul 2008) | 1 line Changed output of --test-detector: multiple hits with same gameid now only are a warning, not a failure ................ r33388 | fingolfin | 2008-07-29 02:50:12 +0200 (Tue, 29 Jul 2008) | 1 line Changed advanced detector to *always* use the FSNode API for detection (i.e. killed second code path which used File::open trial&error directory 'scanning') ................ r33389 | fingolfin | 2008-07-29 02:54:28 +0200 (Tue, 29 Jul 2008) | 1 line BASE: in runGame, do not set addDefaultDirectory() the game path before invoking createInstance() -- detectors must use FSNode for detection, not rely on File::open ................ r33392 | peres001 | 2008-07-29 05:14:35 +0200 (Tue, 29 Jul 2008) | 2 lines * Fixed positioning of balloons and faces in BRA (dos, at least). * Adapted loading of faces. ................ r33393 | Kirben | 2008-07-29 06:00:07 +0200 (Tue, 29 Jul 2008) | 1 line Add check common directories, in loadScenery() for Amiga version of BRA. ................ r33394 | Kirben | 2008-07-29 06:06:10 +0200 (Tue, 29 Jul 2008) | 1 line Mask files don't always exist in Amiga version of BRA, in paricular NULL.msk. ................ r33400 | lordhoto | 2008-07-29 11:16:53 +0200 (Tue, 29 Jul 2008) | 2 lines Added a reset method to SharedPtr, which allows NULLifying it. ................ r33401 | lordhoto | 2008-07-29 11:23:54 +0200 (Tue, 29 Jul 2008) | 2 lines Formatting. ................ r33402 | peres001 | 2008-07-29 11:44:05 +0200 (Tue, 29 Jul 2008) | 1 line Added dialogue text rendering for BRA. ................ r33404 | buddha_ | 2008-07-29 12:13:53 +0200 (Tue, 29 Jul 2008) | 6 lines Rearranged parts of the Operation Stealth savegame loading routine. - Emulating the Future Wars savegame loading routine and hoping for the best. - Fixes an array out of bounds access when loading the global scripts. Now the loading crashes in the mainloop in processSeqList! But at least we got a bit farther this time. More fixing to come... ................ r33405 | peres001 | 2008-07-29 12:22:50 +0200 (Tue, 29 Jul 2008) | 2 lines * Added flexible verb configuration for both NS and BRA. * Objects can now be really opened and closed in BRA. ................ r33407 | buddha_ | 2008-07-29 14:56:32 +0200 (Tue, 29 Jul 2008) | 1 line Added a debug message to loadTempSaveOS's to check whether we loaded the whole savefile. Made objectStruct's clearing also clear x and y member variables in resetEngine. ................ r33408 | peres001 | 2008-07-29 14:59:55 +0200 (Tue, 29 Jul 2008) | 2 lines * Implemented pause/resume of command execution * Implemented command opcode MOVE (not the script instruction). ................ r33409 | buddha_ | 2008-07-29 15:44:14 +0200 (Tue, 29 Jul 2008) | 7 lines Added purgeSeqList function (Used in mainloop now). Let's see if this helps any... Renamed functions: * addScriptToList0 -> addScriptToGlobalScripts * executeList0 -> executeGlobalScripts * executeList1 -> executeObjectScripts * purgeList1 -> purgeObjectScripts (Also added a clarifying TODO to this function) * purgeList0 -> purgeGlobalScripts (Also added a clarifying TODO to this function) ................ r33410 | buddha_ | 2008-07-29 15:46:42 +0200 (Tue, 29 Jul 2008) | 1 line Make sure processSeqList and purgeSeqList are only called in the main loop when running Operation Stealth. Mostly a precaution as the seqList should be totally empty when running Future Wars as it doesn't use it. ................ r33412 | fingolfin | 2008-07-29 18:09:10 +0200 (Tue, 29 Jul 2008) | 1 line Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing ................ r33413 | fingolfin | 2008-07-29 18:12:42 +0200 (Tue, 29 Jul 2008) | 1 line CONFIGMAN: Store domains in the order they were added ................ r33414 | fingolfin | 2008-07-29 18:16:15 +0200 (Tue, 29 Jul 2008) | 1 line Added convenience accessor method GameDescriptor::preferredtarget ................ r33415 | fingolfin | 2008-07-29 18:29:28 +0200 (Tue, 29 Jul 2008) | 1 line Mass detector: sort all newly detected games by target name before adding them to the config manager ................ r33416 | lordhoto | 2008-07-29 19:00:15 +0200 (Tue, 29 Jul 2008) | 2 lines Added documentation for the functions in algorithm.h. ................ r33418 | fingolfin | 2008-07-29 19:38:07 +0200 (Tue, 29 Jul 2008) | 1 line Set svn:ignore for tools/create_drascula ................ r33419 | fingolfin | 2008-07-29 19:42:19 +0200 (Tue, 29 Jul 2008) | 1 line Added two new classes, BufferedReadStream & BufferedSeekableReadStream, as proposed on scummvm-devel ................ r33425 | lordhoto | 2008-07-29 22:09:30 +0200 (Tue, 29 Jul 2008) | 2 lines Documentation for func.h. ................ r33426 | lordhoto | 2008-07-29 22:15:29 +0200 (Tue, 29 Jul 2008) | 2 lines Little fix for documentation. ................ r33427 | lordhoto | 2008-07-29 22:21:54 +0200 (Tue, 29 Jul 2008) | 3 lines - Formatting - Improved Functor#Mem::isValid implementations. ................ r33432 | peres001 | 2008-07-30 08:25:17 +0200 (Wed, 30 Jul 2008) | 1 line Reordered initialization lists to silence warning. ................ r33436 | fingolfin | 2008-07-30 09:39:41 +0200 (Wed, 30 Jul 2008) | 1 line Changed BufferedReadStream to not permanently decrease its buffer size at the end of a stream (this would fail when using BufferedSeekableReadStream and then seeking back from the end); this also fixes a bug which let you seek back beyond the start of a stream (not that we currently support that in other streams) ................ r33437 | peres001 | 2008-07-30 09:58:25 +0200 (Wed, 30 Jul 2008) | 2 lines * Unified implementation of flow control opcodes in NS and BRA * Simplified script execution loop and context ................ r33438 | thebluegr | 2008-07-30 10:23:04 +0200 (Wed, 30 Jul 2008) | 1 line Make sure that save game descriptions are 0-terminated ................ r33444 | buddha_ | 2008-07-30 13:03:52 +0200 (Wed, 30 Jul 2008) | 1 line Added some debug aids related to addAni and the processSeqList crashing. ................ r33446 | buddha_ | 2008-07-30 13:36:14 +0200 (Wed, 30 Jul 2008) | 1 line Debug printing a couple more relevant variables in addAni. ................ r33452 | peres001 | 2008-07-30 17:01:15 +0200 (Wed, 30 Jul 2008) | 1 line Reordered initialization order to kill a ton of warnings. ................ r33453 | fingolfin | 2008-07-30 17:16:57 +0200 (Wed, 30 Jul 2008) | 1 line Advanced detector: split out part of detectGame into a new function detectGameFilebased; some cleanup ................ r33455 | fingolfin | 2008-07-30 17:38:42 +0200 (Wed, 30 Jul 2008) | 1 line Simplified advanced detector file sys scanning code ................ r33456 | fingolfin | 2008-07-30 17:44:34 +0200 (Wed, 30 Jul 2008) | 1 line Revert my accidental commit of the OSystem changes (oops) ................ r33457 | fingolfin | 2008-07-30 17:48:16 +0200 (Wed, 30 Jul 2008) | 1 line Simplify/optimize/cleanup detectGameFilebased further ................ r33458 | peres001 | 2008-07-30 18:06:46 +0200 (Wed, 30 Jul 2008) | 1 line Fixed Win32 build, after Fingolfin's commits (probably because of the revert in revision 33456). ................ r33459 | fingolfin | 2008-07-30 18:26:38 +0200 (Wed, 30 Jul 2008) | 1 line This time properly reverted my accidental commits of the osystem&configman patch (I didn't mean to commit it in the first place, still waiting for any replies to my corresponding scummvm-devel mail). Sorry for messing up so badly ................ r33463 | lordhoto | 2008-07-31 12:47:15 +0200 (Thu, 31 Jul 2008) | 2 lines Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection". ................ r33464 | lordhoto | 2008-07-31 12:52:29 +0200 (Thu, 31 Jul 2008) | 2 lines Removed debugging leftover. ................ r33466 | buddha_ | 2008-07-31 13:16:48 +0200 (Thu, 31 Jul 2008) | 1 line Update MSVC project files for Kyra Lands of Lore additions. ................ r33467 | peres001 | 2008-07-31 13:29:37 +0200 (Thu, 31 Jul 2008) | 1 line Set correct font for dialogues in BRA Amiga. ................ r33468 | peres001 | 2008-07-31 14:26:12 +0200 (Thu, 31 Jul 2008) | 1 line Changed Gfx::_backgroundInfo to be a pointer. This temporarily kills all z-buffering. ................ r33469 | peres001 | 2008-07-31 14:50:43 +0200 (Thu, 31 Jul 2008) | 1 line Made changing of background more flexible, in that the engine can now configure its BackgroundInfo before passing it to Gfx. ................ r33470 | lordhoto | 2008-07-31 15:36:13 +0200 (Thu, 31 Jul 2008) | 3 lines - Added Common::mem_fun_ref for object references instead of pointers. - Added simple tests for a little bit functionallity from common/func.h ................ r33471 | eriktorbjorn | 2008-07-31 15:45:58 +0200 (Thu, 31 Jul 2008) | 4 lines Applied my patch #2030058 ("Workaround for incorrectly compressed FotAQ"), and made a mention in NEWS that speech is played correctly now. Of course, we should still provide a correctly compressed version at some point. ................ r33473 | peres001 | 2008-07-31 16:20:51 +0200 (Thu, 31 Jul 2008) | 1 line Disabled masks in BRA Amiga, because the decoding is not known yet. ................ r33474 | peres001 | 2008-07-31 17:15:42 +0200 (Thu, 31 Jul 2008) | 2 lines * Removed references to the current _backgroundInfo from parser code. * Re-enabled masks (in BRA DOS). ................ r33478 | anotherguest | 2008-07-31 19:33:48 +0200 (Thu, 31 Jul 2008) | 1 line Enabled the correct features for standard builds ................ svn-id: r33486
2008-07-31Update MSVC project files for Kyra Lands of Lore additions.Kari Salminen
svn-id: r33466
2008-07-25Update MSVC project files for Parallaction.Kari Salminen
svn-id: r33287
2008-07-23Enable Tinsel also for MSVC 7 & 7.1 & 9 in addition to MSVC 8.Kari Salminen
svn-id: r33239
2008-07-23Added extra defines and include for Tinsel projectPaul Gilbert
svn-id: r33238
2008-07-23Updated rest of the MSVC project and solution files for Tinsel.Kari Salminen
svn-id: r33233
2008-07-23Added the Tinsel engine to the Scummvm MSVC8 SolutionPaul Gilbert
svn-id: r33232
2008-07-23Replaced the out of date file list in the MSVC8 project with the proper file ↵Paul Gilbert
list svn-id: r33231
2008-07-23Added Tinsel engine to main repos (no news item for it ON PURPOSE)Max Horn
svn-id: r33230
2008-07-21This is 0.13.0svn nowEugene Sandulenko
svn-id: r33160
2008-07-11Update MSVC project files.Kari Salminen
svn-id: r33004
2008-07-04Updated MSVC project files (Added Parallaction's balloons.cpp).Kari Salminen
svn-id: r32904
2008-07-02InterfaceManager functionality translated into a Theme subclass ↵Vicent Marti
"ThemeRenderer" to easen integration with the current GUI. svn-id: r32876
2008-07-01New lure.dat with corrections to the Italian stringsPaul Gilbert
svn-id: r32867
2008-06-30Updated MSVC project files for commit #32828Filippos Karapetis
svn-id: r32849
2008-06-26InterfaceManager now loads themes.Vicent Marti
svn-id: r32800
2008-06-18Split ThemeParser into XMLParser and ThemeParser as child class to have a ↵Vicent Marti
common XML Parser. svn-id: r32734
2008-06-14Merged trunk into the GUI branch.Vicent Marti
Fixed MSVS9 project files. svn-id: r32702
2008-06-14Updated MS Visual Studio project files for MusicPlugin.Vicent Marti
svn-id: r32701
2008-06-13Renamed MIDI plugins to Music pluginsJordi Vilalta Prat
svn-id: r32693
2008-06-12Parser skeletonVicent Marti
Expanded drawing interface svn-id: r32678
2008-06-10New version of drascula.dat, fixing the problem in the pendulum roomFilippos Karapetis
svn-id: r32659
2008-06-09Initial version of drascula.datFilippos Karapetis
svn-id: r32631
2008-06-09Updated the MSVC project files of the drascula engine (removed staticdata.h)Filippos Karapetis
svn-id: r32629
2008-06-07Update Drascula's MSVC project files for r32599.Kari Salminen
svn-id: r32601
2008-06-05recreated icon.png from scummvm_logo.svgAndre Heider
svn-id: r32565
2008-06-04Add missing runtime dataAndre Heider
svn-id: r32550
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547
2008-06-03Removed stringSupport.cpp/.h from the MSVC project files of the cruise engineFilippos Karapetis
svn-id: r32511
2008-06-02Updated the MSVC project files (added unarj.cpp/.h)Filippos Karapetis
svn-id: r32491
2008-05-30Updated the MSVC project files of the drascula engineFilippos Karapetis
svn-id: r32405
2008-05-28Updated the MSVC project files of the gob engine for commit #32352Filippos Karapetis
svn-id: r32353
2008-05-28Reverted commit #32344, apparently those defines are needed for the SCUMM ↵Filippos Karapetis
engine for older versions of MSVC svn-id: r32346
2008-05-28Added ENABLE directives for all ScummVM enginesFilippos Karapetis
svn-id: r32345
2008-05-28Remove the ENABLE_SCUMM_7_8 and ENABLE_HE directives from the SCUMM engine ↵Filippos Karapetis
MSVC project file. They'll be placed in the global ScummVM project svn-id: r32344
2008-05-26Update MSVC project files.Kari Salminen
svn-id: r32287