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2006-05-27Major GUI update:Eugene Sandulenko
- Implemented padding in console - Update only current line in console instead of whole screen - Fixed caret positioning in edit text widget - Improved buttons drawing, now they look more realistic - Added label spacing in popup widget - Correct shadow in popup widget - Fixed up with selected popup widget being drawn on wrong tab - Added shading to list dialog - Adjusted shading of inactive widgets - Proper coloring of browset (add game) dialog - Introduced Container widget - Used Container widget in scumm save/load dialog. Now it looks properly - Adjusted button colors even more. Now they match almost perfectly albeit with banding - Made scrollbar appear only when it is really needed svn-id: r22670
2006-05-23imported AGI enginePaweł Kołodziejski
svn-id: r22588
2006-05-13fix VS2005 compilation warningsAndrew Kurushin
svn-id: r22431
2006-05-09Fix mingw compileTravis Howell
svn-id: r22400
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
- Renamed base/options.cpp to base/commandLine.cpp because of conflict with gui/options.cpp which sit in same directory in MSVC builds - Moved AudioCDManager singleton declaration outside of Audio namespace - Fixed numerous MSVC warning of potentially uninitialized variables and int <-> bool conversions. svn-id: r22397
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
svn-id: r22347
2006-04-25Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact thisEugene Sandulenko
is "Update project files for DevCpp" svn-id: r22161
2006-04-25Set prop svn:eol-styleEugene Sandulenko
svn-id: r22160
2006-04-14Finish cleanup of root directory. Now move scummvm.rc to dists/Eugene Sandulenko
svn-id: r21860
2006-04-14First batch of root directory cleanup. Now icons are stored in directoryEugene Sandulenko
icons/ and all other assorted stuff in dists/ directory. Still I may broke some packaging/building procedures as no testing was performed. svn-id: r21859
2006-03-19Bring MSVC71 project files up to date. Courtsey of Quietust.Eugene Sandulenko
svn-id: r21389
2006-03-12IMuse SysEx processing now handled by client-specified callbacks. This ↵Jamieson Christian
removes all game-specific references from the Player class. Bloodshed Dev-C++ project file updated. svn-id: r21241
2006-03-07Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files.Jamieson Christian
svn-id: r21116
2006-03-05updated msvc7,8 project filesPaweł Kołodziejski
svn-id: r21092
2006-03-05Patch to update Microsoft VC 7.1 project files, from QuietustTravis Howell
svn-id: r21088
2006-03-05Separated the IMuse Part methods into their own file. Updated the Bloodshed ↵Jamieson Christian
Dev-C++ project file at the same time. svn-id: r21085
2006-03-04Weekly update to the Bloodshed Dev-C++ project files.Jamieson Christian
svn-id: r21077
2006-03-04updated msvc7 project filesPaweł Kołodziejski
svn-id: r21075
2006-03-04updated msvc8 project filesPaweł Kołodziejski
svn-id: r21074
2006-03-04Patch #1434866 (Allow (again) the generation of deb pack.from current svn). ↵Max Horn
Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-) svn-id: r21060
2006-03-03Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.Jamieson Christian
svn-id: r21021
2006-03-02fix compile errorAndrew Kurushin
svn-id: r21015
2006-03-02Update of MSVC71 project files from QuietustEugene Sandulenko
svn-id: r21008
2006-02-26Added USE_ZLIB define and Zlib library reference to Bloodshed Dev-C++ ↵Jamieson Christian
project, for proper theme handling. svn-id: r20946
2006-02-26Updated Bloodshed Dev-C++ project files to reflect new cine engine, scumm ↵Jamieson Christian
and scummv file rearrangements, and gob tweaks. Further refinement to the SVN properties on impacted project files. svn-id: r20941
2006-02-24Add MSVC71 project files courtsey of QuietustEugene Sandulenko
svn-id: r20850
2006-02-23updated msvc7 project files, it's really this time :)Paweł Kołodziejski
svn-id: r20833
2006-02-23updated msvc7 project filesPaweł Kołodziejski
svn-id: r20830
2006-02-18Updated Dev-C++ project files to reflect HE restructuring in scumm, along ↵Jamieson Christian
with simon and sword2 fileset changes. svn-id: r20754
2006-02-16updated msvc8 filesPaweł Kołodziejski
svn-id: r20726
2006-02-14Added Bloodshed Dev-C++ project files to the dists collection.Jamieson Christian
svn-id: r20683
2006-02-13Used tools/update-version.pl to update the version in all (?) relevant ↵Max Horn
places to 0.9.0svn svn-id: r20672
2006-02-12updated msvc7 project filesPaweł Kołodziejski
svn-id: r20625
2006-02-12updated msvc8 project files to latest 'engines' directory changesPaweł Kołodziejski
svn-id: r20615
2006-02-11updated msvc filesPaweł Kołodziejski
svn-id: r20549
2006-02-11updated msvc filesPaweł Kołodziejski
svn-id: r20548
2006-02-05updatePaweł Kołodziejski
svn-id: r20393
2006-01-29Patch #1416561: "updated .spec package description (second part of it).Eugene Sandulenko
Thanks, wjp. svn-id: r20284
2006-01-28updatePaweł Kołodziejski
svn-id: r20269
2006-01-28updatePaweł Kołodziejski
svn-id: r20268
2006-01-27Patch #1416561: "updated .spec package description"Eugene Sandulenko
svn-id: r20238
2006-01-25New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in ↵Max Horn
version 1.2.3CVS) svn-id: r20165
2006-01-08updatePaweł Kołodziejski
svn-id: r19944
2006-01-05updatePaweł Kołodziejski
svn-id: r19920
2006-01-01updatePaweł Kołodziejski
svn-id: r19876
2005-11-08DS_Store & background.jpg for OS X disk imagesMax Horn
svn-id: r19504
2005-10-19updatePaweł Kołodziejski
svn-id: r19184
2005-10-16Update build files. Add support for Gobliiins and ITE enginesNicolas Bacca
svn-id: r19123
2005-10-11Patch #1308891 "0.8.0 spec files for scummvm and scummvm-tools"Eugene Sandulenko
svn-id: r19026
2005-08-08udpdatePaweł Kołodziejski
svn-id: r18630