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authorMax Horn2006-01-25 20:53:25 +0000
committerMax Horn2006-01-25 20:53:25 +0000
commit7fddfa20c6ca3dd36be82adc755a4a2c1b8cfed6 (patch)
treeadccb3b5f87f570b50a0a14e86e8a7bb2ac729ae /dists
parent7ad5158ae1448242bc8d3222b8a2fcb567dce2e2 (diff)
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New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
svn-id: r20165
Diffstat (limited to 'dists')
-rw-r--r--dists/macosx/Info.plist32
-rw-r--r--dists/macosx/Info.plist.in32
-rw-r--r--dists/redhat/scummvm.spec2
-rw-r--r--dists/redhat/scummvm.spec.in156
4 files changed, 221 insertions, 1 deletions
diff --git a/dists/macosx/Info.plist b/dists/macosx/Info.plist
new file mode 100644
index 0000000000..e968b552a8
--- /dev/null
+++ b/dists/macosx/Info.plist
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleDisplayName</key>
+ <string>ScummVM</string>
+ <key>CFBundleExecutable</key>
+ <string>scummvm</string>
+ <key>CFBundleGetInfoString</key>
+ <string>0.9.0cvs, Copyright 2001-2006 The ScummVM team</string>
+ <key>CFBundleIconFile</key>
+ <string>scummvm.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.scummvm.scummvm</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>ScummVM</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>0.9.0cvs</string>
+ <key>CFBundleVersion</key>
+ <string>0.9.0cvs</string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright 2001-2006 The ScummVM team</string>
+</dict>
+</plist>
diff --git a/dists/macosx/Info.plist.in b/dists/macosx/Info.plist.in
new file mode 100644
index 0000000000..77095f6ff6
--- /dev/null
+++ b/dists/macosx/Info.plist.in
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleDisplayName</key>
+ <string>ScummVM</string>
+ <key>CFBundleExecutable</key>
+ <string>scummvm</string>
+ <key>CFBundleGetInfoString</key>
+ <string>@VERSION@, Copyright 2001-2006 The ScummVM team</string>
+ <key>CFBundleIconFile</key>
+ <string>scummvm.icns</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.scummvm.scummvm</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>ScummVM</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>@VERSION@</string>
+ <key>CFBundleVersion</key>
+ <string>@VERSION@</string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright 2001-2006 The ScummVM team</string>
+</dict>
+</plist>
diff --git a/dists/redhat/scummvm.spec b/dists/redhat/scummvm.spec
index 4a618aa421..c9535256eb 100644
--- a/dists/redhat/scummvm.spec
+++ b/dists/redhat/scummvm.spec
@@ -7,7 +7,7 @@
# Prologue information
#------------------------------------------------------------------------------
Name : scummvm
-Version : 0.8.0
+Version : 0.9.0cvs
Release : 1
Summary : Graphic adventure game interpreter
Group : Interpreters
diff --git a/dists/redhat/scummvm.spec.in b/dists/redhat/scummvm.spec.in
new file mode 100644
index 0000000000..8cd853e98b
--- /dev/null
+++ b/dists/redhat/scummvm.spec.in
@@ -0,0 +1,156 @@
+#------------------------------------------------------------------------------
+# scummvm.spec
+# This SPEC file controls the building of ScummVM RPM packages.
+#------------------------------------------------------------------------------
+
+#------------------------------------------------------------------------------
+# Prologue information
+#------------------------------------------------------------------------------
+Name : scummvm
+Version : @VERSION@
+Release : 1
+Summary : Graphic adventure game interpreter
+Group : Interpreters
+License : GPL
+
+Url : http://www.scummvm.org
+
+Source : %{name}-%{version}.tar.bz2
+Source1 : libmad-0.15.1b.tar.bz2
+Source2 : mpeg2dec-0.4.0b.tar.bz2
+BuildRoot : %{_tmppath}/%{name}-%{version}-root
+
+BuildRequires: desktop-file-utils
+BuildRequires: libogg-devel
+BuildRequires: libvorbis-devel
+BuildRequires: flac-devel
+BuildRequires: zlib-devel
+BuildRequires: nasm
+BuildRequires: SDL-devel >= 1.2.2
+
+#------------------------------------------------------------------------------
+# Description
+#------------------------------------------------------------------------------
+%description
+ScummVM is an interpreter that will play graphic adventure games written for
+LucasArts' SCUMM virtual machine, Adventure Soft's Simon the Sorcerer 1 and 2,
+Revolution Software Ltd's Beneath a Steel Sky and Renegade Software's
+Flight of the Amazon Queen. It uses the SDL library for outputting graphics.
+
+#------------------------------------------------------------------------------
+# install scripts
+#------------------------------------------------------------------------------
+%prep
+%setup -q -a 1 -a 2 -n scummvm-%{version}
+mkdir tmp
+
+%build
+(cd libmad-0.15.1b; ./configure --enable-static --disable-shared --prefix=%{_builddir}/scummvm-%{version}/tmp; make; make install)
+(cd mpeg2dec-0.4.0; ./configure --enable-static --disable-shared --prefix=%{_builddir}/scummvm-%{version}/tmp; make; make install)
+./configure --with-mad-prefix=%{_builddir}/scummvm-%{version}/tmp --with-mpeg2-prefix=%{_builddir}/scummvm-%{version}/tmp
+make
+
+%install
+install -m755 -D scummvm %{buildroot}%{_bindir}/scummvm
+install -m644 -D scummvm.6 %{buildroot}%{_mandir}/man6/scummvm.6
+install -m644 -D scummvm.xpm %{buildroot}%{_datadir}/pixmaps/scummvm.xpm
+desktop-file-install --vendor scummvm --dir=%{buildroot}/%{_datadir}/applications scummvm.desktop
+
+%clean
+rm -Rf ${RPM_BUILD_ROOT}
+
+#------------------------------------------------------------------------------
+# Files listing.
+#------------------------------------------------------------------------------
+%files
+%defattr(0644,root,root,0755)
+%doc AUTHORS README NEWS COPYING
+%attr(0755,root,root)%{_bindir}/scummvm
+%{_datadir}/applications/*
+%{_datadir}/pixmaps/scummvm.xpm
+%{_mandir}/man6/scummvm.6*
+
+#------------------------------------------------------------------------------
+# Change Log
+#------------------------------------------------------------------------------
+%changelog
+* Mon Dec 20 2004 (0.7.0)
+ - added AUTHORS file
+* Thu Jul 15 2004 (0.6.0-2)
+ - added .desktop file (modified from patch 891909)
+ - used some elements of the .spec file for scummvm from http://livna.org/
+* Mon Mar 15 2004 (0.6.0)
+ - included libmad and libmpeg2
+* Sat Aug 02 2003 (0.5.0)
+ - Enhanced versions of Maniac Mansion and Zak McKracken are now supported and completable
+ - Beneath A Steel Sky is now supported and completable
+ - Added support for Amiga version of Monkey Island 1
+ - Initial unplayable support for V1 version of Maniac Mansion/Zak McKracken
+ - Curse of Monkey Island (COMI) support for playing from CD improved on Mac OS X
+ - Loading COMI savegames for disk 2 doesn't anymore require disk 1 first
+ - Rewritten iMUSE enginee, and many Music fixes (exp. Monkey Island 2)
+ - Support for music in Humongous games and simon2dos/simon2talkie (XMIDI format)
+ - Support for music in simon1demo (Proprietary format)
+ - Complete music support for Simon the Sorcerer 2
+ - Improved music and sound support in Zak256
+ - Added Aspect Ratio option
+ - Many other bug fixes, improvements and optimisations
+* Sun May 25 2003 (0.4.1)
+ - Added AdvMame3x filter
+ - Fixed crash in Curse of Monkey Island (and possibly other games as well)
+ - Fixed airport doors in Zak256
+ - Fixed crash in SDL backend
+ - Fixed various iMuse bugs
+* Sun May 11 2003 (0.4.0)
+ - Curse of Monkey Island (comi) support (experimental)
+ - Added support for the EGA versions of Loom, Monkey Island and Indy3
+ - Improved music support in Indy3 and the floppy versions of Monkey Islands
+ - Many Simon the Sorcerer 1 & 2 improvements and fixes
+ - Very pre-alpha Beneath a Steel Sky code. Don't expect it to do anything.
+ - Even more pre-alpha support for V2 SCUMM games (Maniac Mansion and Zak)
+ - Preliminary support for early Humongous Entertainment titles (very experimental)
+ - New debug console and several GUI/Launcher enhancements
+ - New Save/Load code (easier to expand while retaining compatibility)
+ - DreamCast port now works with new games added for 0.3.0b
+ - New official PalmOS port
+ - Various minor and not so minor SCUMM game fixes
+ - Large memory leak fixed for The Dig/ComI
+ - SMUSH code optimised, frame dropping added for slower machines
+ - Code cleanups
+* Sun Dec 01 2002 (0.3.0)
+ - massive cleanup work for iMUSE. Sam and Max music now plays correctly
+ - many bugfixes for Zak256, + sound and music support
+ - music support for Simon the Sorcerer on any platform with real MIDI
+ - experimental support for Indy3 (VGA) - Indiana Jones + Last Crusade
+ - completed support for Monkey1 VGA Floppy, The Dig
+ - added akos16 implementation for The Dig and Full Throttle costumes
+ - added digital iMUSE implementation for The Dig and Full Throttle music.
+ - Loom CD speech+music syncronisation improved greatly
+ - added midi-emulation via adlib, for platforms without sequencer support
+ - code separation of various engine parts into several libraries
+ - several fixes to prevent Simon the Sorcerer crashing and hanging
+ - hundreds of bugfixes for many other games
+ - new SMUSH video engine, for Full Throttle and The Dig
+ - new in-game GUI
+ - launcher dialog
+* Sun Apr 14 2002 (0.2.0)
+ - core engine rewrite
+ - enhanced ingame GUI, including options/volume settings.
+ - auto-save feature
+ - added more command-line options, and configuration file
+ - new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc)
+ - graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
+ - support for MAD MP3 compressed audio
+ - support for first non-SCUMM games (Simon the Sorcerer)
+ - support for V4 games (Loom CD)
+ - enhanced V6 game support (Sam and Max is now completable)
+ - experimental support for V7 games (Full Throttle/The Dig)
+ - experimental support for V3 games (Zak256/Indy3)
+* Sun Jan 13 2002 (0.1.0)
+ - loads of changes
+* Fri Oct 12 2001 (0.0.2)
+ - bug fixes
+ - save & load support
+* Mon Oct 8 2001 (0.0.1)
+ - initial version
+