Age | Commit message (Collapse) | Author |
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svn-id: r21356
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Sync. more changes.
svn-id: r20126
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options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)
This is a slightly revised version of the non-GUI part of patch #1336171.
svn-id: r20030
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svn-id: r19252
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- it's only honored in the global level of the config file
- all checks for it go through gDebugLevel now, which is made global
- the '-d' switch is handled in a slightly saner and consistent way
- removed 'debuglevel' from the config format documentation; we do
not want to encourage the avarage user to use it
svn-id: r17769
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#1181750 "Updated Native MIDI documentation". Thanks _tom a lot.
svn-id: r17571
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
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svn-id: r17082
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svn-id: r16328
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Daniel Steinberger.
svn-id: r14795
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svn-id: r14225
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Remove mention of talkspeed default, since it no longer applies.
svn-id: r14191
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Sword games. (The digial iMUSE code still calls it voice volume, though.)
svn-id: r13483
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svn-id: r13173
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svn-id: r12844
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o Made all tables with same width for more consistent look
svn-id: r12769
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svn-id: r12749
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svn-id: r12563
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readme.dvi -o readme.ps' If someone wants a Makefile, please post it to the scmmvm-devel-list.
svn-id: r12560
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