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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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access.h
Age
Commit message (
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Author
2014-08-10
ACCESS: Adding sprite resources and screen saving
Paul Gilbert
2014-08-09
ACCESS: Implemented roomMenu
Paul Gilbert
2014-08-09
ACCESS: Cleanup of Amazon game flags
Paul Gilbert
2014-08-09
ACCESS: Beginnings of inventory management
Paul Gilbert
2014-08-09
ACCESS: Beginnings of animation manager
Paul Gilbert
2014-08-09
ACCESS: Add detection entry and subfolder adding for CD version
Paul Gilbert
2014-08-07
ACCESS: Move playField and tile data to Room class
Paul Gilbert
2014-08-07
ACCESS: Fixes for loading room data
Paul Gilbert
2014-08-07
ACCESS: Implemented setupRoom method
Paul Gilbert
2014-08-06
ACCESS: Implemented room data loading
Paul Gilbert
2014-08-06
ACCESS: Added room clearing
Paul Gilbert
2014-08-05
ACCESS: Add scripts classes and Amazon room setup
Paul Gilbert
2014-08-05
ACCESS: Implement outer room handler
Paul Gilbert
2014-08-05
ACCESS: Remainder of Amazon game initialization added
Paul Gilbert
2014-08-05
ACCESS: Moved globals into the main engine classes
Paul Gilbert
2014-08-04
ACCESS: Added Globals classes
Paul Gilbert
2014-08-04
ACCESS: Remove graphics manager, and added more skeleton for Amazon intro
Paul Gilbert
2014-08-04
ACCESS: Fleshed out beginning of title sequence, added Screen::clip
Paul Gilbert
2014-08-02
ACCESS: Adding file loading
Paul Gilbert
2014-08-02
ACCESS: Implement fading routines
Paul Gilbert
2014-08-01
ACCESS: Implement decoding of game cursors
Paul Gilbert
2014-08-01
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
Paul Gilbert
2014-07-29
ACCESS: Main engine skeleton and events manager
Paul Gilbert
2014-07-29
ACCESS: Initial engine skeleton
Paul Gilbert