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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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amazon
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amazon_game.cpp
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Commit message (
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Author
2014-12-12
ACCESS: Fix the end of the demo
Strangerke
2014-12-12
ACCESS: Cleaned up event handling for scene establish text display
Paul Gilbert
2014-12-12
ACCESS: Clean up keyboard control
Paul Gilbert
2014-12-12
ACCESS: Fix cmdDead for the demo
Strangerke
2014-12-12
ACCESS: Further cleanup of river obstacles checks
Paul Gilbert
2014-12-12
ACCESS: Janitorial
Strangerke
2014-12-12
ACCESS: Debounce any mouse press when showing death screen
Paul Gilbert
2014-12-12
ACCESS: Fix doEstablish for the floppy and for the demo versions
Strangerke
2014-12-12
ACCESS: Rename _Eseg
Strangerke
2014-12-12
ACCESS: Split SoundManager and MusicManager
Strangerke
2014-12-12
ACCESS: Remove second character sprite in Dead command
Strangerke
2014-12-12
ACCESS: Refactor opening scenes logic into Opening class
Paul Gilbert
2014-12-12
ACCESS: Fix restoring game scene after using help
Paul Gilbert
2014-12-12
ACCESS: Moved help table data from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Remove unneeded dummy field syncs from serializer
Paul Gilbert
2014-12-12
ACCESS: Move _saveRiver from engine to River class
Paul Gilbert
2014-12-12
ACCESS: Major refactoring of Amazon logic into their own classes
Paul Gilbert
2014-12-12
ACCESS: Cleanup of updateObstacles
Paul Gilbert
2014-12-12
ACCESS: Finish the implementation of cmdHelp (still a redraw issue)
Strangerke
2014-12-12
ACCESS: Cleanup of room _function and river canoe movement
Paul Gilbert
2014-12-12
ACCESS: Add a replacement of configSelect, currently just initializing _hintL...
Strangerke
2014-12-12
ACCESS: gcc compilation fixes
Paul Gilbert
2014-12-12
ACCESS: add code to replace the checks on KEYBUFCNT
Strangerke
2014-12-12
ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum
Paul Gilbert
2014-12-12
ACCESS: Fix a glitch in the intro, add a workaround for a crash, fix a logic ...
Strangerke
2014-12-12
ACCESS: Fix flickering slaver guard
Paul Gilbert
2014-12-12
ACCESS: Move slaver guard functions into the Guard class
Paul Gilbert
2014-12-12
ACCESS: Fix character in first screen when the intro is played
Strangerke
2014-12-12
ACCESS: Implement calcIQ
Strangerke
2014-12-12
ACCESS: Implement helpTitle
Strangerke
2014-12-12
ACCESS: Some work on drawHelp (WIP)
Strangerke
2014-12-12
ACCESS: Fix the ability to switch between players
Paul Gilbert
2014-12-12
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Use a new structure instead of a byte array for River Objects
Strangerke
2014-12-12
ACCESS: Some more work on RIVER (still WIP)
Strangerke
2014-12-12
ACCESS: Implement doTent
Strangerke
2014-12-12
ACCESS: Add extra shouldQuit checks during title sequence
Paul Gilbert
2014-12-12
ACCESS: Add a hack in order to make the first screen visible
Strangerke
2014-12-12
ACCESS: Fix display height of text in chapter introduction
Strangerke
2014-12-12
ACCESS: Move setupGame before doIntroduction to fix a crash
Strangerke
2014-12-12
ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources
Strangerke
2014-12-12
ACCESS: Simplify doIntroduction()
Strangerke
2014-12-12
ACCESS: Add more intro code, including credit scrolling
Strangerke
2014-12-12
ACCESS: Fix intro countdown, add splashscreen and loading of scene 0
Strangerke
2014-12-12
ACCESS: Fix the call of doIntroduction
Strangerke
2014-12-12
ACCESS: Start working on ANT()
Strangerke
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Fixes for startChapter
Paul Gilbert
2014-12-12
ACCESS: Implemented code for cmdChapter
Paul Gilbert
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