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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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access
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amazon
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amazon_scripts.cpp
Age
Commit message (
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Author
2014-12-12
ACCESS: Implement two more RIVER related functions
Strangerke
2014-12-12
ACCESS: Fix the mWhileDownRiver cutscene
Paul Gilbert
2014-12-12
ACCESS: Implement riverJumpTest
Strangerke
2014-12-12
ACCESS: Fix the ability to switch between players
Paul Gilbert
2014-12-12
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
Paul Gilbert
2014-12-12
ACCESS: Split cmdDead in order to use it in RIVER
Strangerke
2014-12-12
ACCESS: Fix the jungle walk 2 cutscene
Paul Gilbert
2014-12-12
ACCESS: Implement riverSound
Strangerke
2014-12-12
ACCESS: Further fixes for panning
Paul Gilbert
2014-12-12
ACCESS: Tweaks to mWhileDoOpen and fixes to pan method
Paul Gilbert
2014-12-12
ACCESS: Implement setRiverPan
Strangerke
2014-12-12
ACCESS: Some more work on RIVER (still WIP)
Strangerke
2014-12-12
ACCESS: Fix loading of animation at end of mWhileDoOpen
Paul Gilbert
2014-12-12
ACCESS: Start the implementation of RIVER (WIP)
Strangerke
2014-12-12
ACCESS: Implement mWhileDownRiver
Strangerke
2014-12-12
ACCESS: Implement jungleMove
Strangerke
2014-12-12
ACCESS: Implement mWhileJWalk2 (WIP)
Strangerke
2014-12-12
ACCESS: Trigger quit game at the end of doCast
Strangerke
2014-12-12
ACCESS: Implement doCast
Strangerke
2014-12-12
ACCESS: Fix loading correct sprite resource in mWhileDoOpen
Paul Gilbert
2014-12-12
ACCESS: Fix loading animation data in mWhileDoOpen
Paul Gilbert
2014-12-12
ACCESS: Replace doOpening by mWhileDoOpen, move openObj to Amazon Resources
Strangerke
2014-12-12
ACCESS: Implement setVerticalCode and setHorizontalCode used by the guard scene
Strangerke
2014-12-12
ACCESS: Implement chkVLine and chkHLine
Strangerke
2014-12-12
ACCESS: Fix some issues in plotTorchSpear(), in plotPit() and in ANT()
Strangerke
2014-12-12
ACCESS: Implement guardSee and setGuardFrame
Strangerke
2014-12-12
ACCESS: Add missing code in guard()
Strangerke
2014-12-12
ACCESS: Fix some parameters in ANT
Strangerke
2014-12-12
ACCESS: Implement plotPit()
Strangerke
2014-12-12
ACCESS: Refactor ANT
Strangerke
2014-12-12
ACCESS: Start working on ANT()
Strangerke
2014-12-12
ACCESS: Fix player walking in jungle cutscene
Paul Gilbert
2014-12-12
ACCESS: Fix redundant pointer references in adding items to _images list
Paul Gilbert
2014-12-12
ACCESS: Fixes to pan method
Paul Gilbert
2014-12-12
ACCESS: Some cleanup of remaining game cutscenes code
Paul Gilbert
2014-12-12
ACCESS: Fix cutscene of pilot falling out of plane
Paul Gilbert
2014-12-12
ACCESS: Fixes for flying plane cutscene
Paul Gilbert
2014-12-12
ACCESS: Airplane flight cutscene is now partially working
Paul Gilbert
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Implement mWhileDoOpen
Strangerke
2014-12-12
ACCESS: Implement pan()
Strangerke
2014-12-12
ACCESS: Start implementing mWhileJWalk()
Strangerke
2014-12-12
ACCESS: Fix tiny bug in mWhileFly
Strangerke
2014-12-12
ACCESS: Implement mWhileFall
Strangerke
2014-12-12
ACCESS: Implement mWhileFly
Strangerke
2014-12-12
ACCESS: Hood newMusic in cmdSpecial
Strangerke
2014-12-12
ACCESS: Add missing _startup checks to palette cycling opcodes
Paul Gilbert
2014-12-12
ACCESS: Implement palette cycling script commands
Paul Gilbert
2014-12-12
ACCESS: Implemented code for cmdChapter
Paul Gilbert
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