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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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amazon
Age
Commit message (
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Author
2014-12-12
ACCESS: Add some code to display scene number & description
Strangerke
2014-12-12
ACCESS: Fixes for flying plane cutscene
Paul Gilbert
2014-12-12
ACCESS: Airplane flight cutscene is now partially working
Paul Gilbert
2014-12-12
ACCESS: Fix crash when starting scene 16
Paul Gilbert
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Workaround not being able to leave scene 9 in Amazon to the south
Paul Gilbert
2014-12-12
ACCESS: Workaround for original game vertical room scrolling
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Fix malformed inventory item description
Paul Gilbert
2014-12-12
ACCESS: Implement mWhileDoOpen
Strangerke
2014-12-12
ACCESS: Beginnings of inventory dragging for combining items
Paul Gilbert
2014-12-12
ACCESS: Implement pan()
Strangerke
2014-12-12
ACCESS: Start implementing mWhileJWalk()
Strangerke
2014-12-12
ACCESS: Fix tiny bug in mWhileFly
Strangerke
2014-12-12
ACCESS: Implement mWhileFall
Strangerke
2014-12-12
ACCESS: Implement mWhileFly
Strangerke
2014-12-12
ACCESS: Fix resetting cursor after conversations
Paul Gilbert
2014-12-12
ACCESS: Hood newMusic in cmdSpecial
Strangerke
2014-12-12
ACCESS: Add missing _startup checks to palette cycling opcodes
Paul Gilbert
2014-12-12
ACCESS: Implement palette cycling script commands
Paul Gilbert
2014-12-12
ACCESS: Fixes for startChapter
Paul Gilbert
2014-12-12
ACCESS: Implemented code for cmdChapter
Paul Gilbert
2014-12-12
ACCESS: Fix display of paged text in doEstablish calls
Paul Gilbert
2014-09-18
ACCESS: Implement guard()
Strangerke
2014-09-16
ACCESS: Fix bool/int comparisons and assignments
Strangerke
2014-09-16
ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* t...
Strangerke
2014-09-12
ACCESS: Implement mWhile1
Strangerke
2014-09-12
ACCESS: Add missing call to boatWalls
Strangerke
2014-09-12
ACCESS: Implement a coupld of special commands
Strangerke
2014-09-11
ACCESS: Implement setInactive and mWhile
Strangerke
2014-08-30
ACCESS: Fix freeing _eseg correctly
Paul Gilbert
2014-08-30
ACCESS: Further cleanup of doEstablish parameters
Paul Gilbert
2014-08-30
ACCESS: Fix parameter usage in doEstablish
Paul Gilbert
2014-08-31
ACCESS: Implement printText()
Strangerke
2014-08-30
ACCESS: Fix background loading in doEstablish
Paul Gilbert
2014-08-30
ACCESS: Add a missing ->data() on _eseg
Paul Gilbert
2014-08-31
ACCESS: Fix loadEstablish for the CD version
Strangerke
2014-08-30
ACCESS: Implemented cmdDead
Paul Gilbert
2014-08-30
ACCESS: Implement loading savegames from launcher
Paul Gilbert
2014-08-29
ACCESS: Add synchronize method for savegames
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-28
ACCESS: Fix a crash in the intro
Strangerke
2014-08-27
ACCESS: Implement updateSummary
Strangerke
2014-08-27
ACCESS: Implement tileScreen
Strangerke
2014-08-26
ACCESS: Move Establish functions to Amazon engine, start implementing init4Quads
Strangerke
2014-08-23
ACCESS: Fix cursor positioning in scrolled screens, and background restores
Paul Gilbert
2014-08-22
ACCESS: Stop player moving when scene changes
Paul Gilbert
2014-08-20
ACCESS: Added initial resources and detection entry for Martian Memorandum
Paul Gilbert
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod...
Strangerke
2014-08-17
ACCESS: Fix selecting location for player to walk to
Paul Gilbert
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