Age | Commit message (Expand) | Author |
2014-12-19 | ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface | Paul Gilbert |
2014-12-18 | ACCESS: Refactor most of ASurface statics to instance variables | Paul Gilbert |
2014-12-17 | ACCESS: Format the definition of ImagerFlag | Strangerke |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-14 | ACCESS: Add dirty rect handling for font display | Paul Gilbert |
2014-12-14 | ACCESS: Dirty rect handling for intro screens | Paul Gilbert |
2014-12-14 | ACCESS: Fix for background redraws during conversations | Paul Gilbert |
2014-12-13 | ACCESS: Add dirty rects when plotting images to the screen | Paul Gilbert |
2014-12-13 | ACCESS: Dirty rect handling for bubble boxes | Paul Gilbert |
2014-12-13 | ACCESS: Beginnings of dirty rect handling for screen | Paul Gilbert |
2014-12-12 | ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum | Paul Gilbert |
2014-12-12 | ACCESS: Further fixes for panning | Paul Gilbert |
2014-12-12 | ACCESS: Fix redundant pointer references in adding items to _images list | Paul Gilbert |
2014-08-27 | ACCESS: Refactor the file manager to return resource structures | Paul Gilbert |
2014-08-25 | ACCESS: Move _maxChars to asurface | Strangerke |
2014-08-25 | ACCESS: Stub for printText method | Paul Gilbert |
2014-08-23 | ACCESS: In progress inventory display screen | Paul Gilbert |
2014-08-23 | ACCESS: Improvements for horizontal scrolling | Paul Gilbert |
2014-08-22 | ACCESS: Fixes for drawing scrolling scenes | Paul Gilbert |
2014-08-21 | ACCESS: Standardise plotting methods and added comments | Paul Gilbert |
2014-08-19 | ACCESS: Fix z ordering of sprites on the screen | Paul Gilbert |
2014-08-18 | ACCESS: Simplified surface creation, added drawing for scaled flipped images | Paul Gilbert |
2014-08-17 | ACCESS: Implemented bubble box drawing code | Paul Gilbert |
2014-08-16 | ACCESS: Added data for font2 and font6x6 | Paul Gilbert |
2014-08-16 | ACCESS: Beginnings of code for text bubble drawing | Paul Gilbert |
2014-08-16 | ACCESS: Implement routine for scaled drawing of player | Paul Gilbert |
2014-08-14 | ACCESS: Implemented player plotting methods | Paul Gilbert |
2014-08-13 | ACCESS: Fix compiler warnings and deallocation crash on exit | Paul Gilbert |
2014-08-12 | ACCESS: Implemented copyBlocks | Paul Gilbert |
2014-08-11 | ACCESS: Implemented plotList | Paul Gilbert |
2014-08-10 | ACCESS: Fix loop in buildScreen | Paul Gilbert |
2014-08-10 | ACCESS: Decompress sprite resource frames immediately on creation | Paul Gilbert |
2014-08-10 | ACCESS: Beginnings of logic for drawing sprite frames | Paul Gilbert |
2014-08-10 | ACCESS: Adding sprite resources and screen saving | Paul Gilbert |
2014-08-09 | ACCESS: Implemented player loading | Paul Gilbert |
2014-08-07 | ACCESS: Implemented setupRoom method | Paul Gilbert |
2014-08-06 | ACCESS: Implemented room data loading | Paul Gilbert |
2014-08-04 | ACCESS: Remove graphics manager, and added more skeleton for Amazon intro | Paul Gilbert |