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path: root/engines/access/char.cpp
AgeCommit message (Collapse)Author
2016-05-15ACCESS: Plug memory leakEugene Sandulenko
2015-12-10ACCESS: Fix clearing speech bubbles that overlap the response buttonsPaul Gilbert
2015-12-06ACCESS: Fix character loading for floppy versionPaul Gilbert
2015-11-27ACCESS: Fix loading character data in English demoPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-07-22Merge branch 'master' into mmWillem Jan Palenstijn
Conflicts: engines/access/access.cpp engines/access/asurface.h engines/access/bubble_box.cpp engines/access/bubble_box.h engines/access/martian/martian_game.cpp engines/access/player.cpp engines/access/player.h engines/access/resources.cpp engines/access/screen.cpp engines/access/screen.h engines/access/sound.cpp engines/access/sound.h
2015-01-30ACCESS: MM - Implement missing bits of CharEntryStrangerke
2015-01-21ACCESS: MM - Fix the "android" watch dialog and animationStrangerke
2015-01-19ACCESS: MM - Make CharEntry version-dependentStrangerke
2015-01-02ACCESS: MM - Fix charMenuStrangerke
2014-12-28ACCESS: MM - Load character tableStrangerke
2014-12-19ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::SurfacePaul Gilbert
2014-12-17ACCESS: Some more polishing in the file headersStrangerke
2014-12-12ACCESS: Add some data for the character info used by the demoStrangerke
2014-08-30ACCESS: Further cleanup of doEstablish parametersPaul Gilbert
2014-08-28ACCESS: Fix background display during character conversationsPaul Gilbert
2014-08-27ACCESS: Refactor the file manager to return resource structuresPaul Gilbert
2014-08-23ACCESS: Implement more opcodes, stubbed beginning of video playerPaul Gilbert
2014-08-23ACCESS: More implementation of CharManagerPaul Gilbert
2014-08-23ACCESS: Beginnings of character/converse managerPaul Gilbert