Age | Commit message (Expand) | Author |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-12 | ACCESS: Janitorial | Strangerke |
2014-08-30 | ACCESS: Implemented cmdDead | Paul Gilbert |
2014-08-29 | ACCESS: Add synchronize method for savegames | Paul Gilbert |
2014-08-24 | ACCESS: Split font code into a separate file | Paul Gilbert |
2014-08-23 | ACCESS: Implement more opcodes, stubbed beginning of video player | Paul Gilbert |
2014-08-23 | ACCESS: Beginnings of character/converse manager | Paul Gilbert |
2014-08-20 | ACCESS: Added initial resources and detection entry for Martian Memorandum | Paul Gilbert |
2014-08-20 | ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod... | Strangerke |
2014-08-19 | ACCESS: Implement two opcodes | Strangerke |
2014-08-17 | ACCESS: Add updateTimers so bubble boxes can be removed | Paul Gilbert |
2014-08-17 | ACCESS: Fix decoding of font data | Paul Gilbert |
2014-08-17 | ACCESS: Implemented bubble box drawing code | Paul Gilbert |
2014-08-16 | ACCESS: Added code for bubble box size calculations | Paul Gilbert |
2014-08-16 | ACCESS: Added data for font2 and font6x6 | Paul Gilbert |
2014-08-16 | ACCESS: Beginnings of code for text bubble drawing | Paul Gilbert |
2014-08-16 | ACCESS: Cleanup of timer flags and some inventory logic | Paul Gilbert |
2014-08-10 | ACCESS: Decompress sprite resource frames immediately on creation | Paul Gilbert |
2014-08-10 | ACCESS: Changed _objectsTable from raw data array to SpriteResource array | Paul Gilbert |
2014-08-10 | ACCESS: Adding sprite resources and screen saving | Paul Gilbert |
2014-08-07 | ACCESS: Implement buildScreen | Paul Gilbert |
2014-08-06 | ACCESS: Implemented room data loading | Paul Gilbert |
2014-08-05 | ACCESS: Implement outer room handler | Paul Gilbert |
2014-08-05 | ACCESS: Remainder of Amazon game initialization added | Paul Gilbert |