Age | Commit message (Expand) | Author |
---|---|---|
2014-08-10 | ACCESS: Decompress sprite resource frames immediately on creation | Paul Gilbert |
2014-08-10 | ACCESS: Changed _objectsTable from raw data array to SpriteResource array | Paul Gilbert |
2014-08-10 | ACCESS: Adding sprite resources and screen saving | Paul Gilbert |
2014-08-07 | ACCESS: Implement buildScreen | Paul Gilbert |
2014-08-06 | ACCESS: Implemented room data loading | Paul Gilbert |
2014-08-05 | ACCESS: Implement outer room handler | Paul Gilbert |
2014-08-05 | ACCESS: Remainder of Amazon game initialization added | Paul Gilbert |