Age | Commit message (Expand) | Author |
2016-03-14 | ACCESS: Changed engine to use Graphics::ManagedSurface | Paul Gilbert |
2014-12-17 | ACCESS: Some more polishing in the file headers | Strangerke |
2014-12-15 | ACCESS: Remove extra qualification stupidly accepted by MSVC | Strangerke |
2014-12-14 | ACCESS: Some refactoring concerning the mouse cursor | Strangerke |
2014-12-12 | ACCESS: Separate timer updates from frame updates, and overall delay cleanup | Paul Gilbert |
2014-12-12 | ACCESS: Implement player keyboard movement | Paul Gilbert |
2014-12-12 | ACCESS: Clean up keyboard control | Paul Gilbert |
2014-12-12 | ACCESS: Janitorial | Strangerke |
2014-12-12 | ACCESS: Don't decrease timers whilst text dialogs are showing | Paul Gilbert |
2014-12-12 | ACCESS: Fix left button flag beig stuck after saving & loading games | Paul Gilbert |
2014-12-12 | ACCESS: Fix the jungle walk 2 cutscene | Paul Gilbert |
2014-12-12 | ACCESS: Some more work on RIVER (still WIP) | Strangerke |
2014-12-12 | ACCESS: Fixes for flying plane cutscene | Paul Gilbert |
2014-12-12 | ACCESS: Airplane flight cutscene is now partially working | Paul Gilbert |
2014-12-12 | ACCESS: Beginnings of inventory dragging for combining items | Paul Gilbert |
2014-12-12 | ACCESS: Implement mWhileFly | Strangerke |
2014-08-30 | ACCESS: Add new support for mouse wheel for cycling through cursors | Paul Gilbert |
2014-08-30 | ACCESS: Added code for reading/writing savegame headers and list saves | Paul Gilbert |
2014-08-23 | ACCESS: In progress inventory display screen | Paul Gilbert |
2014-08-23 | ACCESS: Fix cursor positioning in scrolled screens, and background restores | Paul Gilbert |
2014-08-19 | ACCESS: Fix z ordering of sprites on the screen | Paul Gilbert |
2014-08-17 | ACCESS: Fix selecting location for player to walk to | Paul Gilbert |
2014-08-17 | ACCESS: Fixes for drawing bubble box backgrounds | Paul Gilbert |
2014-08-16 | ACCESS: Beginnings of code for text bubble drawing | Paul Gilbert |
2014-08-16 | ACCESS: Fix selecting buttons from the bottom of the screen | Paul Gilbert |
2014-08-16 | ACCESS: Fix display of mouse cursor | Paul Gilbert |
2014-08-16 | ACCESS: Implementing doCommand | Paul Gilbert |
2014-08-15 | ACCESS: Added extra mouse handling to pollEvents | Paul Gilbert |
2014-08-15 | ACCESS: Added code to update animations each frame | Paul Gilbert |
2014-08-14 | ACCESS: Implemented player walk methods | Paul Gilbert |
2014-08-12 | ACCESS: Added a temporary frame delay and screen update | Paul Gilbert |
2014-08-05 | ACCESS: Implement outer room handler | Paul Gilbert |
2014-08-01 | ACCESS: Implement decoding of game cursors | Paul Gilbert |
2014-07-29 | ACCESS: Main engine skeleton and events manager | Paul Gilbert |