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path: root/engines/access/martian/martian_resources.cpp
AgeCommit message (Expand)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-07-27ACCESS: Rename ICON_DATA -> ICON_PALETTEFilippos Karapetis
2015-07-24ACCESS: Use our formatting conventions for variable and function namesFilippos Karapetis
2015-02-09ACCESS: MM - Implement cmdSpecial7Strangerke
2015-02-04ACCESS: Tex2 - Start implementing takePicture()Strangerke
2015-02-03ACCESS: MM - Remove combine item feature and tableStrangerke
2015-01-25ACCESS: MM - Fix the coordinates of the last menu iconStrangerke
2015-01-18ACCESS: MM - Implement displayInvStrangerke
2015-01-15ACCESS: MM - Implement getListStrangerke
2015-01-12ACCESS: MM - Add resource _byte1EEB5[]Strangerke
2015-01-08ACCESS: MM - Add Death arraysStrangerke
2015-01-07ACCESS: MM - Add Two arrays of stringsStrangerke
2015-01-06ACCESS: MM - Format CURSOR dataStrangerke
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2015-01-02ACCESS: MM - Implement setIconPalette for MMStrangerke
2014-12-31ACCESS: MM - Start implementing introStrangerke
2014-12-29ACCESS: Split a bit more Player class, add some MM specific codeStrangerke
2014-12-28ACCESS: MM - Fix character loading by using a dummy character to replace miss...Strangerke
2014-12-28ACCESS: MM - Load character tableStrangerke
2014-12-17ACCESS: Constify some resources in MM tooStrangerke
2014-12-12ACCESS: JanitorialStrangerke
2014-12-12ACCESS: Fix compilation warning by adding a dummy inventory combo array for M...Strangerke
2014-12-12ACCESS: Add some code to display scene number & descriptionStrangerke
2014-08-21ACCESS: Fix room data loading for MMPaul Gilbert
2014-08-20ACCESS: Added initial resources and detection entry for Martian MemorandumPaul Gilbert