Age | Commit message (Expand) | Author |
2015-11-27 | ACCESS: Creation of access.dat for holding Access games engine data | Paul Gilbert |
2015-01-07 | ACCESS: MM - Implement mainAreaClick | Strangerke |
2015-01-06 | ACCESS: MM - Fix some variable initialization | Strangerke |
2015-01-02 | ACCESS: MM - Fix menu position | Strangerke |
2015-01-02 | ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takeP... | Strangerke |
2015-01-02 | ACCESS: MM - Implement setManPalette | Strangerke |
2014-12-31 | ACCESS: MM - Implement some more tex palette handling | Strangerke |
2014-12-29 | ACCESS: MM - Load TEXPAL | Strangerke |
2014-12-29 | ACCESS: Split a bit more Player class, add some MM specific code | Strangerke |
2014-12-17 | ACCESS: Add missing space before semicolumn in constructors | Strangerke |
2014-12-14 | ACCESS: Some refactoring concerning the mouse cursor | Strangerke |
2014-12-12 | ACCESS: Janitorial | Strangerke |
2014-12-12 | ACCESS: Refactor _inactive from AccessEngine to AmazonEngine | Paul Gilbert |
2014-12-12 | ACCESS: Fix resetting cursor after conversations | Paul Gilbert |
2014-09-16 | ACCESS: Implement mWhile2 and plotInactive, change _inactive from Resource* t... | Strangerke |
2014-08-27 | ACCESS: Refactor the file manager to return resource structures | Paul Gilbert |
2014-08-20 | ACCESS: Added initial resources and detection entry for Martian Memorandum | Paul Gilbert |