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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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martian
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Author
2016-01-29
ACCESS: Fix some uninitialized variables
Strangerke
2015-11-27
ACCESS: Silence gcc warnings
Paul Gilbert
2015-11-27
ACCESS: Creation of access.dat for holding Access games engine data
Paul Gilbert
2015-07-27
ACCESS: Rename ICON_DATA -> ICON_PALETTE
Filippos Karapetis
2015-07-27
ACCESS: Remove unused class member variable (CID 1312757)
Filippos Karapetis
2015-07-24
ACCESS: Use our formatting conventions for variable and function names
Filippos Karapetis
2015-07-24
ACCESS: Fix misleading comment
Torbjörn Andersson
2015-02-14
ACCESS: MM - use PRINTSTR in several places, remove related TODOs
Strangerke
2015-02-10
ACCESS: MM - Implement cmdSpecial0
Strangerke
2015-02-09
ACCESS: MM - Implement cmdSpecial7
Strangerke
2015-02-04
ACCESS: Tex2 - Start implementing takePicture()
Strangerke
2015-02-04
ACCESS: MM - Fix compilation
Strangerke
2015-02-03
ACCESS: MM - Remove combine item feature and table
Strangerke
2015-02-03
ACCESS: MM - Hook cmdSpecial6
Strangerke
2015-02-03
ACCESS: MM - Remove a useless function, rename showDeathText
Strangerke
2015-02-01
ACCESS: MM - Implement dead function
Strangerke
2015-02-01
ACCESS: MM - Implement cmdSpecial6
Strangerke
2015-01-31
ACCESS: MM - Implement cmdSpecial1
Strangerke
2015-01-30
ACCESS: MM - Reduce the scope of a variable, some renaming
Strangerke
2015-01-25
ACCESS: MM - Rename cmdSpecial5, implement cmdSpecial3
Strangerke
2015-01-25
ACCESS: Fix moonwalking in MM
Paul Gilbert
2015-01-25
ACCESS: MM - Fix the coordinates of the last menu icon
Strangerke
2015-01-21
ACCESS: MM - Implement cmdDispAbout, initialize some variables
Strangerke
2015-01-21
ACCESS: MM - Implement loading of cells00 in intro, some renaming
Strangerke
2015-01-18
ACCESS: MM - Implement displayInv
Strangerke
2015-01-15
ACCESS: MM - Implement getList
Strangerke
2015-01-12
ACCESS: MM - Add resource _byte1EEB5[]
Strangerke
2015-01-08
ACCESS: MM - Add Death arrays
Strangerke
2015-01-07
ACCESS: MM - Add Two arrays of strings
Strangerke
2015-01-07
ACCESS: MM - Implement mainAreaClick
Strangerke
2015-01-06
ACCESS: MM - Fix some variable initialization
Strangerke
2015-01-06
ACCESS: MM - Format CURSOR data
Strangerke
2015-01-05
ACCESS: Make opcodes dependant to game versions
Strangerke
2015-01-02
ACCESS: MM - Make RMOUSE game-specific
Strangerke
2015-01-02
ACCESS: MM - Fix menu position
Strangerke
2015-01-02
ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takeP...
Strangerke
2015-01-02
ACCESS: MM - Implement setIconPalette for MM
Strangerke
2015-01-02
ACCESS: MM - Implement setManPalette
Strangerke
2015-01-02
ACCESS: MM - More renaming
Strangerke
2015-01-02
ACCESS: MM - Some renaming
Strangerke
2015-01-02
ACCESS: MM - Fix the color of notes
Strangerke
2015-01-01
ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP)
Strangerke
2014-12-31
ACCESS: MM - Remove unused intro functions, fix display in showCredits
Strangerke
2014-12-31
ACCESS: MM - Start implementing intro
Strangerke
2014-12-31
ACCESS: MM - Implement some more tex palette handling
Strangerke
2014-12-29
ACCESS: MM - Load TEXPAL
Strangerke
2014-12-29
ACCESS: Split a bit more Player class, add some MM specific code
Strangerke
2014-12-28
ACCESS: MM - Implement some game logic
Strangerke
2014-12-28
ACCESS: MM - Fix character loading by using a dummy character to replace miss...
Strangerke
2014-12-28
ACCESS: MM - Load character table
Strangerke
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