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AgeCommit message (Expand)Author
2016-01-29ACCESS: Fix some uninitialized variablesStrangerke
2015-11-27ACCESS: Silence gcc warningsPaul Gilbert
2015-11-27ACCESS: Creation of access.dat for holding Access games engine dataPaul Gilbert
2015-07-27ACCESS: Rename ICON_DATA -> ICON_PALETTEFilippos Karapetis
2015-07-27ACCESS: Remove unused class member variable (CID 1312757)Filippos Karapetis
2015-07-24ACCESS: Use our formatting conventions for variable and function namesFilippos Karapetis
2015-07-24ACCESS: Fix misleading commentTorbjörn Andersson
2015-02-14ACCESS: MM - use PRINTSTR in several places, remove related TODOsStrangerke
2015-02-10ACCESS: MM - Implement cmdSpecial0Strangerke
2015-02-09ACCESS: MM - Implement cmdSpecial7Strangerke
2015-02-04ACCESS: Tex2 - Start implementing takePicture()Strangerke
2015-02-04ACCESS: MM - Fix compilationStrangerke
2015-02-03ACCESS: MM - Remove combine item feature and tableStrangerke
2015-02-03ACCESS: MM - Hook cmdSpecial6Strangerke
2015-02-03ACCESS: MM - Remove a useless function, rename showDeathTextStrangerke
2015-02-01ACCESS: MM - Implement dead functionStrangerke
2015-02-01ACCESS: MM - Implement cmdSpecial6Strangerke
2015-01-31ACCESS: MM - Implement cmdSpecial1Strangerke
2015-01-30ACCESS: MM - Reduce the scope of a variable, some renamingStrangerke
2015-01-25ACCESS: MM - Rename cmdSpecial5, implement cmdSpecial3Strangerke
2015-01-25ACCESS: Fix moonwalking in MMPaul Gilbert
2015-01-25ACCESS: MM - Fix the coordinates of the last menu iconStrangerke
2015-01-21ACCESS: MM - Implement cmdDispAbout, initialize some variablesStrangerke
2015-01-21ACCESS: MM - Implement loading of cells00 in intro, some renamingStrangerke
2015-01-18ACCESS: MM - Implement displayInvStrangerke
2015-01-15ACCESS: MM - Implement getListStrangerke
2015-01-12ACCESS: MM - Add resource _byte1EEB5[]Strangerke
2015-01-08ACCESS: MM - Add Death arraysStrangerke
2015-01-07ACCESS: MM - Add Two arrays of stringsStrangerke
2015-01-07ACCESS: MM - Implement mainAreaClickStrangerke
2015-01-06ACCESS: MM - Fix some variable initializationStrangerke
2015-01-06ACCESS: MM - Format CURSOR dataStrangerke
2015-01-05ACCESS: Make opcodes dependant to game versionsStrangerke
2015-01-02ACCESS: MM - Make RMOUSE game-specificStrangerke
2015-01-02ACCESS: MM - Fix menu positionStrangerke
2015-01-02ACCESS: MM - Fix mouse cursor when y between 177 and 184, add a call to takeP...Strangerke
2015-01-02ACCESS: MM - Implement setIconPalette for MMStrangerke
2015-01-02ACCESS: MM - Implement setManPaletteStrangerke
2015-01-02ACCESS: MM - More renamingStrangerke
2015-01-02ACCESS: MM - Some renamingStrangerke
2015-01-02ACCESS: MM - Fix the color of notesStrangerke
2015-01-01ACCESS: MM - Implement the display of notes at the beginning of chapters (WIP)Strangerke
2014-12-31ACCESS: MM - Remove unused intro functions, fix display in showCreditsStrangerke
2014-12-31ACCESS: MM - Start implementing introStrangerke
2014-12-31ACCESS: MM - Implement some more tex palette handlingStrangerke
2014-12-29ACCESS: MM - Load TEXPALStrangerke
2014-12-29ACCESS: Split a bit more Player class, add some MM specific codeStrangerke
2014-12-28ACCESS: MM - Implement some game logicStrangerke
2014-12-28ACCESS: MM - Fix character loading by using a dummy character to replace miss...Strangerke
2014-12-28ACCESS: MM - Load character tableStrangerke