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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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scripts.cpp
Age
Commit message (
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Author
2015-01-15
ACCESS: MM - Implement getList
Strangerke
2015-01-12
ACCESS: MM - Add resource _byte1EEB5[]
Strangerke
2015-01-12
ACCESS: MM - Start implementing MM dialog box, split cmdConverse in two (WIP)
Strangerke
2015-01-06
ACCESS: MM - Split Display Inventory in 2 versions
Strangerke
2015-01-06
ACCESS: MM - Fix cmdSaveRect, implement cmdCheckTravel
Strangerke
2015-01-05
ACCESS: MM - Implement some game specific opcodes
Strangerke
2015-01-05
ACCESS: MM - Split some more opcodes
Strangerke
2015-01-05
ACCESS: Make opcodes dependant to game versions
Strangerke
2015-01-04
ACCESS: Improve the use of _establishTable as a boolean
Strangerke
2015-01-03
ACCESS: MM - Make cmdTexSpeak game-dependent
Strangerke
2014-12-18
ACCESS: Refactor most of ASurface statics to instance variables
Paul Gilbert
2014-12-19
ACCESS: Fix issue related to demo-only (and unused afawk) opcodes
Strangerke
2014-12-18
ACCESS: Use Common::String to display bubble box text
Strangerke
2014-12-17
ACCESS: Rename CMDPUSHLOCATION
Strangerke
2014-12-17
ACCESS: Use clear to empty Common::String variables
Strangerke
2014-12-17
ACCESS: replace an assert by an error as suggested by LordHoto
Strangerke
2014-12-17
ACCESS: Some more polishing in the file headers
Strangerke
2014-12-16
ACCESS: Fix cmdFreeSound, which fixes the sound played during the death anima...
Strangerke
2014-12-12
ACCESS: Separate timer updates from frame updates, and overall delay cleanup
Paul Gilbert
2014-12-12
ACCESS: Implement restart after death
Strangerke
2014-12-12
ACCESS: Clean up keyboard control
Paul Gilbert
2014-12-12
ACCESS: Janitorial
Strangerke
2014-12-12
ACCESS: Add some more Demo opcodes
Strangerke
2014-12-12
ACCESS: Rename cmdObject
Strangerke
2014-12-12
ACCESS: Split SoundManager and MusicManager
Strangerke
2014-12-12
ACCESS: Major refactoring of Amazon logic into their own classes
Paul Gilbert
2014-12-12
ACCESS: Further tweaks to timer skipping
Paul Gilbert
2014-12-12
ACCESS: Don't decrease timers whilst text dialogs are showing
Paul Gilbert
2014-12-12
ACCESS: Cleanup of room _function and river canoe movement
Paul Gilbert
2014-12-12
ACCESS: gcc compilation fixes
Paul Gilbert
2014-12-12
ACCESS: Implement cmdEndVideo
Strangerke
2014-12-12
ACCESS: Rename a function
Strangerke
2014-12-12
ACCESS: Implement a couple of script functions
Strangerke
2014-12-12
ACCESS: Split cmdDead in order to use it in RIVER
Strangerke
2014-12-12
ACCESS: Fix loading of animation at end of mWhileDoOpen
Paul Gilbert
2014-12-12
ACCESS: Workaround for original setting animations when none is loaded
Paul Gilbert
2014-12-12
ACCESS: Implemented cmdCheckVFrame opcode
Paul Gilbert
2014-12-12
ACCESS: Fix crash when talking to pilot on the plane
Paul Gilbert
2014-12-12
ACCESS: Fix crashes for scene debugger command when launched from cmdCheckTimer
Paul Gilbert
2014-12-12
ACCESS: Fix crash at end of cmdDead
Paul Gilbert
2014-12-12
ACCESS: Fixes for selecting bottom buttons in conversation screen
Paul Gilbert
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Implemented chapter debug command
Paul Gilbert
2014-12-12
ACCESS: Fix not being able to save in room 9
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Beginnings of inventory dragging for combining items
Paul Gilbert
2014-12-12
ACCESS: Add missing _startup checks to palette cycling opcodes
Paul Gilbert
2014-12-12
ACCESS: Implement palette cycling script commands
Paul Gilbert
2014-12-12
ACCESS: Implemented cmdWait
Paul Gilbert
2014-12-12
ACCESS: Add needed event polling to cmdCheckTimer
Paul Gilbert
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