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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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access
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scripts.cpp
Age
Commit message (
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Author
2014-12-12
ACCESS: Fix crash at end of cmdDead
Paul Gilbert
2014-12-12
ACCESS: Fixes for selecting bottom buttons in conversation screen
Paul Gilbert
2014-12-12
ACCESS: Fix display of cutscene at the end of chapter 3
Paul Gilbert
2014-12-12
ACCESS: Implemented chapter debug command
Paul Gilbert
2014-12-12
ACCESS: Fix not being able to save in room 9
Paul Gilbert
2014-12-12
ACCESS: Merge the sound resource and priority lists
Paul Gilbert
2014-12-12
ACCESS: Beginnings of inventory dragging for combining items
Paul Gilbert
2014-12-12
ACCESS: Add missing _startup checks to palette cycling opcodes
Paul Gilbert
2014-12-12
ACCESS: Implement palette cycling script commands
Paul Gilbert
2014-12-12
ACCESS: Implemented cmdWait
Paul Gilbert
2014-12-12
ACCESS: Add needed event polling to cmdCheckTimer
Paul Gilbert
2014-08-31
ACCESS: Implement printText()
Strangerke
2014-08-30
ACCESS: Fix loading sound in cmdLoadSound
Paul Gilbert
2014-08-30
ACCESS: Implemented cmdDead
Paul Gilbert
2014-08-30
ACCESS: Fix ending game when a conversation is active
Paul Gilbert
2014-08-29
ACCESS: Add event polling to cmdTexChoice so conversations work
Paul Gilbert
2014-08-28
ACCESS: Implemented cmdFreeSound
Paul Gilbert
2014-08-28
ACCESS: Add event polling to cmdVideoEnded to make videos play correctly
Paul Gilbert
2014-08-28
ACCESS: Implemented cmdVideoEnded
Paul Gilbert
2014-08-28
ACCESS: Fixes for playVideo
Paul Gilbert
2014-08-28
ACCESS: Implemented playVideo
Paul Gilbert
2014-08-27
ACCESS: Refactor the file manager to return resource structures
Paul Gilbert
2014-08-25
ACCESS: Move _maxChars to asurface
Strangerke
2014-08-25
ACCESS: Stub for printText method
Paul Gilbert
2014-08-24
ACCESS: Implement speakText()
Strangerke
2014-08-24
ACCESS: Fix negative seek in cmdSetVideoSound
Paul Gilbert
2014-08-23
ACCESS: Implement more opcodes, stubbed beginning of video player
Paul Gilbert
2014-08-23
ACCESS: More implementation of CharManager
Paul Gilbert
2014-08-23
ACCESS: Beginnings of character/converse manager
Paul Gilbert
2014-08-20
ACCESS: Fix freeing player sprites when the scene changes
Paul Gilbert
2014-08-20
ACCESS: Finish moving timer flag from bool to byte based on the assembly, mod...
Strangerke
2014-08-19
ACCESS: Implemented cmdNewRoom opcode
Paul Gilbert
2014-08-19
ACCESS: Fix z ordering of sprites on the screen
Paul Gilbert
2014-08-19
ACCESS: Implement two opcodes
Strangerke
2014-08-19
ACCESS: Implement two more opcodes
Strangerke
2014-08-17
ACCESS: Partially implement cmdHelp
Paul Gilbert
2014-08-17
ACCESS: Shifted some Amazon specific opcodes to the AmazonScripts class
Paul Gilbert
2014-08-17
ACCESS: Implemented cmdEndObject
Paul Gilbert
2014-08-17
ACCESS: Fixes for drawing bubble box backgrounds
Paul Gilbert
2014-08-17
ACCESS: Implement cmdSetTex()
Strangerke
2014-08-17
ACCESS: Implement some more opcodes
Strangerke
2014-08-17
ACCESS: Add missing string parameters to bubble box methods
Paul Gilbert
2014-08-17
ACCESS: Split the bubble box code from Room into it's own file
Paul Gilbert
2014-08-17
ACCESS: Implement some opcodes
Strangerke
2014-08-17
ACCESS: Remove two unused variables
Strangerke
2014-08-16
ACCESS: Added data for font2 and font6x6
Paul Gilbert
2014-08-16
ACCESS: Beginnings of code for text bubble drawing
Paul Gilbert
2014-08-16
ACCESS: Implementing doCommand
Paul Gilbert
2014-08-16
ACCESS: Update TODOs
Strangerke
2014-08-13
ACCESS: Implemented cmdSpecial script opcode
Paul Gilbert
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