Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-07-09 | ACCESS: Remove workaround delay from Amazon intro | Torbjörn Andersson | |
The delay is no longer needed, now that fade-in works. I don't get any noticeable delay after the fade-in in DOSBox either. | |||
2015-07-09 | ACCESS: Fix bug in forceFadeIn() | Torbjörn Andersson | |
The bug caused the fade-in to be instantaneous, not gradual. | |||
2015-07-09 | ACCESS: Use looping audio stream for Amazon intro's projector sound | Torbjörn Andersson | |
This is less prone to glitches than playing manually triggering the playing of the short non-looping version of the sound. | |||
2015-07-09 | ACCESS: Fix sound stream handling | Filippos Karapetis | |
Fixes stopSound(), and changes all sound streams to be deleted on the next call of checkSoundQueue(), or when clearSounds() is called. This avoids ending up with invalidated sound streams in the sound queue | |||
2015-07-05 | ACCESS: Increase delay in Amazon intro to allow fanfare to finish | Torbjörn Andersson | |
There's probably a better way of handling this, but as long as we hard-code a delay, we may as well try to make it fit. | |||
2015-07-05 | ACCESS: fix valgrind errors in decompressor | Martin Kiewitz | |
2015-07-04 | AUDIO: Miles Audio AdLib instrument stream support | Martin Kiewitz | |
- not using byte pointer + size and instead now a SeekableReadStream for factory - adjusted ACCESS + AGOS engines accordingly | |||
2015-07-03 | ACCESS: Fix compiler warning | Paul Gilbert | |
2015-07-03 | ACCESS: update comment about music drivers | Martin Kiewitz | |
Amazon Guardians of Eden (demo) and Martian Memorandum both use another type of driver, possibly written by Access software | |||
2015-07-01 | ACCESS/AMAZON: music: no driver = ignore calls | Martin Kiewitz | |
ignore music calls when midi driver wasn't created | |||
2015-07-01 | AMAZON: implement proper AdLib support (Miles) | Martin Kiewitz | |
implement proper AdLib support game uses MIDPAK, which seems to be basically Miles Audio too instrument data was hidden inside MIDIDRV.AP thanks to dreammaster for extracting the files | |||
2015-01-27 | ACCESS: Initialize some variables | Strangerke | |
2015-01-21 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2014-12-28 | ACCESS: Remove useless variable | Strangerke | |
2014-12-28 | ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie) | Strangerke | |
2014-12-27 | ACCESS: Use loadSoundTable instead of push_back in several places | Strangerke | |
2014-12-27 | ACCESS: Rename loadSoundTable | Strangerke | |
2014-12-27 | ACCESS: Remove two useless variables | Strangerke | |
2014-12-27 | ACCESS: Fix speech | Strangerke | |
2014-12-27 | ACCESS: Rewrite sound queueing (WIP) | Strangerke | |
2014-12-22 | ACCESS: Move variable from Room manager to local function | Strangerke | |
2014-12-22 | ACCESS: Remove an unused variable in Animation manager | Strangerke | |
2014-12-22 | ACCESS: Remove a couple of unused variables in CharManager | Strangerke | |
2014-12-21 | ACCESS: Use enum instead of int to initialize video flag | Strangerke | |
2014-12-21 | ACCESS: Initialize header in videoPlayer constructor | Strangerke | |
2014-12-21 | ACCESS: Remove unused variable | Strangerke | |
2014-12-21 | ACCESS: Fix bug in setHorizontalCode() | Strangerke | |
2014-12-20 | ACCESS: Fix crash in the introduction sequence | Paul Gilbert | |
2014-12-20 | ACCESS: Fix compiler warnings | Paul Gilbert | |
2014-12-19 | ACCESS: Extra initialization for various classes | Paul Gilbert | |
2014-12-19 | ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface | Paul Gilbert | |
2014-12-18 | ACCESS: Manually implement ASurface::copyFrom for performance | Paul Gilbert | |
The original called Surface::copyFrom, which keeps recreating the dest surface with each copy. This version simply copies the image | |||
2014-12-18 | ACCESS: Refactor most of ASurface statics to instance variables | Paul Gilbert | |
2014-12-19 | ACCESS: Fix issue related to demo-only (and unused afawk) opcodes | Strangerke | |
2014-12-18 | ACCESS: Use Common::String to display bubble box text | Strangerke | |
2014-12-18 | ACCESS: Constify general messages | Strangerke | |
2014-12-17 | ACCESS: Rename CMDPUSHLOCATION | Strangerke | |
2014-12-17 | ACCESS: Use AD_ENTRY1s in detection tables | Strangerke | |
2014-12-17 | ACCESS: Add original engine dates | Strangerke | |
2014-12-17 | ACCESS: Fix indentation issue pointed out by _sev | Strangerke | |
2014-12-17 | ACCESS: Format the definition of ImagerFlag | Strangerke | |
and fix a comment | |||
2014-12-17 | ACCESS: Fix indentation of METHODS in animate() | Strangerke | |
2014-12-17 | ACCESS: Use clear to empty Common::String variables | Strangerke | |
2014-12-17 | ACCESS: replace an assert by an error as suggested by LordHoto | Strangerke | |
2014-12-17 | ACCESS: Format Direction enum as suggested by LordHoto | Strangerke | |
2014-12-17 | ACCESS: Get rid of a goto | Strangerke | |
2014-12-17 | ACCESS: Constify some resources in MM too | Strangerke | |
2014-12-17 | ACCESS: Constify some resources | Strangerke | |
2014-12-17 | ACCESS: Use a uint instead of a int in a loop based on size() | Strangerke | |
2014-12-17 | ACCESS: Fix spacing around semicolumn in class definitions | Strangerke | |