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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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adl
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adl.cpp
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Author
2016-08-21
ADL: Add "current picture" variable to state
Walter van Niftrik
2016-08-08
ADL: Fix gfx vs console init order
Walter van Niftrik
2016-06-06
ADL: Fix more GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Fix GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Implement hires6 verb/noun error messages
Walter van Niftrik
2016-06-06
ADL: Add stubs for hires6 opcodes
Walter van Niftrik
2016-06-06
ADL: Preliminary support for hires6 disk changing
Walter van Niftrik
2016-06-06
ADL: Implement hires6 item descriptions
Walter van Niftrik
2016-06-06
ADL: Implement hires6 showRoom() var handling
Walter van Niftrik
2016-06-06
ADL: Implement hires6 cond opcode 0xa
Walter van Niftrik
2016-06-06
ADL: Partially implement hires6 var handling
Walter van Niftrik
2016-06-06
ADL: Fix restarting from AllCommands list
Walter van Niftrik
2016-06-06
ADL: Separate game-specific state init
Walter van Niftrik
2016-06-06
ADL: Add loadMessage function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 screen update routine
Walter van Niftrik
2016-06-06
ADL: Update save game format for hires2
Walter van Niftrik
2016-06-06
ADL: Move restartGame() into opcode
Walter van Niftrik
2016-06-06
ADL: Load line feeds string
Walter van Niftrik
2016-06-06
ADL: Add valid_cmds debug command
Alyssa Milburn
2016-06-06
ADL: Add script dump and trace for hires2
Walter van Niftrik
2016-06-06
ADL: Store items in a List instead of an Array
Walter van Niftrik
2016-06-06
ADL: Add script dump and trace for hires1
Walter van Niftrik
2016-06-06
ADL: Add Console
Walter van Niftrik
2016-06-06
ADL: Move drawPic() into base class
Walter van Niftrik
2016-06-06
ADL: Set room description in hires1
Walter van Niftrik
2016-06-06
ADL: Move message delay code into hires1 class
Walter van Niftrik
2016-06-06
ADL: Move room-local commands into base class
Walter van Niftrik
2016-06-06
ADL: Implement hires2 save/restore opcodes
Walter van Niftrik
2016-06-06
ADL: Add hires2 opcode 0x20
Walter van Niftrik
2016-06-06
ADL: Implement time opcode
Walter van Niftrik
2016-06-06
ADL: Clean up drawItems()
Walter van Niftrik
2016-06-06
ADL: Clean up handling of room value 0xfc
Walter van Niftrik
2016-06-06
ADL: Rename IDI_NONE to IDI_ANY
Walter van Niftrik
2016-06-06
ADL: Implement a few hires2 opcodes
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Fix move counter
Walter van Niftrik
2016-06-06
ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED
Walter van Niftrik
2016-06-06
ADL: Clean up script handling
Walter van Niftrik
2016-06-06
ADL: Make opcodes return arg count
Walter van Niftrik
2016-06-06
ADL: Replace opcode arg macro with function
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Use template for direction opcode
Walter van Niftrik
2016-06-06
ADL: Use functors to implement opcodes
Walter van Niftrik
2016-06-06
ADL: Load hires2 dropped item offsets
Walter van Niftrik
2016-06-06
ADL: Add hires2 command loading
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Add bell function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
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