Age | Commit message (Expand) | Author |
2018-02-03 | ADL: Add support for an early hires1 version | Walter van Niftrik |
2018-02-03 | ADL: Remove hardcoded disk image filename from hires1 | Walter van Niftrik |
2017-03-05 | ADL: Move shape drawing into base gfx class | Walter van Niftrik |
2017-02-23 | ADL: Fix hires6 canSaveGameStateCurrently() | Walter van Niftrik |
2017-02-23 | ADL: Reset linesPrinted in game loop | Walter van Niftrik |
2017-02-17 | ADL: Implement hires6 action opcode 0x0b | Walter van Niftrik |
2017-02-15 | ADL: Fix hires6 conditional opcode 0x0a | Walter van Niftrik |
2017-01-30 | ADL: Clear screen with white in v2+ | Walter van Niftrik |
2017-01-27 | ADL: Add support for printing bell character | Walter van Niftrik |
2017-01-17 | ADL: Implement hires5 time machine animation | Walter van Niftrik |
2017-01-15 | ADL: Implement hires5 'win game' opcode | Walter van Niftrik |
2017-01-14 | ADL: Add Sound class | Walter van Niftrik |
2016-12-28 | ADL: Implement hires5 game loop | Walter van Niftrik |
2016-12-23 | ADL: Fix warnings | Walter van Niftrik |
2016-12-23 | ADL: Implement hires5 savegames | Walter van Niftrik |
2016-12-22 | ADL: Make 'room' debug command behave like opcode | Walter van Niftrik |
2016-12-22 | ADL: Add region support to script dumper | Walter van Niftrik |
2016-12-18 | ADL: Add workarounds for hires5 | Walter van Niftrik |
2016-12-16 | ADL: Partially implement hires5 opcodes | Walter van Niftrik |
2016-12-11 | ADL: Load hires5 data | Walter van Niftrik |
2016-11-10 | ADL: Use a quit flag instead of calling quitGame() | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 dropped-item offsets | Walter van Niftrik |
2016-08-21 | ADL: Add "current picture" variable to state | Walter van Niftrik |
2016-06-06 | ADL: Fix warnings | Eugene Sandulenko |
2016-06-06 | ADL: Fix GCC 4.9 shadow warnings | Walter van Niftrik |
2016-06-06 | ADL: Implement hires6 verb/noun error messages | Walter van Niftrik |
2016-06-06 | ADL: Implement hires6 item descriptions | Walter van Niftrik |
2016-06-06 | ADL: Implement hires6 showRoom() var handling | Walter van Niftrik |
2016-06-06 | ADL: Implement hires6 cond opcode 0xa | Walter van Niftrik |
2016-06-06 | ADL: Partially implement hires6 var handling | Walter van Niftrik |
2016-06-06 | ADL: Separate game-specific state init | Walter van Niftrik |
2016-06-06 | ADL: Load messages on demand | Walter van Niftrik |
2016-06-06 | ADL: Add loadMessage function | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 screen update routine | Walter van Niftrik |
2016-06-06 | ADL: Clean-up | Walter van Niftrik |
2016-06-06 | ADL: Move restartGame() into opcode | Walter van Niftrik |
2016-06-06 | ADL: Load line feeds string | Walter van Niftrik |
2016-06-06 | ADL: Add valid_cmds debug command | Alyssa Milburn |
2016-06-06 | ADL: Add script dump and trace for hires2 | Walter van Niftrik |
2016-06-06 | ADL: Store items in a List instead of an Array | Walter van Niftrik |
2016-06-06 | ADL: Add script dump and trace for hires1 | Walter van Niftrik |
2016-06-06 | ADL: Add verbs and nouns debug commands | Walter van Niftrik |
2016-06-06 | ADL: Add Console | Walter van Niftrik |
2016-06-06 | ADL: Move drawPic() into base class | Walter van Niftrik |
2016-06-06 | ADL: Use HashMaps for room/global pics | Walter van Niftrik |
2016-06-06 | ADL: Set room description in hires1 | Walter van Niftrik |
2016-06-06 | ADL: Move message delay code into hires1 class | Walter van Niftrik |
2016-06-06 | ADL: Move room-local commands into base class | Walter van Niftrik |
2016-06-06 | ADL: Refactor disk classes | Walter van Niftrik |
2016-06-06 | ADL: Use new disk class in hires1 | Walter van Niftrik |