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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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adl.h
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Author
2016-06-06
ADL: Implement time opcode
Walter van Niftrik
2016-06-06
ADL: Clean up handling of room value 0xfc
Walter van Niftrik
2016-06-06
ADL: Rename IDI_NONE to IDI_ANY
Walter van Niftrik
2016-06-06
ADL: Implement a few hires2 opcodes
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Fix move counter
Walter van Niftrik
2016-06-06
ADL: Implement hires2 cond opcodes 0x01 and 0x04
Walter van Niftrik
2016-06-06
ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED
Walter van Niftrik
2016-06-06
ADL: Clean up script handling
Walter van Niftrik
2016-06-06
ADL: Remove unused opcode #defines
Walter van Niftrik
2016-06-06
ADL: Make opcodes return arg count
Walter van Niftrik
2016-06-06
ADL: Replace opcode arg macro with function
Walter van Niftrik
2016-06-06
ADL: Use template for direction opcode
Walter van Niftrik
2016-06-06
ADL: Use functors to implement opcodes
Walter van Niftrik
2016-06-06
ADL: Add hires2 command loading
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Add bell function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
2016-06-06
ADL: Load (some) hires2 strings
Walter van Niftrik
2016-06-06
ADL: Load hires2 room data
Walter van Niftrik
2016-06-06
ADL: Make room description hires1-only
Walter van Niftrik
2016-03-09
ADL: Fix regression in GMM saving/loading
Walter van Niftrik
2016-03-09
ADL: Fix shadowing warning (GCC 4.8)
Walter van Niftrik
2016-03-09
ADL: Clean up HiRes1Engine class
Walter van Niftrik
2016-03-09
ADL: Move ASCII print function into Display class
Walter van Niftrik
2016-03-09
ADL: Refactor string handling
Walter van Niftrik
2016-03-09
ADL: Move #defines into header file
Walter van Niftrik
2016-03-09
ADL: Clean up AdlMetaEngine
Walter van Niftrik
2016-03-09
ADL: Clean up AdlEngine class
Walter van Niftrik
2016-03-09
ADL: Fix const'ness
Walter van Niftrik
2016-03-09
ADL: Move functionality into base class
Walter van Niftrik
2016-03-09
ADL: Make frame buffer linear
Walter van Niftrik
2016-03-09
ADL: Add save game meta info support
Walter van Niftrik
2016-03-09
ADL: Add GMM loading and saving
Walter van Niftrik
2016-03-09
ADL: Move input code into AdlEngine
Walter van Niftrik
2016-03-09
ADL: Add loading from launcher
Walter van Niftrik
2016-03-09
ADL: Add functions to adjust for 1-based arrays
Walter van Niftrik
2016-03-09
ADL: Add save game support
Walter van Niftrik
2016-03-09
ADL: Add restarting
Walter van Niftrik
2016-03-09
ADL: Put state-related members in _state struct
Walter van Niftrik
2016-03-09
ADL: Rename rightAngles to lineArt
Walter van Niftrik
2016-03-09
ADL: Move functionality into base class
Walter van Niftrik
2016-03-09
ADL: Rename some #defines and variables for clarity
Walter van Niftrik
2016-03-09
ADL: Add more #defines for literals
Walter van Niftrik
2016-03-09
ADL: Rename Room struct fields
Walter van Niftrik
2016-03-09
ADL: Use #defines instead of literals
Walter van Niftrik
2016-03-09
ADL: Rename Item struct fields
Walter van Niftrik
2016-03-09
ADL: Move more functionality into base class
Walter van Niftrik
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