Age | Commit message (Expand) | Author |
2016-06-06 | ADL: Use DiskImage class in hires2 | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 save/restore opcodes | Walter van Niftrik |
2016-06-06 | ADL: Implement time opcode | Walter van Niftrik |
2016-06-06 | ADL: Clean up handling of room value 0xfc | Walter van Niftrik |
2016-06-06 | ADL: Rename IDI_NONE to IDI_ANY | Walter van Niftrik |
2016-06-06 | ADL: Implement a few hires2 opcodes | Walter van Niftrik |
2016-06-06 | ADL: Clean up opcodes | Walter van Niftrik |
2016-06-06 | ADL: Fix move counter | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 cond opcodes 0x01 and 0x04 | Walter van Niftrik |
2016-06-06 | ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED | Walter van Niftrik |
2016-06-06 | ADL: Clean up script handling | Walter van Niftrik |
2016-06-06 | ADL: Remove unused opcode #defines | Walter van Niftrik |
2016-06-06 | ADL: Make opcodes return arg count | Walter van Niftrik |
2016-06-06 | ADL: Replace opcode arg macro with function | Walter van Niftrik |
2016-06-06 | ADL: Use template for direction opcode | Walter van Niftrik |
2016-06-06 | ADL: Use functors to implement opcodes | Walter van Niftrik |
2016-06-06 | ADL: Add hires2 command loading | Walter van Niftrik |
2016-06-06 | ADL: Fix hires2 message printing | Walter van Niftrik |
2016-06-06 | ADL: Add bell function | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 word wrapping | Walter van Niftrik |
2016-06-06 | ADL: Clean up file error handling | Walter van Niftrik |
2016-06-06 | ADL: Move hires1 drawing functions into class | Walter van Niftrik |
2016-06-06 | ADL: Load (some) hires2 strings | Walter van Niftrik |
2016-06-06 | ADL: Load hires2 room data | Walter van Niftrik |
2016-06-06 | ADL: Make room description hires1-only | Walter van Niftrik |
2016-03-09 | ADL: Fix regression in GMM saving/loading | Walter van Niftrik |
2016-03-09 | ADL: Fix shadowing warning (GCC 4.8) | Walter van Niftrik |
2016-03-09 | ADL: Clean up HiRes1Engine class | Walter van Niftrik |
2016-03-09 | ADL: Move ASCII print function into Display class | Walter van Niftrik |
2016-03-09 | ADL: Refactor string handling | Walter van Niftrik |
2016-03-09 | ADL: Move #defines into header file | Walter van Niftrik |
2016-03-09 | ADL: Clean up AdlMetaEngine | Walter van Niftrik |
2016-03-09 | ADL: Clean up AdlEngine class | Walter van Niftrik |
2016-03-09 | ADL: Fix const'ness | Walter van Niftrik |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Make frame buffer linear | Walter van Niftrik |
2016-03-09 | ADL: Add save game meta info support | Walter van Niftrik |
2016-03-09 | ADL: Add GMM loading and saving | Walter van Niftrik |
2016-03-09 | ADL: Move input code into AdlEngine | Walter van Niftrik |
2016-03-09 | ADL: Add loading from launcher | Walter van Niftrik |
2016-03-09 | ADL: Add functions to adjust for 1-based arrays | Walter van Niftrik |
2016-03-09 | ADL: Add save game support | Walter van Niftrik |
2016-03-09 | ADL: Add restarting | Walter van Niftrik |
2016-03-09 | ADL: Put state-related members in _state struct | Walter van Niftrik |
2016-03-09 | ADL: Rename rightAngles to lineArt | Walter van Niftrik |
2016-03-09 | ADL: Move functionality into base class | Walter van Niftrik |
2016-03-09 | ADL: Rename some #defines and variables for clarity | Walter van Niftrik |
2016-03-09 | ADL: Add more #defines for literals | Walter van Niftrik |
2016-03-09 | ADL: Rename Room struct fields | Walter van Niftrik |
2016-03-09 | ADL: Use #defines instead of literals | Walter van Niftrik |