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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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adl
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adl.h
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2016-08-21
ADL: Add "current picture" variable to state
Walter van Niftrik
This mimics the behavior of the original engine. Note that for hires2, this patch adds some glitches that are also present in the original, and removes some glitches that are not.
2016-06-06
ADL: Fix warnings
Eugene Sandulenko
2016-06-06
ADL: Fix GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Implement hires6 verb/noun error messages
Walter van Niftrik
2016-06-06
ADL: Implement hires6 item descriptions
Walter van Niftrik
2016-06-06
ADL: Implement hires6 showRoom() var handling
Walter van Niftrik
2016-06-06
ADL: Implement hires6 cond opcode 0xa
Walter van Niftrik
2016-06-06
ADL: Partially implement hires6 var handling
Walter van Niftrik
2016-06-06
ADL: Separate game-specific state init
Walter van Niftrik
2016-06-06
ADL: Load messages on demand
Walter van Niftrik
2016-06-06
ADL: Add loadMessage function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 screen update routine
Walter van Niftrik
2016-06-06
ADL: Clean-up
Walter van Niftrik
2016-06-06
ADL: Move restartGame() into opcode
Walter van Niftrik
2016-06-06
ADL: Load line feeds string
Walter van Niftrik
2016-06-06
ADL: Add valid_cmds debug command
Alyssa Milburn
2016-06-06
ADL: Add script dump and trace for hires2
Walter van Niftrik
2016-06-06
ADL: Store items in a List instead of an Array
Walter van Niftrik
Item IDs are not necessarily sequential
2016-06-06
ADL: Add script dump and trace for hires1
Walter van Niftrik
2016-06-06
ADL: Add verbs and nouns debug commands
Walter van Niftrik
2016-06-06
ADL: Add Console
Walter van Niftrik
2016-06-06
ADL: Move drawPic() into base class
Walter van Niftrik
2016-06-06
ADL: Use HashMaps for room/global pics
Walter van Niftrik
2016-06-06
ADL: Set room description in hires1
Walter van Niftrik
2016-06-06
ADL: Move message delay code into hires1 class
Walter van Niftrik
2016-06-06
ADL: Move room-local commands into base class
Walter van Niftrik
2016-06-06
ADL: Refactor disk classes
Walter van Niftrik
2016-06-06
ADL: Use new disk class in hires1
Walter van Niftrik
2016-06-06
ADL: Use DiskImage class in hires2
Walter van Niftrik
2016-06-06
ADL: Implement hires2 save/restore opcodes
Walter van Niftrik
Note: underlying save/restore/restart code still incomplete
2016-06-06
ADL: Implement time opcode
Walter van Niftrik
2016-06-06
ADL: Clean up handling of room value 0xfc
Walter van Niftrik
2016-06-06
ADL: Rename IDI_NONE to IDI_ANY
Walter van Niftrik
2016-06-06
ADL: Implement a few hires2 opcodes
Walter van Niftrik
2016-06-06
ADL: Clean up opcodes
Walter van Niftrik
2016-06-06
ADL: Fix move counter
Walter van Niftrik
2016-06-06
ADL: Implement hires2 cond opcodes 0x01 and 0x04
Walter van Niftrik
2016-06-06
ADL: Rename IDI_ITEM_MOVED to IDI_ITEM_DROPPED
Walter van Niftrik
2016-06-06
ADL: Clean up script handling
Walter van Niftrik
2016-06-06
ADL: Remove unused opcode #defines
Walter van Niftrik
2016-06-06
ADL: Make opcodes return arg count
Walter van Niftrik
2016-06-06
ADL: Replace opcode arg macro with function
Walter van Niftrik
2016-06-06
ADL: Use template for direction opcode
Walter van Niftrik
2016-06-06
ADL: Use functors to implement opcodes
Walter van Niftrik
2016-06-06
ADL: Add hires2 command loading
Walter van Niftrik
2016-06-06
ADL: Fix hires2 message printing
Walter van Niftrik
2016-06-06
ADL: Add bell function
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Clean up file error handling
Walter van Niftrik
2016-06-06
ADL: Move hires1 drawing functions into class
Walter van Niftrik
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