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path: root/engines/adl/adl_v2.cpp
AgeCommit message (Expand)Author
2019-03-30ADL: Refactor opcodesWalter van Niftrik
2018-12-27Revert "ADL: Refactor opcode tables"Walter van Niftrik
2018-12-27ADL: Refactor opcode tablesWalter van Niftrik
2018-12-26ADL: Add debug function to load commands from fileWalter van Niftrik
2018-02-03ADL: Remove hardcoded disk image filename from hires1Walter van Niftrik
2018-02-02ADL: Implement new detection method for disk imagesWalter van Niftrik
2017-07-25ADL: Move broken-room handling into ADL v2Walter van Niftrik
2017-03-05ADL: Fix error() when opening GMM during introWalter van Niftrik
2017-03-05ADL: Move multi-disk handling into v2Walter van Niftrik
2017-02-23ADL: Fix hires6 canSaveGameStateCurrently()Walter van Niftrik
2017-02-23ADL: Reset linesPrinted in game loopWalter van Niftrik
2017-02-17ADL: Implement hires6 action opcode 0x0bWalter van Niftrik
2017-01-30ADL: Clear screen with white in v2+Walter van Niftrik
2017-01-27ADL: Fix word wrapping when last line is fullWalter van Niftrik
2016-12-23ADL: Fix warningsWalter van Niftrik
2016-12-18ADL: Add workarounds for hires5Walter van Niftrik
2016-12-16ADL: Add item region checksWalter van Niftrik
2016-12-16ADL: Partially implement hires5 opcodesWalter van Niftrik
2016-11-06ADL: Fix warningsWalter van Niftrik
2016-11-06ADL - Fix overflow causing infinite loop in word-wrapping (bug #9628)Torbjörn Andersson
2016-08-28ADL: Change some SeekableReadStream to ReadStreamWalter van Niftrik
2016-08-28ADL: Load hires4 commands and item picturesWalter van Niftrik
2016-08-28ADL: Load hires4 global picturesWalter van Niftrik
2016-08-28ADL: Load hires4 messagesWalter van Niftrik
2016-08-28ADL: Load hires4 roomsWalter van Niftrik
2016-08-28ADL: Load hires4 verbs, nouns and itemsWalter van Niftrik
2016-08-21ADL: Add "current picture" variable to stateWalter van Niftrik
2016-06-06ADL: Fix item rendering in hires6Walter van Niftrik
2016-06-06ADL: Fix debug output in 'move all items' opcodeWalter van Niftrik
2016-06-06ADL: Implement hires6 showRoom() var handlingWalter van Niftrik
2016-06-06ADL: Partially implement hires6 var handlingWalter van Niftrik
2016-06-06ADL: Separate game-specific state initWalter van Niftrik
2016-06-06ADL: Fix OB1 bug in ADL v2 word wrappingWalter van Niftrik
2016-06-06ADL: Load messages on demandWalter van Niftrik
2016-06-06ADL: Load more hires6 dataWalter van Niftrik
2016-06-06ADL: Implement hires2 screen update routineWalter van Niftrik
2016-06-06ADL: Move some hires2 functionality into ADL_v2Walter van Niftrik
2016-06-06ADL: Use pointer for hires2 disk imageWalter van Niftrik
2016-06-06ADL: Fix debug print for MOVE_ALL_ITEMSAlyssa Milburn
2016-06-06ADL: Add script dump and trace for hires2Walter van Niftrik
2016-06-06ADL: Store items in a List instead of an ArrayWalter van Niftrik
2016-06-06ADL: Use display class to print init disk messageWalter van Niftrik
2016-06-06ADL: Implement hires2 save/restore opcodesWalter van Niftrik
2016-06-06ADL: Stub init disk opcodeWalter van Niftrik
2016-06-06ADL: Add hires2 opcode 0x20Walter van Niftrik
2016-06-06ADL: Implement time opcodeWalter van Niftrik
2016-06-06ADL: Clean up handling of room value 0xfcWalter van Niftrik
2016-06-06ADL: Rename IDI_NONE to IDI_ANYWalter van Niftrik
2016-06-06ADL: Implement a few hires2 opcodesWalter van Niftrik
2016-06-06ADL: Implement final hires2 conditional opcodeWalter van Niftrik