Age | Commit message (Expand) | Author |
2018-02-03 | ADL: Remove hardcoded disk image filename from hires1 | Walter van Niftrik |
2018-02-02 | ADL: Implement new detection method for disk images | Walter van Niftrik |
2017-07-25 | ADL: Move broken-room handling into ADL v2 | Walter van Niftrik |
2017-03-05 | ADL: Fix error() when opening GMM during intro | Walter van Niftrik |
2017-03-05 | ADL: Move multi-disk handling into v2 | Walter van Niftrik |
2017-02-23 | ADL: Fix hires6 canSaveGameStateCurrently() | Walter van Niftrik |
2017-02-23 | ADL: Reset linesPrinted in game loop | Walter van Niftrik |
2017-02-17 | ADL: Implement hires6 action opcode 0x0b | Walter van Niftrik |
2017-01-30 | ADL: Clear screen with white in v2+ | Walter van Niftrik |
2017-01-27 | ADL: Fix word wrapping when last line is full | Walter van Niftrik |
2016-12-23 | ADL: Fix warnings | Walter van Niftrik |
2016-12-18 | ADL: Add workarounds for hires5 | Walter van Niftrik |
2016-12-16 | ADL: Add item region checks | Walter van Niftrik |
2016-12-16 | ADL: Partially implement hires5 opcodes | Walter van Niftrik |
2016-11-06 | ADL: Fix warnings | Walter van Niftrik |
2016-11-06 | ADL - Fix overflow causing infinite loop in word-wrapping (bug #9628) | Torbjörn Andersson |
2016-08-28 | ADL: Change some SeekableReadStream to ReadStream | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 commands and item pictures | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 global pictures | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 messages | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 rooms | Walter van Niftrik |
2016-08-28 | ADL: Load hires4 verbs, nouns and items | Walter van Niftrik |
2016-08-21 | ADL: Add "current picture" variable to state | Walter van Niftrik |
2016-06-06 | ADL: Fix item rendering in hires6 | Walter van Niftrik |
2016-06-06 | ADL: Fix debug output in 'move all items' opcode | Walter van Niftrik |
2016-06-06 | ADL: Implement hires6 showRoom() var handling | Walter van Niftrik |
2016-06-06 | ADL: Partially implement hires6 var handling | Walter van Niftrik |
2016-06-06 | ADL: Separate game-specific state init | Walter van Niftrik |
2016-06-06 | ADL: Fix OB1 bug in ADL v2 word wrapping | Walter van Niftrik |
2016-06-06 | ADL: Load messages on demand | Walter van Niftrik |
2016-06-06 | ADL: Load more hires6 data | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 screen update routine | Walter van Niftrik |
2016-06-06 | ADL: Move some hires2 functionality into ADL_v2 | Walter van Niftrik |
2016-06-06 | ADL: Use pointer for hires2 disk image | Walter van Niftrik |
2016-06-06 | ADL: Fix debug print for MOVE_ALL_ITEMS | Alyssa Milburn |
2016-06-06 | ADL: Add script dump and trace for hires2 | Walter van Niftrik |
2016-06-06 | ADL: Store items in a List instead of an Array | Walter van Niftrik |
2016-06-06 | ADL: Use display class to print init disk message | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 save/restore opcodes | Walter van Niftrik |
2016-06-06 | ADL: Stub init disk opcode | Walter van Niftrik |
2016-06-06 | ADL: Add hires2 opcode 0x20 | Walter van Niftrik |
2016-06-06 | ADL: Implement time opcode | Walter van Niftrik |
2016-06-06 | ADL: Clean up handling of room value 0xfc | Walter van Niftrik |
2016-06-06 | ADL: Rename IDI_NONE to IDI_ANY | Walter van Niftrik |
2016-06-06 | ADL: Implement a few hires2 opcodes | Walter van Niftrik |
2016-06-06 | ADL: Implement final hires2 conditional opcode | Walter van Niftrik |
2016-06-06 | ADL: Clean up opcodes | Walter van Niftrik |
2016-06-06 | ADL: Fix move counter | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 random cond opcode | Walter van Niftrik |
2016-06-06 | ADL: Implement hires2 cond opcodes 0x01 and 0x04 | Walter van Niftrik |