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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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display.cpp
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Author
2019-07-16
ADL: Remove APPLECHAR macro
Walter van Niftrik
2019-07-16
ADL: Refactor graphics code
Walter van Niftrik
2019-05-27
Revert "ADL: Fix MSVC warnings"
Walter van Niftrik
2019-05-27
ADL: Fix MSVC warnings
Filippos Karapetis
2017-03-05
ADL: Add byte-access functions to Display class
Walter van Niftrik
2017-03-05
ADL: Make framebuffer loader static
Walter van Niftrik
2017-02-02
ADL: Increase robustness of graphics code
Walter van Niftrik
2017-01-27
ADL: Add support for printing bell character
Walter van Niftrik
2017-01-25
ADL: Implement hires5+ flood fill
Walter van Niftrik
2016-12-26
ADL: Silence CID 1354788/1354789/1354790
Walter van Niftrik
2016-08-24
ADL: Make the optional scanlines less harsh
Walter van Niftrik
2016-08-11
ADL: Make text blinking event-recorder-compatible
Walter van Niftrik
2016-08-08
ADL: Fix gfx vs console init order
Walter van Niftrik
2016-06-06
ADL: Fix flood fill palette setting
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Implement hires2 PIC drawing
Walter van Niftrik
2016-03-09
ADL: Add note about font
Walter van Niftrik
2016-03-09
ADL: Move ASCII print function into Display class
Walter van Niftrik
2016-03-09
ADL: Improve error messages
Walter van Niftrik
2016-03-09
ADL: Implement half-pixel shift for monochrome
Walter van Niftrik
2016-03-09
ADL: Make palettes static
Walter van Niftrik
2016-03-09
ADL: Add more #defines to replace literals
Walter van Niftrik
2016-03-09
ADL: Refactor graphics code
Walter van Niftrik
2016-03-09
ADL: Implement half-pixel shift in color mode
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Make frame buffer linear
Walter van Niftrik
2016-03-09
ADL: Disable scanlines when saving thumbnail
Walter van Niftrik
2016-03-09
ADL: Add monochrome and scanline rendering
Walter van Niftrik
2016-03-09
ADL: Move input code into AdlEngine
Walter van Niftrik
2016-03-09
ADL: Add loading from launcher
Walter van Niftrik
2016-03-09
ADL: Remove leftover debug code
Walter van Niftrik
2016-03-09
ADL: Rename rightAngles to lineArt
Walter van Niftrik
2016-03-09
ADL: Clean-up string handling
Walter van Niftrik
2016-03-09
ADL: Initial check-in for ADL engine
Walter van Niftrik