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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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display.cpp
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Author
2016-06-06
ADL: Fix flood fill palette setting
Walter van Niftrik
2016-06-06
ADL: Implement hires2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Implement hires2 PIC drawing
Walter van Niftrik
2016-03-09
ADL: Add note about font
Walter van Niftrik
2016-03-09
ADL: Move ASCII print function into Display class
Walter van Niftrik
2016-03-09
ADL: Improve error messages
Walter van Niftrik
2016-03-09
ADL: Implement half-pixel shift for monochrome
Walter van Niftrik
2016-03-09
ADL: Make palettes static
Walter van Niftrik
2016-03-09
ADL: Add more #defines to replace literals
Walter van Niftrik
2016-03-09
ADL: Refactor graphics code
Walter van Niftrik
2016-03-09
ADL: Implement half-pixel shift in color mode
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Clean up Display class
Walter van Niftrik
2016-03-09
ADL: Make frame buffer linear
Walter van Niftrik
2016-03-09
ADL: Disable scanlines when saving thumbnail
Walter van Niftrik
2016-03-09
ADL: Add monochrome and scanline rendering
Walter van Niftrik
2016-03-09
ADL: Move input code into AdlEngine
Walter van Niftrik
2016-03-09
ADL: Add loading from launcher
Walter van Niftrik
2016-03-09
ADL: Remove leftover debug code
Walter van Niftrik
2016-03-09
ADL: Rename rightAngles to lineArt
Walter van Niftrik
2016-03-09
ADL: Clean-up string handling
Walter van Niftrik
2016-03-09
ADL: Initial check-in for ADL engine
Walter van Niftrik