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path: root/engines/adl/hires1.cpp
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2016-03-09ADL: Clean up HiRes1Engine classWalter van Niftrik
2016-03-09ADL: Move ASCII print function into Display classWalter van Niftrik
2016-03-09ADL: Refactor string handlingWalter van Niftrik
2016-03-09ADL: Move #defines into header fileWalter van Niftrik
2016-03-09ADL: Clean up AdlMetaEngineWalter van Niftrik
2016-03-09ADL: Clean up AdlEngine classWalter van Niftrik
2016-03-09ADL: Fix const'nessWalter van Niftrik
2016-03-09ADL: Move functionality into base classWalter van Niftrik
2016-03-09ADL: Improve error messagesWalter van Niftrik
2016-03-09ADL: Clean up line drawingWalter van Niftrik
2016-03-09ADL: Add more #defines to replace literalsWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Make frame buffer linearWalter van Niftrik
2016-03-09ADL: Fix "don't understand" parser response overrideWalter van Niftrik
2016-03-09ADL: Add GMM loading and savingWalter van Niftrik
2016-03-09ADL: Move input code into AdlEngineWalter van Niftrik
2016-03-09ADL: Add loading from launcherWalter van Niftrik
2016-03-09ADL: Add functions to adjust for 1-based arraysWalter van Niftrik
2016-03-09ADL: Use #define instead of literalWalter van Niftrik
2016-03-09ADL: Add restartingWalter van Niftrik
2016-03-09ADL: Put state-related members in _state structWalter van Niftrik
2016-03-09ADL: Rename rightAngles to lineArtWalter van Niftrik
2016-03-09ADL: Move functionality into base classWalter van Niftrik
2016-03-09ADL: Rename some #defines and variables for clarityWalter van Niftrik
2016-03-09ADL: Rename Room struct fieldsWalter van Niftrik
2016-03-09ADL: Use #defines instead of literalsWalter van Niftrik
2016-03-09ADL: Rename Item struct fieldsWalter van Niftrik
2016-03-09ADL: Use #defines instead of literalsWalter van Niftrik
2016-03-09ADL: Move more functionality into base classWalter van Niftrik
2016-03-09ADL: Rename adl_v1.cpp/h to hires1.cpp/hWalter van Niftrik