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path: root/engines/adl/hires1.cpp
AgeCommit message (Expand)Author
2016-06-06ADL: Fix GCC 4.9 missing initializer warningsWalter van Niftrik
2016-06-06ADL: Implement hires6 showRoom() var handlingWalter van Niftrik
2016-06-06ADL: Partially implement hires6 var handlingWalter van Niftrik
2016-06-06ADL: Separate game-specific state initWalter van Niftrik
2016-06-06ADL: Load messages on demandWalter van Niftrik
2016-06-06ADL: Add loadMessage functionWalter van Niftrik
2016-06-06ADL: Implement hires2 screen update routineWalter van Niftrik
2016-06-06ADL: Partially fix hires2 restartingWalter van Niftrik
2016-06-06ADL: Load line feeds stringWalter van Niftrik
2016-06-06ADL: Store items in a List instead of an ArrayWalter van Niftrik
2016-06-06ADL: Add script dump and trace for hires1Walter van Niftrik
2016-06-06ADL: Move drawPic() into base classWalter van Niftrik
2016-06-06ADL: Remove unused DrawPic color parameterWalter van Niftrik
2016-06-06ADL: Use HashMaps for room/global picsWalter van Niftrik
2016-06-06ADL: Set room description in hires1Walter van Niftrik
2016-06-06ADL: Move message delay code into hires1 classWalter van Niftrik
2016-06-06ADL: Refactor disk classesWalter van Niftrik
2016-06-06ADL: Add support for hires1 disk imageWalter van Niftrik
2016-06-06ADL: Use new disk class in hires1Walter van Niftrik
2016-06-06ADL: Use DiskImage class in hires2Walter van Niftrik
2016-06-06ADL: Fix move counterWalter van Niftrik
2016-06-06ADL: Add partial hires2 item drawingWalter van Niftrik
2016-06-06ADL: Fix hires2 message printingWalter van Niftrik
2016-06-06ADL: Implement hires2 word wrappingWalter van Niftrik
2016-06-06ADL: Clean up file error handlingWalter van Niftrik
2016-06-06ADL: Move hires1 drawing functions into classWalter van Niftrik
2016-06-06ADL: Load (some) hires2 stringsWalter van Niftrik
2016-06-06ADL: Load hires2 room dataWalter van Niftrik
2016-06-06ADL: Make room description hires1-onlyWalter van Niftrik
2016-03-09ADL: Clean up HiRes1Engine classWalter van Niftrik
2016-03-09ADL: Move ASCII print function into Display classWalter van Niftrik
2016-03-09ADL: Refactor string handlingWalter van Niftrik
2016-03-09ADL: Move #defines into header fileWalter van Niftrik
2016-03-09ADL: Clean up AdlMetaEngineWalter van Niftrik
2016-03-09ADL: Clean up AdlEngine classWalter van Niftrik
2016-03-09ADL: Fix const'nessWalter van Niftrik
2016-03-09ADL: Move functionality into base classWalter van Niftrik
2016-03-09ADL: Improve error messagesWalter van Niftrik
2016-03-09ADL: Clean up line drawingWalter van Niftrik
2016-03-09ADL: Add more #defines to replace literalsWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Clean up Display classWalter van Niftrik
2016-03-09ADL: Make frame buffer linearWalter van Niftrik
2016-03-09ADL: Fix "don't understand" parser response overrideWalter van Niftrik
2016-03-09ADL: Add GMM loading and savingWalter van Niftrik
2016-03-09ADL: Move input code into AdlEngineWalter van Niftrik
2016-03-09ADL: Add loading from launcherWalter van Niftrik
2016-03-09ADL: Add functions to adjust for 1-based arraysWalter van Niftrik
2016-03-09ADL: Use #define instead of literalWalter van Niftrik
2016-03-09ADL: Add restartingWalter van Niftrik