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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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Commit message (
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Author
2016-08-24
ADL: Make the optional scanlines less harsh
Walter van Niftrik
2016-08-23
ADL: Add initial support for #0: Mission Asteroid
Walter van Niftrik
2016-08-21
ADL: Add "current picture" variable to state
Walter van Niftrik
2016-08-21
ADL: Add support for 13-sector reading
Walter van Niftrik
2016-08-11
ADL: Make text blinking event-recorder-compatible
Walter van Niftrik
2016-08-08
ADL: Use recently-added kPlatformApple2
Walter van Niftrik
2016-08-08
ADL: Clarify mono/color game options
Walter van Niftrik
2016-08-08
ADL: Fix gfx vs console init order
Walter van Niftrik
2016-06-07
ADL: Add POTFILES
Lothar Serra Mari
2016-06-06
ADL: Fix warnings
Eugene Sandulenko
2016-06-06
ADL: Fix formatting
Walter van Niftrik
2016-06-06
ADL: Fix GCC 4.9 missing initializer warnings
Walter van Niftrik
2016-06-06
ADL: Fix more GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Fix GCC 4.9 shadow warnings
Walter van Niftrik
2016-06-06
ADL: Implement hires6 verb/noun error messages
Walter van Niftrik
2016-06-06
ADL: Fix item rendering in hires6
Walter van Niftrik
2016-06-06
ADL: Fix debug output in 'move all items' opcode
Walter van Niftrik
2016-06-06
ADL: Add stubs for hires6 opcodes
Walter van Niftrik
2016-06-06
ADL: Preliminary support for hires6 disk changing
Walter van Niftrik
2016-06-06
ADL: Implement hires6 "move item" opcode
Walter van Niftrik
2016-06-06
ADL: Implement hires6 item descriptions
Walter van Niftrik
2016-06-06
ADL: Implement remaining hires6 conditionals
Walter van Niftrik
2016-06-06
ADL: Implement hires6 showRoom() var handling
Walter van Niftrik
2016-06-06
ADL: Fix bug in hires6 printString
Walter van Niftrik
2016-06-06
ADL: Implement hires6 cond opcode 0xa
Walter van Niftrik
2016-06-06
ADL: Partially implement hires6 var handling
Walter van Niftrik
2016-06-06
ADL: Fix restarting from AllCommands list
Walter van Niftrik
2016-06-06
ADL: Separate game-specific state init
Walter van Niftrik
2016-06-06
ADL: Fix OB1 bug in ADL v2 word wrapping
Walter van Niftrik
2016-06-06
ADL: Add '%' string code processing for hires6
Walter van Niftrik
2016-06-06
ADL: Decrypt hires6 messages
Walter van Niftrik
2016-06-06
ADL: Load messages on demand
Walter van Niftrik
2016-06-06
ADL: Add loadMessage function
Walter van Niftrik
2016-06-06
ADL: Load more hires6 data
Walter van Niftrik
2016-06-06
ADL: Map DOS 3.3 NIB to logical sectors
Alyssa Milburn
2016-06-06
ADL: Add skeleton for hires6
Walter van Niftrik
2016-06-06
ADL: Add support for newer NIB files
Alyssa Milburn
2016-06-06
ADL: Fix NIB track swapping hack
Alyssa Milburn
2016-06-06
ADL: Add detection entry for hires0
Alyssa Milburn
2016-06-06
ADL: Add (experimental) support for NIB files
Alyssa Milburn
2016-06-06
ADL: Implement hires2 screen update routine
Walter van Niftrik
2016-06-06
ADL: Update save game format for hires2
Walter van Niftrik
2016-06-06
ADL: Clean-up
Walter van Niftrik
2016-06-06
ADL: Reset "lines printed" counter on restart
Walter van Niftrik
2016-06-06
ADL: Partially fix hires2 restarting
Walter van Niftrik
2016-06-06
ADL: Move restartGame() into opcode
Walter van Niftrik
2016-06-06
ADL: Load line feeds string
Walter van Niftrik
2016-06-06
ADL: Move some hires2 functionality into ADL_v2
Walter van Niftrik
2016-06-06
ADL: Use pointer for hires2 disk image
Walter van Niftrik
2016-06-06
ADL: Remove DataBlockPtr::isValid()
Walter van Niftrik
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