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AgeCommit message (Expand)Author
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-07ALL: Load savegame thumbnail only when necessaryAdrian Frühwirth
2018-02-04ADL: Add support for another hires1 variantWalter van Niftrik
2018-02-03ADL: Add support for an early hires1 versionWalter van Niftrik
2018-02-03ADL: Remove hardcoded disk image filename from hires1Walter van Niftrik
2018-02-02ADL: Remove unused array terminatorWalter van Niftrik
2018-02-02ADL: Fix build errorWalter van Niftrik
2018-02-02ADL: Reduce sound volumeWalter van Niftrik
2018-02-02ADL: Refactor NIB image error handlingWalter van Niftrik
2018-02-02ADL: Implement new detection method for disk imagesWalter van Niftrik
2018-02-02ADL: Refactor disk image handlingWalter van Niftrik
2018-02-02ADL: Add sanity check to track/sector numbers read from NIBWalter van Niftrik
2018-02-02ADL: Ignore broken sectorsWalter van Niftrik
2018-02-02ADL: Do not pad out 13-sector .NIB disks to 16-sector formatWalter van Niftrik
2018-02-02ADL: Add convert_disk debug commandWalter van Niftrik
2017-11-11ADL: Remove ADGF_TESTING for hires3+4Walter van Niftrik
2017-11-11ADL: Remove ADGF_TESTING for hires5+6Walter van Niftrik
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-07-29ADL: Enable ADGF_TESTING for hires3Walter van Niftrik
2017-07-25ADL: Add hires3 supportWalter van Niftrik
2017-07-25ADL: Move broken-room handling into ADL v2Walter van Niftrik
2017-07-25ADL: Add support for .d13 disk imagesWalter van Niftrik
2017-06-26ADL: Merge hires2 and hires0 classesWalter van Niftrik
2017-06-11ADL: Set ADGF_TESTING for hires4Walter van Niftrik
2017-06-11ADL: Fix hires4 dropped item drawingWalter van Niftrik
2017-06-10ADL: Add loading of hires4 game dataWalter van Niftrik
2017-03-06ADL: Fix incorrect delete (CID 1371758)Walter van Niftrik
2017-03-05ADL: Implement hires4 intro (1986 re-release)Walter van Niftrik
2017-03-05ADL: Fix error() when opening GMM during introWalter van Niftrik
2017-03-05ADL: Add byte-access functions to Display classWalter van Niftrik
2017-03-05ADL: Make framebuffer loader staticWalter van Niftrik
2017-03-05ADL: Move multi-disk handling into v2Walter van Niftrik
2017-03-05ADL: Allow smaller delaysWalter van Niftrik
2017-03-05ADL: Move shape drawing into base gfx classWalter van Niftrik
2017-03-05ADL: Skip deleted files when reading VTOCWalter van Niftrik
2017-02-23ADL: Enable ADGF_TESTING for hires6Walter van Niftrik
2017-02-23ADL: Fix hires6 canSaveGameStateCurrently()Walter van Niftrik
2017-02-23ADL: Reset linesPrinted in game loopWalter van Niftrik
2017-02-22ADL: Fix hires6 room description printingWalter van Niftrik
2017-02-22ADL: Add comments to hires6 direction opcodeWalter van Niftrik
2017-02-21ADL: Add detection entry for hires4Walter van Niftrik
2017-02-21ADL: Use 0-sample for speaker silenceWalter van Niftrik
2017-02-20ADL: Clean up/comment hires6 string printingWalter van Niftrik
2017-02-20ADL: Fix hires6 flute opcodeWalter van Niftrik
2017-02-20ADL: Implement hires6 game loop hacksWalter van Niftrik
2017-02-20ADL: Implement hires6 action opcode 0x1eWalter van Niftrik
2017-02-19ADL: Implement hires6 action opcode 0x1dWalter van Niftrik
2017-02-19ADL: Implement hires6 direction opcodesWalter van Niftrik
2017-02-19ADL: Implement hires6 action opcode 0x12Walter van Niftrik