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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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adl
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Author
2019-03-30
ADL: Refactor opcodes
Walter van Niftrik
2018-12-27
Revert "ADL: Refactor opcode tables"
Walter van Niftrik
2018-12-27
ADL: Refactor opcode tables
Walter van Niftrik
2018-12-26
ADL: Silence float conversion warning
Walter van Niftrik
2018-12-26
ADL: Fix shadowing warning in some versions of GCC
Walter van Niftrik
2018-12-26
ADL: Add debug function to load commands from file
Walter van Niftrik
2018-12-25
ADL: Change comment for hires6 detection entry
Walter van Niftrik
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-04-29
ENGINES: Show the unknown Game dialog only when the detector is launched by t...
Lothar Serra Mari
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-02-04
ADL: Add support for another hires1 variant
Walter van Niftrik
2018-02-03
ADL: Add support for an early hires1 version
Walter van Niftrik
2018-02-03
ADL: Remove hardcoded disk image filename from hires1
Walter van Niftrik
2018-02-02
ADL: Remove unused array terminator
Walter van Niftrik
2018-02-02
ADL: Fix build error
Walter van Niftrik
2018-02-02
ADL: Reduce sound volume
Walter van Niftrik
2018-02-02
ADL: Refactor NIB image error handling
Walter van Niftrik
2018-02-02
ADL: Implement new detection method for disk images
Walter van Niftrik
2018-02-02
ADL: Refactor disk image handling
Walter van Niftrik
2018-02-02
ADL: Add sanity check to track/sector numbers read from NIB
Walter van Niftrik
2018-02-02
ADL: Ignore broken sectors
Walter van Niftrik
2018-02-02
ADL: Do not pad out 13-sector .NIB disks to 16-sector format
Walter van Niftrik
2018-02-02
ADL: Add convert_disk debug command
Walter van Niftrik
2017-11-11
ADL: Remove ADGF_TESTING for hires3+4
Walter van Niftrik
2017-11-11
ADL: Remove ADGF_TESTING for hires5+6
Walter van Niftrik
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-07-29
ADL: Enable ADGF_TESTING for hires3
Walter van Niftrik
2017-07-25
ADL: Add hires3 support
Walter van Niftrik
2017-07-25
ADL: Move broken-room handling into ADL v2
Walter van Niftrik
2017-07-25
ADL: Add support for .d13 disk images
Walter van Niftrik
2017-06-26
ADL: Merge hires2 and hires0 classes
Walter van Niftrik
2017-06-11
ADL: Set ADGF_TESTING for hires4
Walter van Niftrik
2017-06-11
ADL: Fix hires4 dropped item drawing
Walter van Niftrik
2017-06-10
ADL: Add loading of hires4 game data
Walter van Niftrik
2017-03-06
ADL: Fix incorrect delete (CID 1371758)
Walter van Niftrik
2017-03-05
ADL: Implement hires4 intro (1986 re-release)
Walter van Niftrik
2017-03-05
ADL: Fix error() when opening GMM during intro
Walter van Niftrik
2017-03-05
ADL: Add byte-access functions to Display class
Walter van Niftrik
2017-03-05
ADL: Make framebuffer loader static
Walter van Niftrik
2017-03-05
ADL: Move multi-disk handling into v2
Walter van Niftrik
2017-03-05
ADL: Allow smaller delays
Walter van Niftrik
2017-03-05
ADL: Move shape drawing into base gfx class
Walter van Niftrik
2017-03-05
ADL: Skip deleted files when reading VTOC
Walter van Niftrik
2017-02-23
ADL: Enable ADGF_TESTING for hires6
Walter van Niftrik
2017-02-23
ADL: Fix hires6 canSaveGameStateCurrently()
Walter van Niftrik
2017-02-23
ADL: Reset linesPrinted in game loop
Walter van Niftrik
2017-02-22
ADL: Fix hires6 room description printing
Walter van Niftrik
2017-02-22
ADL: Add comments to hires6 direction opcode
Walter van Niftrik
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